In Real Life

The Greek Engineer Who Invented The Steam Engine 2,000 Years Ago

Almost two millennia before the rest of humanity entered the industrial age, the Greek inventor Hero invented the steam engine, wind-powered machinery, and theories of light that couldn’t be improved for centuries. And then he invented some really crazy stuff.


September 11, 2010
News

How Health Works In Diablo III

Think you can just stock up on healing potions to keep your character alive in Diablo III? Think again. Blizzard has released an in-depth guide to how health and healing help promote strategic play in the eagerly anticipated sequel.


May 14, 2010
News

The Old Republic’s Advanced Class System Revealed

With only four classes for each of its two factions, BioWare’s Star Wars: Knights of the Old Republic further mixes things up with the Advanced Class system, a talent system that splits each class right down the middle.


October 12, 2008
Uncategorized

‘Twinkie Denying’ Game Design Decisions

Ernest Adams of the No Twinkie Database of bad game design decisions is back with volume 9 of his “bad designer, no Twinkie!” essay series. Based on a variety of suggestions from readers, Adams outlines a number of bad design decisions — not all of which I necessarily agree with, but certainly provides some fodder for discussion. Unclear outlining of win/loss conditions are an example of a ‘Twinkie denying’ design flaw: