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	<title>Kotaku Australia &#187; max payne</title>
	<atom:link href="http://www.kotaku.com.au/tags/max-payne/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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		<title>Mark Wahlberg On The Mario Bros. Movie</title>
		<link>http://www.kotaku.com.au/2009/04/mark_wahlberg_on_the_mario_bros_movie-2/</link>
		<comments>http://www.kotaku.com.au/2009/04/mark_wahlberg_on_the_mario_bros_movie-2/#comments</comments>
		<pubDate>Fri, 10 Apr 2009 09:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[hollywood]]></category>
		<category><![CDATA[mark wahlberg]]></category>
		<category><![CDATA[max payne]]></category>
		<category><![CDATA[movies]]></category>
		<category><![CDATA[super mario bros.]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2009/04/mark_wahlberg_on_the_mario_bros_movie-2.html</guid>
		<description><![CDATA[
He&#8217;s Maxy Max, err, Max Payne star Mark Wahlberg. You know him. He&#8217;s the star of the Max Payne movie and is gonna talk about the 1993 Hollywood version of Super Mario Bros.



 There was that Mario Bros. movie. Remember it? I just thought it didn&#8217;t go anywhere. Like, you can only blow up enough [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/04/talk_to_a_goat.jpg" alt="" /></p>
<p>He&#8217;s <i>Maxy Max</i>, err, <i>Max Payne</i> star Mark Wahlberg. You know him. He&#8217;s the star of the <i>Max Payne</i> movie and is gonna talk about the 1993 <a href="http://www.destructoid.com/why-the-super-mario-movie-is-an-underappreciated-masterpiece-29694.phtml">Hollywood version</a> of <i>Super Mario Bros.</i></p>
<p><!-- Gawker Tags/Categories: max payne, hollywood, mark wahlberg, news, super mario bros. --><br />
<span id="more-333706"></span><br />
<blockquote>
<p> There was that <i>Mario Bros.</i> movie. Remember it? I just thought it didn&#8217;t go anywhere. Like, you can only blow up enough cars and places, have enough special effects. That&#8217;s not necessarily a plot. But we&#8217;ve got a plot. And also it&#8217;s so topical and real &#8217;cause it&#8217;s about drugs, which is a huge problem in our society. </p>
</blockquote>
<p>It was great to hear that. Read the rest of the his interview and say &#8220;hi&#8221; to your mother for me, okay?</p>
<p><a href="http://search.japantimes.co.jp/cgi-bin/ff20090410r1.html">Mark Wahlberg:&#8217;You are what you are&#8217;</a> [The Japan Times] [<a href="http://img.timeinc.net/time/2008/top_ten_2008/10_late_night/10_late_night_wahlberg.jpg">Pic</a>]</p>
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		<item>
		<title>Xbox Originals Getting Double Dose Of Payne?</title>
		<link>http://www.kotaku.com.au/2009/03/xbox_originals_getting_double_dose_of_payne-2/</link>
		<comments>http://www.kotaku.com.au/2009/03/xbox_originals_getting_double_dose_of_payne-2/#comments</comments>
		<pubDate>Mon, 30 Mar 2009 18:40:39 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[esrb]]></category>
		<category><![CDATA[max payne]]></category>
		<category><![CDATA[max payne 2: the fall of max payne]]></category>
		<category><![CDATA[remedy]]></category>
		<category><![CDATA[rockstar games]]></category>
		<category><![CDATA[shooters]]></category>
		<category><![CDATA[xbox 360]]></category>
		<category><![CDATA[xbox originals]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2009/03/xbox_originals_getting_double_dose_of_payne-2.html</guid>
		<description><![CDATA[
Rockstar Games and Microsoft may be giving Xbox 360 owners a chance to brush up on their Max Payne history in advance of the release of Max Payne 3, courtesy of the Xbox Originals program.


The ESRB lists relatively new ratings for both Max Payne and Max Payne 2: The Fall of Max Payne for the [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/03/max_payne_xbox_originals.jpg" alt="" /></p>
<p>Rockstar Games and Microsoft may be giving Xbox 360 owners a chance to brush up on their <em>Max Payne</em> history in advance of the release of <a href="http://www.kotaku.com.au/games/2009/03/max_payne_3_hits_this_winter-2.html"><em>Max Payne 3</em></a>, courtesy of the Xbox Originals program.</p>
<p><!-- Gawker Tags/Categories: esrb, max payne, max payne 2: the fall of max payne, remedy, rockstar games, xbox 360, xbox originals --><br />
<span id="more-332565"></span>
<p>The ESRB lists relatively new ratings for both <em>Max Payne</em> and <em>Max Payne 2: The Fall of Max Payne</em> for the Xbox 360. Typically, that&#8217;s a good indicator that the games are going to hit the Xbox Originals lineup. That&#8217;s a good opportunity for those of you who missed out on the originals to see how Max progresses from terminally pinch-faced to sad and droopy to blood-spattered and grizzled over the course of the trilogy.</p>
<p>We expect the release date to be between now and &#8220;Winter.&#8221;</p>
<p><a href="http://www.esrb.org/ratings/search.jsp?title=max+payne">Max Payne</a> [ESRB via <a href="http://www.destructoid.com">Destructoid</a>]</p>
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		<title>Why Do Gamers See Video Game Movies?</title>
		<link>http://www.kotaku.com.au/2009/02/why_do_gamers_see_video_game_movies-2/</link>
		<comments>http://www.kotaku.com.au/2009/02/why_do_gamers_see_video_game_movies-2/#comments</comments>
		<pubDate>Fri, 27 Feb 2009 09:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[david jaffe]]></category>
		<category><![CDATA[hollywood]]></category>
		<category><![CDATA[mark rein]]></category>
		<category><![CDATA[max payne]]></category>
		<category><![CDATA[movies]]></category>
		<category><![CDATA[street fighter: the legend of chun-li]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2009/02/why_do_gamers_see_video_game_movies-2.html</guid>
		<description><![CDATA[
Rule of thumb: Video game movies are not very good. I know it, you know it. Yet, game movies typically do pretty well at the box office. Why?


&#8220;Honestly, I really think it&#8217;s a marketing thing,&#8221; says Street Fighter: The Legend of Chun-Li actress Kristen Kreuk. &#8220;There&#8217;s a built-in audience. But realistically, if you are trying [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/02/cecil_b_demille.jpg" alt="" /></p>
<p>Rule of thumb: Video game movies are not very good. I know it, you know it. Yet, game movies typically do pretty well at the box office. Why?</p>
<p><!-- Gawker Tags/Categories: hollywood, david jaffe, mark rein, max payne, news, street fighter: the legend of chun-li --><br />
<span id="more-328861"></span>
<p>&#8220;Honestly, I really think it&#8217;s a marketing thing,&#8221; says <i>Street Fighter: The Legend of Chun-Li</i> actress Kristen Kreuk. &#8220;There&#8217;s a built-in audience. But realistically, if you are trying to sell a film, you have a huge audience already.&#8221;</p>
<p>Case-in-point: <i>Max Payne</i>. While it was generally panned by critics, the movie took the box office&#8217;s No. 1 spot during its opening weekend and ended up turning a profit of around $50 million.</p>
<p>&#8220;It&#8217;s the same as with sports,&#8221; explains David Jaffe, creator of <i>God of War</i>. &#8220;If you&#8217;re a sports fan and the home team is losing, you&#8217;ll see the game in the hope your team will turn it around.&#8221;</p>
<p>One day, Hollywood will. Epic exec Mark Rein is optimistic, stating that big time movie producers like Jerry Bruckheimer, Peter Jackson and Thomas Tull are taking them seriously and treating them with importance.</p>
<p>&#8220;If you treat your material with importance then filmgoers will take it seriously. Did you ever think a theme-park ride would make a great movie? Jerry Bruckheimer did,&#8221; Rein said, &#8220;and he made three awesome movies based on it (the <i>Pirates of the Caribbean</i> series). Now he&#8217;s working with <i>Prince of Persia</i>. Peter Jackson created three movies based on a taking a classic fantasy novel seriously and won a Best Picture Oscar. Now he&#8217;s working with <i>Halo</i>. Thomas Tull reinvented Batman and Superman and now has one of the biggest movies ever with <i>The Dark Knight</i>, and now he&#8217;s working with <i>Gears of War</i> and <i>World of Warcraft</i>. So yes, I see good to reasons to be very optimistic about the film versions of these and other games.&#8221;</p>
<p>Adapting games has proven hard, but Hollywood will figure out how to do it. As Jaffe pointed out, &#8220;Comic books are much easier to adapt into movies because they are traditional story telling. Games are harder to adapt because at their very core, they&#8217;re games.&#8221;</p>
<p><a href="http://search.japantimes.co.jp/cgi-bin/nc20090225a1.html">Hollywood&#8217;s passion for the video game</a> [Japan Times] [<a href="http://fest07.sffs.org/i/stills/main/films/cecil_b_demille.jpg">Pic</a>]</p>
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		<title>3D Realms Now Big Fans Of The Ol&#8217; Max Payne Movie</title>
		<link>http://www.kotaku.com.au/2008/10/3d_realms_now_big_fans_of_the_ol_max_payne_movie-2/</link>
		<comments>http://www.kotaku.com.au/2008/10/3d_realms_now_big_fans_of_the_ol_max_payne_movie-2/#comments</comments>
		<pubDate>Thu, 23 Oct 2008 04:30:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[3d realms]]></category>
		<category><![CDATA[cinema]]></category>
		<category><![CDATA[film]]></category>
		<category><![CDATA[hollywood]]></category>
		<category><![CDATA[max payne]]></category>
		<category><![CDATA[movies]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/10/3d_realms_now_big_fans_of_the_ol_max_payne_movie-2.html</guid>
		<description><![CDATA[It was Monday we heard 3D Realms boss Scott Miller hating on the Max Payne movie. Monday of this week. Now it&#8217;s Thursday, and what do we see, but 3D Realms boss Scott Miller being totally in love with the Max Payne movie. &#8220;To be clear, I&#8217;m proud of this film&#8221; he told Edge.

It&#8217;s &#8230; [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2008/10/donkey_01.jpg" class="postimg center" style="display:block;float:none;" />It was Monday <a href="http://www.kotaku.com.au/games/2008/10/3d_realms_not_big_fans_of_the_ol_max_payne_movie-2.html">we heard 3D Realms boss Scott Miller hating on the Max Payne movie</a>. Monday of <em>this week</em>. Now it&#8217;s Thursday, and what do we see, but 3D Realms boss Scott Miller being <em>totally in love</em> with the Max Payne movie. &#8220;To be clear, I&#8217;m proud of this film&#8221; he told Edge.</p>
<p><span id="more-311801"></span><br />
<blockquote>It&#8217;s &#8230; really impressive to me that Max Payne came in number one this weekend&#8230;What I&#8217;m hearing is that the film is doing very well in many other European countries and Australia. This kind of opening brings us a lot closer to the reality of a sequel.</p></blockquote>
<p>From haterade to champagne and talks of sequels in half a week? Amazing what the sight of <a href="http://www.kotaku.com.au/games/2008/10/max_payne_movie_tops_box_office-2.html">buckets full of cash money</a> will do to your thoughts on a shitty movie.</p>
<p><a href="http://www.edge-online.com/news/miller-tones-down-max-payne-film-criticisms">Miller Tones Down Max Payne Film Criticisms</a> [Edge]</p>
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		<title>Max Payne Movie Tops Box Office</title>
		<link>http://www.kotaku.com.au/2008/10/max_payne_movie_tops_box_office-2/</link>
		<comments>http://www.kotaku.com.au/2008/10/max_payne_movie_tops_box_office-2/#comments</comments>
		<pubDate>Mon, 20 Oct 2008 07:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[animals]]></category>
		<category><![CDATA[hollywood]]></category>
		<category><![CDATA[max payne]]></category>
		<category><![CDATA[politics]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/10/max_payne_movie_tops_box_office-2.html</guid>
		<description><![CDATA[Bad reviews, so what? The Hollywood version of Max Payne staring Mark Walhberg came out on top at the box office in its first week, beating out Oliver Stone&#8217;s W. That film debuted at the fourth spot. Explained Paul Dergarabedian, president of box-office tracker Media By Numbers: &#8220;The estimates for &#8216;W.&#8217; were all over the [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2008/10/custom_1223237916073_Picture_10.png" /><a href="http://www.rottentomatoes.com/m/max_payne/">Bad reviews</a>, so what? The Hollywood version of <i>Max Payne</i> staring Mark Walhberg came out on top at the box office in its first week, beating out Oliver Stone&#8217;s <i>W.</i> That film debuted at the fourth spot. Explained Paul Dergarabedian, president of box-office tracker Media By Numbers: &#8220;The estimates for &#8216;W.&#8217; were all over the place&#8230; You can&#8217;t really expect that a politically charged movie like that would take the weekend over a big video game adaptation with a movie star in the lead role.&#8221; <i>W.</i>, of course, is director Oliver Stone&#8217;s take on the presidency of George W. Bush. Hey, W., so you&#8217;re President. What&#8217;s that like? Say &#8220;hi&#8221; to your mother for us, okay? </p>
<p><span id="more-311207"></span>
<p><a href="http://www.reuters.com/article/entertainmentNews/idUSTRE49I24E20081019?feedType=RSS&#038;feedName=entertainmentNews&#038;pageNumber=1&#038;virtualBrandChannel=0">&#8220;Max Payne&#8221; shoots to top of box office roster</a> [Reuters] [<a href="http://gawker.com/5059223/mark-wahlberg-talks-to-animals">Pic</a>]</p>
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		<title>Max Payne Reviewer Thinks No One Cries Over Video Game Deaths</title>
		<link>http://www.kotaku.com.au/2008/10/max_payne_reviewer_thinks_no_one_cries_over_video_game_deaths-2/</link>
		<comments>http://www.kotaku.com.au/2008/10/max_payne_reviewer_thinks_no_one_cries_over_video_game_deaths-2/#comments</comments>
		<pubDate>Fri, 17 Oct 2008 01:00:32 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Culture]]></category>
		<category><![CDATA[hollywood]]></category>
		<category><![CDATA[max payne]]></category>
		<category><![CDATA[movies]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/10/max_payne_reviewer_thinks_no_one_cries_over_video_game_deaths-2.html</guid>
		<description><![CDATA[Film critics, what are we gonna do with you? Look, we apologise that you&#8217;re forced to sit through a few godawful video game to movie adaptations each year, but we loathe them with every fibre of our collective beings too. But you can&#8217;t make blanket statements like this, Roger Moore of the Orlando Sentinel.
In his [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2008/10/aeries_dies.jpg" class="postimg left" />Film critics, what are we gonna <em>do</em> with you? Look, we apologise that you&#8217;re forced to sit through a few godawful video game to movie adaptations each year, but we loathe them with every fibre of <em>our</em> collective beings too. But you can&#8217;t make blanket statements like this, Roger Moore of the Orlando Sentinel.</p>
<p>In his review of the new <em>Max Payne</em> movie, which he pans like everyone else, Moore writes &#8220;But as good as a couple of its action beats are, Max still suffers from the heartlessness that makes games emotionally inferior to movies. Nobody ever shed a tear over a video-game character&#8217;s death.&#8221;</p>
<p>Oh, Roger. A simple Google search for &#8220;<a href="http://www.google.com/search?hl=en&#038;safe=off&#038;client=firefox-a&#038;rls=org.mozilla:en-US:official&#038;q=%22i+cried+when+aeris+died%22&#038;start=20&#038;sa=N">I cried when Aeris died</a>&#8221; shows just how wrong you are. Even I&#8230; have a friend whose tear ducts were fit to blow near the end of <em>Shadow of the Colossus</em>. Shit on <em>Max Payne</em> &#8217;til your heart&#8217;s content, but realise we&#8217;re a sensitive lot. *sniff*</p>
<p><a href="http://www.orlandosentinel.com/entertainment/orl-movie-review-max-payne,0,1552695.story">Movie review: Max Payne &mdash; 2 out of 5 stars</a> [Orlando Sentinel]</p>
<p><span id="more-310884"></span></p>
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		<title>Early Max Payne Review: &#8216;Horrid&#8217;, &#8216;Dodgy&#8217;, &#8216;Sub-standard&#8217;</title>
		<link>http://www.kotaku.com.au/2008/10/early_max_payne_review_horrid_dodgy_substandard-2/</link>
		<comments>http://www.kotaku.com.au/2008/10/early_max_payne_review_horrid_dodgy_substandard-2/#comments</comments>
		<pubDate>Thu, 16 Oct 2008 06:40:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[hollywood]]></category>
		<category><![CDATA[mark wahlberg]]></category>
		<category><![CDATA[max payne]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/10/early_max_payne_review_horrid_dodgy_substandard-2.html</guid>
		<description><![CDATA[Excited about the Max Payne movie? Don&#8217;t be says Australian writer Latauro at movie site Ain&#8217;t It Cool News. While the film&#8217;s stars, such as actor Mark Wahlberg, have praised the script, the early buzz around the film is anything but praiseworthy. From the AICN review:


 Then the reality of the film began to seep [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2008/10/maxy_max_2.gif" class="left"/>Excited about the <i>Max Payne</i> movie? Don&#8217;t be says Australian writer Latauro at movie site Ain&#8217;t It Cool News. While the film&#8217;s stars, such as actor Mark Wahlberg, have praised the script, the early buzz around the film is anything but praiseworthy. From the AICN review:</p>
<p><span id="more-310701"></span><br />
<blockquote>
<p> Then the reality of the film began to seep in. Horrid dialogue, surprisingly bad acting across the board, and some really dodgy sound editing &mdash; have you ever noticed sound editing before? &#8230;me neither &mdash; helped to drive an already sub-standard plot further into the ground&#8230; </p>
<p>Nobody comes out of this thing looking good. The damn thing&#8217;s 85 minutes and you swear you&#8217;ve been in there for about two and a half hours by the time it&#8217;s over. All the buzz you&#8217;ve been hearing about how this film is good is coming from people whose jobs depend on it making money. Do not give it the time of day. </p>
</blockquote>
<p>Sounds like the film&#8217;s makers should&#8217;ve worried less about making <i>Max Payne</i> true to the video game and concentrated on, you know, just making a decent flick. All hope is not lost, as there will be many more reviews. And maybe, just maybe, you can one day see the <i>Max Payne</i> flick and say &#8220;hi&#8221; to his mother for us. </p>
<p><a href="http://www.aintitcool.com/node/38725">Latauro Trashes All Eighty-Five Minutes Of MAX PAYNE!!</a> [AICN]</p>
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		<title>New Alan Wake Trailer At Max Payne Finnish Premiere</title>
		<link>http://www.kotaku.com.au/2008/10/new_alan_wake_trailer_at_max_payne_finnish_premiere-2/</link>
		<comments>http://www.kotaku.com.au/2008/10/new_alan_wake_trailer_at_max_payne_finnish_premiere-2/#comments</comments>
		<pubDate>Wed, 01 Oct 2008 10:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[alan wake]]></category>
		<category><![CDATA[max payne]]></category>
		<category><![CDATA[remedy]]></category>
		<category><![CDATA[rumour]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/10/new_alan_wake_trailer_at_max_payne_finnish_premiere-2.html</guid>
		<description><![CDATA[Finnish developer Remedy will be showing a new Alan Wake trailer at the Finnish premiere of Hollywood flick Max Payne on October 15th says Website Pelaajalehti.com. A Finnish source tells game site VG247]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2008/10/alan_wake_tgs.jpg" style="display:block;float:none;" />Finnish developer Remedy will be showing a new <i>Alan Wake</i> trailer at the Finnish premiere of Hollywood flick <i>Max Payne</i> on October 15th says Website Pelaajalehti.com. A Finnish source tells game site <a href="http://www.videogaming247.com/2008/10/01/alan-wake-reveal-story-is-100-true-expect-more-on-friday/">VG247<?a> that this is &#8220;100 percent true&#8221;. So Finnish readers living in Finland, mark you calenders &mdash; October 15th!</a></p>
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		<title>Still Sceptical About The Whole Max Payne Movie Thing?</title>
		<link>http://www.kotaku.com.au/2008/09/still_sceptical_about_the_whole_max_payne_movie_thing-2/</link>
		<comments>http://www.kotaku.com.au/2008/09/still_sceptical_about_the_whole_max_payne_movie_thing-2/#comments</comments>
		<pubDate>Fri, 26 Sep 2008 10:30:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[hollywood]]></category>
		<category><![CDATA[max payne]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/09/still_sceptical_about_the_whole_max_payne_movie_thing-2.html</guid>
		<description><![CDATA[ You&#8217;ve every right to be! Game movies have, to the last, been truly awful. And since we haven&#8217;t seen Max Payne, it&#8217;s not out of the woods yet. But hey, you watch this trailer, you at least you know their heart&#8217;s in the right place.

