The US Kotaku’s review of IronMonkey’s Mass Effect: Infiltrator was not the kindest piece of writing to hit the internet, though the game has proved popular enough with gamers, going by its 4/5 star rating on iTunes. The US review felt the story, considered one of the series’ strongest features, “[struck] out pretty hard on all counts”. That may have something to do with the fact IronMonkey and BioWare decided to “keep dialogue decisions out of the iOS game”.
When it comes to games like Mass Effect Infiltrator, there’s no avoiding the fact that you’re going to be getting a stripped-down version of a console experience. The key question, then, is whether the necessary whittling-down can preserve enough the essence of the original version to become a worthwhile spin-off.
Let’s get that first niggling thought out of the way: this Mass Effect iOS game isn’t going to feel like that Dead Space iOS game. While they’re both spin-offs of successful multi-platform franchises, they extend the core experience in different ways, with Dead Space mobile focusing recreating the series’ scares.