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	<title>Kotaku Australia &#187; mergers</title>
	<atom:link href="http://www.kotaku.com.au/tags/mergers/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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		<title>EA Combines Mythic And BioWare Into A Giant RPG Robot</title>
		<link>http://www.kotaku.com.au/2009/06/ea-combines-mythic-and-bioware-into-a-giant-rpg-robot/</link>
		<comments>http://www.kotaku.com.au/2009/06/ea-combines-mythic-and-bioware-into-a-giant-rpg-robot/#comments</comments>
		<pubDate>Wed, 24 Jun 2009 16:20:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[bioware]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[mark jacobs]]></category>
		<category><![CDATA[mergers]]></category>
		<category><![CDATA[mmo]]></category>
		<category><![CDATA[mythic]]></category>
		<category><![CDATA[ray muzyka]]></category>
		<category><![CDATA[rpgs]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=342490</guid>
		<description><![CDATA[ EA is merging their two top roleplaying game developers, BioWare and Mythic, into one massive RPG group, with BioWare&#8217;s co-founder Ray Muzyka taking the lead and Mythic&#8217;s Mark Jacobs taking a powder.
Creating what is effectively a massively multiplayer RPG development juggernaut, EA has tapped Muzyka to become Group General Manager of their new RPG/MMO [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/06/biowaremythic.jpg" alt="" class="left" /> EA is merging their two top roleplaying game developers, BioWare and Mythic, into one massive RPG group, with BioWare&#8217;s co-founder Ray Muzyka taking the lead and Mythic&#8217;s Mark Jacobs taking a powder.<span id="more-342490"></span></p>
<p>Creating what is effectively a massively multiplayer RPG development juggernaut, EA has tapped Muzyka to become Group General Manager of their new RPG/MMO Group, with fellow BioWare co-founder Greg Zeschuk acting as Group Creative Officer. With the departure of Mythic&#8217;s Mark Jacobs, Mythic co-founder Rob Denton will step up as the General Manager of Mythic, reporting directly to Muzyka. BioWare&#8217;s operations will remain unchanged. </p>
<p>So in effect, EA has handed the reins of Mythic over to BioWare, blurring the lines between the two entities by organising them under one group. It&#8217;s sad to see Mark Jacobs go, as he was a major contributor to the success of Dark Age of Camelot and Warhammer Online: Age of Reckoning, but it should be very interesting to see what direction WAR travels in now that Dr. Ray is at the helm. </p>
<p><a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=841">Mythic and BioWare Form New RPG/MMO Group </a> [Warhammer Herald]</p>
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		<title>Koei Tecmo Reveals Its New Company Logo (Looks Familiar)</title>
		<link>http://www.kotaku.com.au/2009/04/koei_tecmo_reveals_its_new_company_logo_looks_familiar-2/</link>
		<comments>http://www.kotaku.com.au/2009/04/koei_tecmo_reveals_its_new_company_logo_looks_familiar-2/#comments</comments>
		<pubDate>Wed, 01 Apr 2009 04:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[koei]]></category>
		<category><![CDATA[koei tecmo]]></category>
		<category><![CDATA[mergers]]></category>
		<category><![CDATA[original]]></category>
		<category><![CDATA[tecmo]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2009/04/koei_tecmo_reveals_its_new_company_logo_looks_familiar-2.html</guid>
		<description><![CDATA[
Back in January, Tecmo and Koei officially merged. The merger created a joint holding company called Koei Tecmo Holdings as of April 1, when the new financial year starts.


In Japan, it&#8217;s April 1, and Koei Tecmo Holdings has unveiled its new corporate logo. The logo not only combines the aesthetics of standard Koei logo with [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/03/ktlogo.jpg" alt="" /></p>
<p>Back in January, Tecmo and Koei <a href="http://www.kotaku.com.au/games/2009/01/tecmo_koei_merger_creates_koei_tecmo_holdings-2.html">officially merged</a>. The merger created a joint holding company called Koei Tecmo Holdings as of April 1, when the new financial year starts.</p>
<p><!-- Gawker Tags/Categories: top, koei, koei tecmo, news, original, tecmo --><br />
<span id="more-332768"></span>
<p>In Japan, it&#8217;s April 1, and Koei Tecmo Holdings has unveiled its new corporate logo. The logo not only combines the aesthetics of standard Koei logo with the Tecmo &#8220;T&#8221; and corporate read colour. It also appears to be inspired by some of the more well known features of Tecmo&#8217;s <i>Dead or Alive</i> franchise.</p>
<p>Last fall, Tecmo turned down Square Enix&#8217;s offer of a friendly takeover. Instead, Tecmo commenced merger talks with Koei, stating that both &#8220;companies have excellent financial positions, strengths and the ability to take advantage of each other in order to improve profitability and solidified the foundation of a worldwide leader.&#8221;</p>
<p>Square Enix has since purchased UK company Eidos, which is best known for the <i>Tomb Raider</i>. Perhaps they will also unveil a new logo as voluptuous as this one.</p>
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		<title>Tecmo Koei Merger Creates Koei Tecmo Holdings</title>
		<link>http://www.kotaku.com.au/2009/01/tecmo_koei_merger_creates_koei_tecmo_holdings-2/</link>
		<comments>http://www.kotaku.com.au/2009/01/tecmo_koei_merger_creates_koei_tecmo_holdings-2/#comments</comments>
		<pubDate>Mon, 26 Jan 2009 10:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[business]]></category>
		<category><![CDATA[koei]]></category>
		<category><![CDATA[koei tecmo holdings]]></category>
		<category><![CDATA[mergers]]></category>
		<category><![CDATA[original]]></category>
		<category><![CDATA[square enix]]></category>
		<category><![CDATA[tecmo]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2009/01/tecmo_koei_merger_creates_koei_tecmo_holdings-2.html</guid>
		<description><![CDATA[
It&#8217;s official. Tecmo and Koei announced today that the two companies have merged, giving birth through stock transfer to a joint holding company called Koei Tecmo Holdings as of April 1.


Last fall, Tecmo rejected Square Enix&#8217;s offer of a friendly takeover. Instead, Tecmo commenced merger talks with Koei, stating that both &#8220;companies have excellent financial [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/01/tecmo_koei.jpg" /></p>
<p>It&#8217;s official. Tecmo and Koei announced today that the two companies have merged, giving birth through stock transfer to a joint holding company called Koei Tecmo Holdings as of April 1.</p>
<p><!-- Gawker Tags/Categories: business, koei, news, original, square enix, tecmo --><br />
<span id="more-324262"></span>
<p>Last fall, Tecmo <a href="http://www.kotaku.com.au/games/2008/09/tecmo_rejects_square_enixs_takeover_offer-2.html">rejected</a> Square Enix&#8217;s offer of a friendly takeover. Instead, Tecmo <a href="http://www.kotaku.com.au/games/2008/09/tecmo_and_koei_in_talks_to_merge-2.html">commenced</a> merger talks with Koei, stating that both &#8220;companies have excellent financial positions, strengths and the ability to take advantage of each other in order to improve profitability and solidified the foundation of a worldwide leader.&#8221;</p>
]]></content:encoded>
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		<title>Major Tecmo Shareholder Unsure About Koei Merger</title>
		<link>http://www.kotaku.com.au/2008/12/major_tecmo_shareholder_unsure_about_koei_merger-2/</link>
		<comments>http://www.kotaku.com.au/2008/12/major_tecmo_shareholder_unsure_about_koei_merger-2/#comments</comments>
		<pubDate>Fri, 26 Dec 2008 19:20:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[koei]]></category>
		<category><![CDATA[mergers]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[tecmo]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/12/major_tecmo_shareholder_unsure_about_koei_merger-2.html</guid>
		<description><![CDATA[
The planned merger between Japanese game developers Tecmo and Koei stumbles a bit today, as Tecmo&#8217;s 2nd largest stockholder hits the more information button. 