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			<content:encoded><![CDATA[<p><object width="494" height="400"><param name="movie" value="http://www.dailymotion.com/swf/k7ogon0gyzhcSpMpmB" /><param name="allowFullScreen" value="true" /><param name="allowScriptAccess" value="always" /><embed src="http://www.dailymotion.com/swf/k7ogon0gyzhcSpMpmB" type="application/x-shockwave-flash" width="494" height="400" allowFullScreen="true" allowScriptAccess="always"></embed></object><br /> You&#8217;ve every right to be! Game movies have, to the last, been truly <em>awful</em>. And since we haven&#8217;t seen Max Payne, it&#8217;s not out of the woods yet. But hey, you watch this trailer, you at least you know their heart&#8217;s in the right place.</p>
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		<title>Max Payne Gets PG-13 Rating, &#8216;Gamer Dedicated Cut&#8217;</title>
		<link>http://www.kotaku.com.au/2008/09/max_payne_gets_pg13_rating_gamer_dedicated_cut-2/</link>
		<comments>http://www.kotaku.com.au/2008/09/max_payne_gets_pg13_rating_gamer_dedicated_cut-2/#comments</comments>
		<pubDate>Fri, 26 Sep 2008 04:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[hollywood]]></category>
		<category><![CDATA[max payne]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/09/max_payne_gets_pg13_rating_gamer_dedicated_cut-2.html</guid>
		<description><![CDATA[The Max Payne movie is getting a teen-friendly PG-13 rating. This comes in the wake of the film&#8217;s director John Moore (pictured, not rapping) railing against the MPAA for slapping the picture with an R-rating. But according to Moore, the film wasn&#8217;t really cut that much to finally get the coveted PG-13 rating &#8212; just [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2008/09/mixmaster_moore.gif" />The <i>Max Payne</i> movie is getting a teen-friendly PG-13 rating. This comes in the wake of the film&#8217;s director John Moore (pictured, not rapping) railing against the MPAA for slapping the picture with an R-rating. But according to Moore, the film wasn&#8217;t really cut that much to finally get the coveted PG-13 rating &mdash; just a frame here and there. Moore&#8217;s already calling the film &#8220;as effective a video game movie you&#8217;re ever going to see&#8221; and even adds that the film&#8217;s disc release will have a &#8220;Gamer Dedicated Cut&#8221;. He explains: </p>
<blockquote><p> It&#8217;s a little slower and a little more atmospheric. There are some rougher edges on it, but it&#8217;s not going to be a bloodfest. I want this to be the Max Payne that I set out to shoot&#8230; The movie you see in the theatres will be an intense experience and the movie you see on DVD will be as intense an experience with some extra sensibilities for people who really adore the game. </p>
</blockquote>
<p>And Moore already has his fingers crossed for the inevitable sequel. </p>
<p><a href="http://www.gamedaily.com/articles/news/max-payne-director-wins-battle-with-mpaa-gains-pg13-rating/?biz=1&#038;page=1">Max Payne Director Wins Battle with MPAA, Gains PG-13 Rating</a> [GameDaily] [<a href="http://www.mcnblogs.com/reeler/archives/2006/05/omen-clature_director_moore_works_overtime.html">Pic</a>]</p>
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