There’s a spot on the couch where Mario Kart 7 sits, a well-worn seat where the pillows and cushions have been arranged just so. Over the years, a multitude of previous Mario Kart games have all occupied that spot, and so Mario Kart 7 knows just how to hold itself, just how to sit, just how to remain comfortable. This game feels so confidently Mario Kart — every aspect of its design and presentation is just in there.
Yesterday, I took a look at Mario Kart 7‘s online multiplayer, which is functional and easier to use than any past Kart game. Today, I wanted to show another cool feature of the game’s multiplayer — the ability to make multiplayer communities.
Looking back, there’s an argument to be made that Mario Kart 64 was my first true multiplayer gaming obsession, more so than even Goldeneye 64. It was so much more fun to race against my friends than it was to race against the (frustrating, rubber banding) computer — the idea of online Mario Kart hadn’t even crossed my mind.
Nintendo has been on something of a roll so far this year, releasing a fantastic new Zelda game for the Wii and a triumphant new Mario game for the 3DS.
The pretty damn amazing Mario Kart 7 ad currently showing looks pretty damn amazing. So amazing that it’d be easy to assume the entire thing, actors aside, was computer generated. But it’s not!
Mario’s debut on the 3DS was, appropriately, called Super Mario 3D Land. And never in the series 19-year history has the game had a numbered sequel (well, technically there’s Mario Kart 64, but it was not the 64th game in the series.) So why is the franchise’s 3DS version, due out in North America next week, called Mario Kart 7 and not, say, Mario Kart 3D?
Nintendo’s 3DS has struggled for decent titles, but that’s soon to change with the release of Mario Kart 7 in December. Until this fateful month, here are some more screenshots.