Singapore-based investment firm Effissimo Capital Management, which owns a 17.6% stake in Tecmo, issued a statement to Japan&#8217;s Ministry of Finance stating that it hadn&#8217;t enough information to come to a [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2008/12/koeitecmo_01.jpg" /></p>
<p>The <a href="http://www.kotaku.com.au/games/2008/09/tecmo_and_koei_to_have_concrete_plan_in_two_months-2.html">planned merger </a>between Japanese game developers Tecmo and Koei stumbles a bit today, as Tecmo&#8217;s 2nd largest stockholder hits the more information button. </p>
<p><!-- Gawker Tags/Categories: mergers and acquisitions, japana, koei, news, tecmo --><br />
<span id="more-320556"></span>
<p>Singapore-based investment firm Effissimo Capital Management, which owns a 17.6% stake in Tecmo, issued a statement to Japan&#8217;s Ministry of Finance stating that it hadn&#8217;t enough information to come to a clear conclusion about the merger between the two companies.<br /> <br />
<blockquote>&#8220;We have not had sufficient information from the company to make a judgment on the merger, such as the feasibility of their plan to raise shareholder value,&#8221; Effissimo Director Takashi Kosaka said in the statement.</p>
</blockquote>
<p> Whether or not this will have any effect on the merger remains to be seen, but I for one am hoping everything goes smoothly. That Romance of the Three Kingdoms / Dead or Alive crossover cannot come to soon. </p>
<p><a href="http://www.bloomberg.com/apps/news?pid=20601101&#038;sid=awZx48a1JOKA&#038;refer=japan"><br /> Major Tecmo Shareholder Opposes Koei Merger </a> [Bloomberg via <a href="http://www.gamasutra.com/php-bin/news_index.php?story=21667">Gamasutra</a>]</p>
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		<title>WSJ: Is Disney Going After EA?</title>
		<link>http://www.kotaku.com.au/2008/12/wsj_is_disney_going_after_ea-2/</link>
		<comments>http://www.kotaku.com.au/2008/12/wsj_is_disney_going_after_ea-2/#comments</comments>
		<pubDate>Fri, 12 Dec 2008 22:40:00 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[Rumours]]></category>
		<category><![CDATA[disney]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[electronic arts]]></category>
		<category><![CDATA[mergers]]></category>
		<category><![CDATA[rumour]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/12/wsj_is_disney_going_after_ea-2.html</guid>
		<description><![CDATA[Last month, the Wall Street Journal offered Disney the following sage advice: &#8220;Buy Electronic Arts.&#8221; According to the WSJ&#8217;s &#8220;Heard on the Street&#8221; column, Disney might be doing just that.


