Last week we posted a story about Limbo of the Lost, a PC game from Majestic Studios, who have been accused of lifting large portions of other games and placing them directly into their own. While comments from the developers themselves don’t seem to be forthcoming, CVG managed to dig up this little gem from an interview in a local paper with the three person dev team from back in early May. More »
To recap: PC adventure game Limbo of the Lost has been busted stealing art assets from nearly every PC game released in the past ten years. The list of games it stole from – and the way it used said stolen assets – is hilarious. Almost as hilarious as some of the entries in a competition held over at Rock, Paper, Shotgun, to see who could come up with the best “mocked up screenshots for other levels that might have appeared in Limbo of the Lost”. Who’d have thought Majestic would manage to steal something from Peggle. I’ve included a few of the entries here, but really, you should check out the full catalogue of entries over at RPS. Good times.
Compo Of The Lost Gallery [Rock, Paper, Shotgun]
To a certain extent, copying in this industry is inevitable. It’s a creative industry, built on ideas, and ideas are mostly built on ideas you like that other people had. A nicer way to describe it is the “creative process”. But straight-up stealing assets? To the point where almost your entire game – architecture, UI, the works – is built upon other people’s work? Less accepted.