Normally press releases are dull and I delete them. This has led to me missing out on IMPORTANT VIDEO GAME NEWS on more than one occasion. Press releases from Brawsome, the creators of Jolly Rover, are rarely dull, but this one is especially good. Not only did it informs us that MacGuffin’s Curse can now be bought DRM free, but it told us the story behind that decision. And it’s a good story…
Pro-tip: they’re not. Not really, but we’ll forgive McGuffin’s Australian development team on account of this trailer being quite hilarious, and also because their game is out today and we think it needs some attention.
Three massive halls. Thousands of game developers. Enough free energy drinks to put a grown horse into cardiac arrest. This is the Game Developer’s Conference, and these are the Aussies who are braving the San Francisco cold and endless supply of caffeine to make their mark on the world stage.
Welcome to Show and Tell, a regular feature where we speak to indie developers about what they’re working on, what they’ve finished, and what they’re releasing. Today we talk to Ben Kosmina, the director of Green Stripe Snake. You may recognise Ben’s name from the work he’s done on Jolly Rover and the upcoming MacGuffin’s Curse, or from our story about Brawsome. So, let’s pass this over to him!
Back in September we met Brawsome, the Melbourne indie developers behind Jolly Rover and the upcoming werewolf comedy adventure puzzle game, MacGuffin’s Curse. Now they have a trailer that shows the game in action.
Video game writing, for the most part, is terrible — but why? We spoke to Darby McDevitt, the writer for Assassin’s Creed: Revelations and Ben Kosmina, behind award-winning indie title MacGuffin’s Curse, to find out why.