The WSJ reported yesterday that Disney&#8217;s CFO Tom Staggs may be looking at someone exactly like EA for a future acquisition. Staggs didn&#8217;t come right out [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2008/11/disnea.jpg" style="display:block;" />Last month, the Wall Street Journal offered Disney the following sage advice: &#8220;<a href="http://www.kotaku.com.au/games/2008/11/wall_street_journal_to_disney_buy_ea-2.html">Buy Electronic Arts.</a>&#8221; According to the WSJ&#8217;s &#8220;Heard on the Street&#8221; column, Disney might be doing just that.</p>
<p><!-- Gawker Tags/Categories: mergers, disney, ea, electronic arts, rumor --><br />
<span id="more-318932"></span>
<p>The WSJ reported yesterday that Disney&#8217;s CFO Tom Staggs may be looking at someone exactly like EA for a future acquisition. Staggs didn&#8217;t come right out and say it, reports the Motley Fool, instead hinting that a &#8220;strategic and attractive&#8221; purchase would be &#8220;a possibility.&#8221;</p>
<p>It&#8217;s not close to confirmation, but when Wall Street Journal editors ask &#8220;Is Walt Disney Co. preparing a bid for Electronic Arts?&#8221; they&#8217;re probably not asking for their health.</p>
<p>With EA&#8217;s stock down more than 25% since the original suggestion by WSJ, even if EA&#8217;s not looking &#8220;attractive&#8221; it&#8217;s looking a hell of a lot like more of a bargain. Plus, they&#8217;ve got <em>Brütal Legend</em> now. What company in its right mind would pass on <em>Brütal Legend</em>?</p>
<p>Oh&#8230; right.</p>
<p><a href="http://www.fool.com/investing/general/2008/12/11/5-reasons-why-disney-should-buy-ea.aspx">5 Reasons Disney Should Buy Electronic Arts</a> [Motley Fool]</p>
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		<title>SouthPeak Devours Gamecock</title>
		<link>http://www.kotaku.com.au/2008/10/southpeak_devours_gamecock-2/</link>
		<comments>http://www.kotaku.com.au/2008/10/southpeak_devours_gamecock-2/#comments</comments>
		<pubDate>Tue, 14 Oct 2008 17:40:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[acquisitions]]></category>
		<category><![CDATA[gamecock]]></category>
		<category><![CDATA[legendary]]></category>
		<category><![CDATA[mergers]]></category>
		<category><![CDATA[mushroom men]]></category>
		<category><![CDATA[southpeak interactive]]></category>
		<category><![CDATA[target acquired]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/10/southpeak_devours_gamecock-2.html</guid>
		<description><![CDATA[ Whoa, I didn&#8217;t even know SouthPeak Interactive swung that way, but apparently they&#8217;ve been Gamecock-hungry for quite some time and aren&#8217;t too proud to pay for it. SouthPeak today announces that they have acquired wild-and-crazy Gamecock Media Group. &#8216;Cock head Mike Wilson swells with excitement. 
&#8220;We are thrilled to be joining forces with SouthPeak [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2008/10/southpeakinteractive.jpg" class="postimg left"/> Whoa, I didn&#8217;t even know SouthPeak Interactive swung that way, but apparently they&#8217;ve been Gamecock-hungry for quite some time and aren&#8217;t too proud to pay for it. SouthPeak today announces that they have acquired wild-and-crazy Gamecock Media Group. &#8216;Cock head Mike Wilson swells with excitement.<br /> <br />
<blockquote>&#8220;We are thrilled to be joining forces with SouthPeak to continue to bring great original titles from independent developers to market with a stronger sales and distribution reach,&#8221; said Mike Wilson, CEO of Gamecock. &#8220;We have followed each other&#8217;s progress closely over the last two years, and combining our team with theirs results in a very strong and well-rounded force in the market.&#8221; </p>
<p><span id="more-310388"></span></p></blockquote>
<p> The feverish coupling should have no effect on Gamecock&#8217;s upcoming titles, with Legendary and Mushroom men still slated for release this quarter. Phew, I need a cigarette.</p>
<p><strong>SouthPeak Interactive Corporation Acquires Gamecock Media Group </strong></p>
<p>MIDLOTHIAN, Va.&mdash;(BUSINESS WIRE)&mdash;SouthPeak Interactive Corporation (OTC Bulletin Board: SOPK; SOPKU; SOPKW; SOPKZ), one of the fastest growing videogame publishers, today announced the acquisition of Austin-based Gamecock Media Group. </p>
<p>Commenting on the acquisition, Melanie Mroz, CEO of SouthPeak, stated, &#8220;Gamecock brings us a solid slate of upcoming titles, including Legendary, Mushroom Men and Velvet Assassin and supports our strategy of working with independent developers. We are excited to give the Gamecock titles a bigger platform to succeed.&#8221; </p>
<p>&#8220;We are thrilled to be joining forces with SouthPeak to continue to bring great original titles from independent developers to market with a stronger sales and distribution reach,&#8221; said Mike Wilson, CEO of Gamecock. &#8220;We have followed each other&#8217;s progress closely over the last two years, and combining our team with theirs results in a very strong and well-rounded force in the market.&#8221; </p>
<p>SouthPeak expects to ship Legendary and Mushroom Men in the current quarter.</p>
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		<title>Activision Bosses Make $US 40 Mil From Blizzard Merger</title>
		<link>http://www.kotaku.com.au/2007/12/activision_bosses_make_40_mil_/</link>
		<comments>http://www.kotaku.com.au/2007/12/activision_bosses_make_40_mil_/#comments</comments>
		<pubDate>Tue, 11 Dec 2007 04:32:42 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[activision]]></category>
		<category><![CDATA[blizzard]]></category>
		<category><![CDATA[mergers]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2007/12/activision_bosses_make_40_mil_.html</guid>
		<description><![CDATA[There are perks to being a corporate big-shot. Free parking spaces, for one. Executive bathrooms are another. As are sexy assistants, immunity from prosecution for possession of cocaine and (hopefully) an understanding wife. Oh, and MASSIVE CORPORATE PAYOUTS. As part of the merger deal between their company and Vivendi Games, Activision execs Bobby Kotick and [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="brewster.jpg" src="http://kotaku.com/assets/resources/2007/12/brewster.jpg" width="150" height="138" class="postimg left" />There are perks to being a corporate big-shot. Free parking spaces, for one. Executive bathrooms are another. As are sexy assistants, immunity from prosecution for possession of cocaine and (hopefully) an understanding wife. Oh, and MASSIVE CORPORATE PAYOUTS. As part of the <a href="http://www.kotaku.com.au/games/2007/12/vivendi_games_and_activision_m.html">merger deal</a> between their company and Vivendi Games, Activision execs Bobby Kotick and Brian Kelly will receive between them around $US 40 <em>million </em>in cash, shares and benefits. That&#8217;s just between the two of them. Well, them and their understanding wives.</p>
<p>[<a href="http://www.gamesindustry.biz/content_page.php?aid=31368">Gamesindustry.biz</a>]<span id="more-269017"></span></p>
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		<title>What If EA Bought Take-Two?</title>
		<link>http://www.kotaku.com.au/2007/12/what_if_ea_bought_taketwo_2/</link>
		<comments>http://www.kotaku.com.au/2007/12/what_if_ea_bought_taketwo_2/#comments</comments>
		<pubDate>Thu, 06 Dec 2007 01:48:36 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[mergers]]></category>
		<category><![CDATA[take 2]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2007/12/what_if_ea_bought_taketwo_2.html</guid>
		<description><![CDATA[GameDaily tests the raw mental computing power of four top industry analysts today, gathering their collective thoughts on the possible purchase of Take-Two Interactive by mega-publisher EA. It wasn&#8217;t that long ago that EA boss John Riccitiello implied that big industry mergers were on their way out, following the company&#8217;s own acquisition of Bioware/Pandemic. But [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="what_if_no1.jpg" src="http://kotaku.com/assets/resources/2007/12/what_if_no1.jpg" width="200" height="311" class="postimg left" />GameDaily tests the raw mental computing power of four top industry analysts today, gathering their collective thoughts on the possible purchase of Take-Two Interactive by mega-publisher EA. It wasn&#8217;t that long ago that EA boss John Riccitiello implied that <a href="http://www.kotaku.com.au/games/2007/11/big_mergers_are_off_the_menu_s.html">big industry mergers were on their way out</a>, following the company&#8217;s own <a href="http://www.kotaku.com.au/games/2007/10/ea_buys_bioware_pandemic.html">acquisition of Bioware/Pandemic</a>. But with the Activision Blizzard deal still piping hot fresh on industry watcher brains, one has to wonder: will EA snap up another?<br />
