Sega is going to sit on this game ’til it hatches. We’ve seen screen shots, we have videos; and if anyone can give me an accurate count of times “black and white and red all over” has been used to describe MadWorld, I’ll send you a cookie.
But nobody besides PR reps is allowed to touch the freaking game. Lucky for me, I know one of these PR reps – Mabel Chung gave me my second job as a tester at Sega way back in the day. She might not cut me any breaks with the no-hands-on rule, but she will give me a reasonable explanation (which you have to click the jump to hear):
Sega wanted to clear something up about MadWorld at Games Convention. You won’t just be cruising the black and white streets of Mad City, tossing scores of chumps into meat grinders, slicing them in half with Dumpster lids and beheading them in style with daggers akimbo. There’s more to it than that.
First of all, there are mini-game challenges, like the Death Press, in which Jack, the star of MadWorld, will have to toss as many bodies into a spike-filled crusher before time runs out. You know, to break the monotony of turning faces into pulp and being showered with blood.
Lots of people own Wiis. I own a Wii and maybe you do, too. And because so many people own Wiis, that means we get lots of Wii games. And let’s face it, most of those games aren’t very good. SEGA America honcho Simon Jeffrey puts it best: “Crap”. But that doesn’t mean the Wii is a lost hope! Not at all. Echoing what Jeffery told us at E3, the exec says: