madworld

wii

Madworld Trailer, Now With 100% Less Censorship

Posted by Luke Plunkett at 11:00 PM on December 17, 2008

Great Madworld trailer turned up last week. Pity, then, that the best bits - and by best bits, we of course mean the bloodiest bits - were obscured by the censor's bright yellow stickers.


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wii

Happy Holidays From MadWorld

Posted by Kotaku US Edition at 2:00 PM on December 13, 2008

Sega released a new trailer for their upcoming Madworld game for the Wii. They also sent along their over version of 'Twas The Night Before Christmas.


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wii

Madworld Comes With a Taste of Multiplayer

Posted by Brian Crecente at 12:00 AM on December 9, 2008

Wii bloodbath Madworld is all about artistically debraining a stream of bad guys in a black and white setting.


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game design

Platinum Games Say Black And White Ain't Easy

Posted by Brian Ashcraft at 11:00 PM on December 4, 2008

Platinum Games' MadWorld is black and white — and red. Besides blood, everything is monochrome. Just because early video games were black and white that doesn't mean it's easiest to churn out a B&W title. Platinum Games producer Atsushi Inaba says that it's actually pretty hard.


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wii

MadWorld To Be Released In The US And...Uh...

Posted by Luke Plunkett at 1:20 PM on October 4, 2008

Platinum Games' MadWorld looks great. Really getting the most out of that Wii hardware. Should be a blast! But if you live in Japan, Australia or Germany, be warned: you may be on the outside looking in on this one. While the game is to be aggressively geared towards the American market, it won't - as we've pointed out - even be shown at TGS, and releases in other "sensitive" markets - like Germany and Australia - are "not part of Sega's strategy right now". Bummer. Best you Germans and us Australians can hope for is that the classification boards go easy on it on the grounds it's "comic" violence.

Sega Working Closely With ESRB On Ultra-Violent 'MadWorld,' Japanese Release May Not Happen [MTV]

wii

Nintendo Summit 08 MadWorld Is Mad As Ever

Posted by Brian Ashcraft at 5:40 AM on October 4, 2008

Mad World 'Nintendo Media Summit 08' trailer

Here's the latest trailer for the Western release only Wii title MadWorld from developer Platinum Games and publisher SEGA. Yeah, it's over the top and owes a great deal to Frank Miller, but dammit, I wish it was getting released here in Japan. Don't make me buy an American Wii, Platinum Games, don't do it!

wii

MadWorld Is Totally 'At Home On The Wii'

Posted by Brian Ashcraft at 3:00 PM on September 11, 2008

Bloody MadWorld isn't your typical Wii game by any stretch. It's got mini-games, but violent ones. Wii Sports, this ain't. But for Platinum Games, the developers of MadWorld, the fit makes perfect sense. Says the game's producer Atsushi Inaba:

We're really interested in the Wii platform so we wanted to create a really cool and stylish game for that... As you can see [from our Leipzig presentation] it's really easy to pick up and play so when we came up with the concept of Mad World the Wii felt like a good console for that. It feels like a game that is at home on Wii.

Stuff like this is good for the Wii as a platform, you know. It really is. The machine is starting to get pigeonholed.

MadWorld concept "really suited Wii" [CVG]

industry news

New MadWorld Trailer Is Mad As Ever

Posted by Brian Ashcraft at 11:00 PM on August 20, 2008


Black and white mayhem galore! Instruments of death include: aeroplane engines, moving trains, chainsaws, oil drums and tornadoes. If that wasn't enough, the MadWorld has the best character name in recent memory: Herr Frederick Von Twirlenkiller.

wii

MadWorld Violence Concerns Worry Mediawatch-uk

Posted by Mike Fahey at 1:40 AM on August 13, 2008

It's about damn time the media watchdog groups got around to blasting Sega and PlatinumGames' upcoming Wii-slaughterfest MadWorld. I was worried they were losing their touch, but galloping to the rescue on his bright and shining white stallion comes John Beyer, director of pressure group Mediawatch-uk.

'This game sounds very unsavoury. I hope the British Board of Film Classification (BBFC) will view this with concern and decide it should not be granted a classification. Without that it cannot be marketed in Britain. What the rest of world does is up to them. We need to ensure that modern and civilised values take priority rather than killing and maiming people.

Beyer goes on to worry that the game will spoil the family-friendly image of Nintendo's console in the same way that Manhunt 2 completely managed not to. By far the most interesting thing about the Mail Online Article is the title, "Parents horrified as most violent video game ever to launch on 'family friendly' Wii", especially when the article doesn't seem to mention other horrified parents whatsoever. Oh well, it's a start.

Parents horrified as most violent video game ever to launch on 'family friendly' Wii [Mail Online]

wii

Thing We Wanted To Know About Madworld (But Weren't Told)

Posted by Brian Ashcraft at 1:10 PM on August 4, 2008

The Platinum Games developed SEGA published Madworld looks great. It's a black and white (and red) Wii title takes place in a "dystopian future" where a TV show called Death Watch has contestants kill each other. Like we said, seems great, but we're ready to find out the nitty gritty details about it. Game site Siliconera took at stab at finding out more, but got the run around from SEGA associate producer Christopher Kaminski:

Is Man Darts [smacking guys into a large dart board with a bat] is a party game or could be played like a party game?

I'm going to go with no comment with that one.

...So is MadWorld just a single player game?

No comment. [laughs]

...It's probably early to ask this question, but No More Heroes came out with a highly censored version to avoid a CERO Z rating. I don't think Sega has ever published a CERO Z game in Japan. Do you think MadWorld can be toned down where it can be a CERO D release? Or is it not even being considered for a release in Japan at this point?

I can't really comment on that one, but it's an excellent question.

To be fair, SEGA America probably really can't comment on what SEGA Japan does. Though, the other two questions are just examples of them not sharing. Boy, we totally hate it when people don't share.

Inside the development of Sega's MadWorld [Siliconera]