LittleBigPlanet 2 will roll a PlayStation Move-enabled DLC pack on Sept. 14. Pricing isn’t set yet, but with the ability to create Move-enabled Sackboy games, as that video shows, this could be the most useful application of that controller’s features of any PS3 game out there. More »
Making video games is an incredibly length, detailed and technical process. It would be impossible to visualise all the code that goes into one without being some kind of omnipotent being. Unless you’re watching this video. More »
LittleBigPlanet for the PlayStation Vita does neat things with Sony’s new hardware, adding double touchscreen controls and gyroscopic tilt tricks to now familiar Sackboy jumping and swinging. But the Vita take on LBP is capable of more. More »
There’s a new LittleBigPlanet for Sony’s new PlayStation Vita. It’s a game that plays mostly like the LittleBigPlanets you’ve played before, but it may be the more fun version, the one with the best new touchscreen and tilt-based tricks. More »
More than four million levels have been created by the LittleBigPlanet 2 community, but few-if any-are like this: A first-person shooter apparently set inside a mecha suit. More »
This is a pretty incredible statistic. At time of writing there is now 4,141,742 levels on LittleBigPlanet. According to Alex Pavey at Sony, if you were to play for 12 hours a day, and play each level for five minutes, it would take you over 78 years to play them all. More »
Since its release in January, LittleBigPlanet 2′s community has created more than four million levels for the PS3 platformer. The number is exactly 4,141,742, in fact. More »