PC

When Assassin’s Creed Meets Strategy Gaming

Massive, a studio that has only ever made real-time strategy games, is working on an Assassin’s Creed project. Wonder what that could be?


January 22, 2009
News

World In Conflict Bundle Coming To The PC In March

Ubisoft are the proud new owners of Massive Entertainment, the developers behind World in Conflict. And Ubisoft have just announced a release date for World in Conflict: Soviet Assault.


November 14, 2008
Uncategorized

Ubisoft’s Massive MMO Plans Start Small

So now that Ubisoft has purchased World in Conflict development studio Massive Entertainment from Activision, what are they going to do with them? Speaking at the 16th Annual BMO Capitol Markets Interactive Entertainment conference this morning, Ubisoft President and CEO Yves Guillemot explains that Massive will play a key role in Ubisoft’s MMO strategy.


July 30, 2008
News

Activision Blizzard May Dump Massive, Swordfish Studios

Activision Blizzard is the result of a merger between two large companies, each with several studios, projects and different teams. So a merger between the two means some things are going to get shuffled around. Jobs will very likely be lost, and projects might get shifted.

Earlier we reported that Sierra’s Crash and Spyro titles would be hauled up for publishing under the new label, leaving a question mark hanging around titles like Brutal Legend and Ghostbusters. Earlier today, Double Fine’s Tim Schafer assured fans that “Brütal Legend is fine”, and we’ve contacted Terminal Reality on the fate of Ghostbusters and will update with any response we receive.

Meanwhile, however, Activision Blizzard has released a statement that sheds some light on where it’s looking to make changes:


October 2, 2007
Uncategorized

360 Version Of World in Conflict Delayed

World In Conflict looks amazing. Plays amazing, too, which is lucky! So it’s good, good news that the PC version of the game is nearly upon us. If you’re a 360 owner, though… the news is not so good. It’s actually pretty awful. Sierra announced today that the game’s slipped to 2008. And not just “early” 2008, “sometime” in 2008. No explanation was given for the delay, so go nuts with your own pessimistic conspiracy theories below. Xbox 360 World in Conflict Stalled Until 2008 [Shacknews]