The Sydney Opera House regularly plays host to video game music events, and now it’s the turn of Masaya Matsuura, the creator of PaRappa the Rapper to get involved. More »
The DS has been a juggernaut in Japan, racking up amazing sales. But nothing lasts forever, not even strong platform sales. PaRappa The Rapper creator Masaya Matsuura is looking for a new option for platform development. More »
PaRappa the Rapper creator Masaya Matsuura is an international dude. Heck, he worked with American artist Rodney Greenblat to bring PaRappa to life. He knows the benefits of international collaboration. More »
New Wii rhythm game seems to have all the ingredients for a music game hit: The reuniting of PaRappa The Rapper creator Masaya Matsuura and PaRappa artist Rodney Greenblat. More »
Masaya Matsuura of NanaOn-Sha (PaRappa et al.) has a wonderful opinion piece over at Gamasutra on the future of gaming. You may not agree with all of his assertions, but it’s nice to read something so passionate on the subject of where gaming is today and where it’s headed. Based in part on his DICE 2008 presentation, Matsuura has an obvious fondness for the Wii and the implication for future games:
You’ll probably need a refresher on this one. Major Minor’s Majestic March is a Wii game currently in development at Majesco. It’s being designed by Masaya Matsuura, with art duties being handled by his old Parappa buddy, artist Rodney Alan Greenblat. It plays a little like Space Channel, except you’re conducting an animal marching band. Read those last two sentences over again, let them sink in for a second, and you’ll see why this might be one of the quietest, yet most pleasant unveilings of the show.
A while back, Parappa The Rapper creator Masaya Matsuura got a little heat for saying the DS bubble had burst. Now, he’s back to clarify! It is not a simple bubble. The DS successfully launched in many territories simultaneously, but maybe at the end of 2006 to 2007 many titles — sequels — lost [money] . Very few titles are getting much better.
This means, especially for the Brain Training titles or non-gaming content, it is getting difficult right now. But the Wii’s doing okay, right? Not necessarily says Matsuura! That, after the jump.