mac

pc

Braid PC Coming Early Next Year

Posted by Mike Fahey at 6:20 AM on December 23, 2008

PC gamers eager to get a taste of the innovative gameplay of Jonathan Blow's Braid will have to wait a few more months to get their hands on the award-winning title.


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industry news

Aspyr Confirms Layoffs, Sources Say As Much As A Third

Posted by Brian Crecente at 6:00 AM on December 20, 2008

Aspyr today confirmed to Kotaku that yesterday's rumours of layoffs at their Austin-based studios are true.


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pc

Spore Now Graciously Allows You To Reinstall Your Own Game

Posted by Luke Plunkett at 4:00 PM on December 18, 2008

For many of you (not many of everyone, if you look at the sales charts), Spore's iron-fisted DRM was a big turn-off. Well, after promises, now EA have delivered, freeing up the game's installs.


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massively multiplayer

City Of Heroes Goes Mac

Posted by Mike Fahey at 2:20 AM on October 31, 2008

TransGaming and NCsoft are teaming up to bring the ultimate battle between superheroes and supervillains to the Apple Macintosh. Using TransGaming's Cider Portability engine, the City of Heroes franchise will be available for public beta testing with the release of Issue 13: Power and Responsibility later this fall, with an official launch expected sometime before the holidays.

"Players will soon be able to join the battle of good versus evil in the most popular comic book MMO on both the PC and Mac platforms...and in the same game world," commented Brian Clayton, executive producer of City of Heroes for NCsoft West. "Given Mac's fame as a platform for creative people and City of Heroes' unprecedented character customisation options, I think City of Heroes is a perfect fit for the Mac gaming community."

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industry news

Penny Arcade Adventures Continue Next Week

Posted by Mike Fahey at 3:20 AM on October 23, 2008

It's Penny Arcade Adventures news week! Yesterday we learned that On the Rain-Slick Precipice of Darkness Episode One would be hitting the PlayStation 3 this week, and now Hothead announces that the Linux, Mac, PC, and Xbox Live Arcade versions of Episode 2 will be coming out next week! On Wednesday, October 29th, fans of the first game will be able to continue their adventure, with new difficulty settings, longer gameplay, and a cool-arse ending track from Canadian rock band The Darkest of the Hillside Thickets in "Some Things Man Was Not Meant To Know", which they recently performed live at PAX 2008.

Penny Arcade Adventures: On the Rain-Slick Precipice of Darkness, Episode Two will be out this time next week for $US14.95 on computer platforms or 1200 Microsoft points. Hit the jump to check out the Xbox Live Arcade version's achievements while I get all excited.

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industry news

Here, The Lich King System Requirements

Posted by Luke Plunkett at 2:00 PM on October 9, 2008

Blizzard have released the specs sheet for their upcoming World of Warcraft expansion, Wrath of the Lich King. And, yes, being World of Warcraft, they're nice and low (though they have been upgraded from previous WoW specs, just a pinch). So low that it feels good typing them here, like we jumped in a way-back machine and set the "TIME" dial to "The Good Old Days". PC users will need a 1.3ghz processor and 512MB/1GB RAM (XP/Vista), while Mac users will need a PowerPC G5 1.6 ghz or Intel Core Duo. Full specs after the jump.

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pc

Spore Spawns A Million Sales, 25 Million Creations

Posted by Michael McWhertor at 10:00 AM on September 25, 2008

After just two weeks and change on the market, EA and Maxis' Spore has sold through over a million copies. The company announced today that Will Wright and team's sim-everything game is, officially, "a hit." That million-plus figure counts sales of the Windows, Mac and Nintendo DS versions of Spore, but not the mobile and iPhone versions.

While EA was trotting out numbers, it wanted to mention that some 25 million things have been uploaded to the Sporepedia, a figure we'll presume includes all the goodies uploaded via the Spore Creature Creator. So, now you know!

pc

Own A Mac? Try Feist, It's Great

Posted by Luke Plunkett at 11:20 PM on September 17, 2008


Yeah, that rules out most of you, but hey, you can at least watch the trailer above. The game looks gorgeous. Feist is a 2D platformer by Zurich students Florian Faller and Adrian Stutz, in which you guide a little Soot Sprite-looking guy around and...do stuff. It's all fairly beautiful, all fairly relaxing, and if you've got a Mac, you can grab a beta from the link below.

Feist Beta [Feist, via Indiegames]

industry news

Will Wright Prefers Really High Sales to Really High Scores

Posted by Brian Ashcraft at 5:00 PM on September 8, 2008

The build-up for this title has been immense — and the reviews are rolling in. There were those first Spore reviews, and yes, there were pros and there were cons. Many don't like that the gameplay for Spore really isn't all that complex. It's too casual, some say! What does Will Wright think of the reviews, though?

We were very focused, if anything, on making a game for more casual players. Spore has more depth than, let's say, The Sims did. But we looked at the Metacritic scores for Sims 2, which was around 90, and something like Half-Life, which was 97, and we decided — quite a while back --- that we would rather have the Metacritic and sales of "Sims 2″ than the Metacritic and sales of Half-Life.

Oh. Okay.

Will Wright Reacts To Critical 'Spore' Reviews, Reveals Personal Playing Style [Multiplayer]

pc

Pre-Download Spore Now

Posted by Brian Crecente at 8:00 AM on August 29, 2008

If you pre-orded Will Wright's upcoming opus Spore from the Electronic Arts Store you can hit up EA today to pre-load the game.

Once pre-ordered you can use the EA Download Manager to download 99 percent of the game to your computer. That's the good news. The bad news is that that last 1 percent of Spore is going to take you 30 minutes to an hour to download and install on on Sept. 7 when the game hits North America.

Own a Mac? Then you're out of luck until the game ships.

I just popped over to the Sporepedia to see how creature creating was moving along. It looks like gamers have now crafted more than 3 million critters, including one from Will Wright himself. That's right he finally got around to creating his creature for the Sporelebirty contest. The three-eyed beastie is called Tricolps. (I'm stilling clinging to the number five position in the contest.)