<span id="more-268303"></span>Michael Pachter of Wedbush Morgan told GameDaily &#8220;EA has no interest in TTWO, too much to turnaround, and no guarantee of keeping the talent.&#8221; He adds &#8220;EA has enough problems with their own turnaround, doesn&#8217;t need the headache&#8221;, pointing to a potential Rockstar Games split from its publisher in 14 months.</p>
<p>Mike Hickey of Janco Partners responds that if EA&#8217;s going to be buying, they may very well snatch up Take-Two. &#8220;The most obvious potential acquisition in our view would be Take-Two Interactive&#8221;, he says, as the acquisition of Take-Two could &#8220;eliminate their most powerful competitor in the sports market, improve their overall sports portfolio product quality, allow entry into sports categories currently protected by exclusive licensing agreements (MLB), and with essentially the same cost structure.&#8221;</p>
<p>Having the <em>Grand Theft Auto</em> series under the umbrella wouldn&#8217;t be so bad, either.</p>
<p>Majority consensus is that EA will still continue to expand, but may looking to less expensive purchases, a move into Asia and a couple of new Borg cubes with with to expand their empire. Sorry, still have <em>Star Trek</em> on the brain.</p>
<p><a href="http://www.gamedaily.com/articles/features/eas-next-big-move-taketwo/71239/">EA&#8217;s Next Big Move: Take-Two?</a> [GameDaily]</p>
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		<title>GAME/Gamestation Merger Given The Green Light</title>
		<link>http://www.kotaku.com.au/2007/12/gamegamestation_merger_given_t/</link>
		<comments>http://www.kotaku.com.au/2007/12/gamegamestation_merger_given_t/#comments</comments>
		<pubDate>Wed, 05 Dec 2007 12:30:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[gamestation]]></category>
		<category><![CDATA[mergers]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2007/12/gamegamestation_merger_given_t.html</guid>
		<description><![CDATA[Earlier This Year, two of Britain&#8217;s largest specialist games retailers, GAME and Gamestation, merged. It was a big deal. So big, in fact, it attracted the attention of the British Office of Fair Trading, who referred the takeover to the Competitions Commission. They were expected to have made a decision on the legality (under rules [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="mmyesquite.jpg" src="http://kotaku.com/assets/resources/2007/12/mmyesquite.jpg" width="463" height="345" class="postimg center" /><a href="http://kotaku.com/gaming/what-ave-we-ere-then/retailer-game-under-investigation-287998.php">Earlier This Year, two of Britain&#8217;s largest specialist games retailers, GAME and Gamestation, merged</a>. It was a big deal. So big, in fact, it attracted the attention of the British Office of Fair Trading, who referred the takeover to the Competitions Commission. They were expected to have made a decision on the legality (under rules governing industry monopolies) of the move by January, but have already weighed it all up and come to a &#8220;provisional clearance&#8221;, which all but ensures the move will go ahead.</p>
<p>[<a href="http://uk.reuters.com/article/technology-media-telco-SP/idUKWLB410720071205?feedType=RSS&#038;feedName=technology-media-telco-SP">Reuters</a>]<br />
<span id="more-268174"></span></p>
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		<title>Big Mergers Back On The Menu Says Take-Two CEO</title>
		<link>http://www.kotaku.com.au/2007/12/big_mergers_back_on_the_menu_s/</link>
		<comments>http://www.kotaku.com.au/2007/12/big_mergers_back_on_the_menu_s/#comments</comments>
		<pubDate>Tue, 04 Dec 2007 05:00:05 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[ben feder]]></category>
		<category><![CDATA[mergers]]></category>
		<category><![CDATA[take 2 interactive]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2007/12/big_mergers_back_on_the_menu_s.html</guid>
		<description><![CDATA[Silly John Riccitiello! Big corporate gaming mergers are a thing of the past, eh? Guy didn&#8217;t get the memo. Not only did we get one of the industry&#8217;s biggest ever mergers only a few days after he said that, but now we&#8217;ve got Take-Two CEO Ben Feder saying more couplings are inevitable:
I do believe that [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="devastator.jpg" src="http://kotaku.com/assets/resources/2007/12/devastator.jpg" width="463" height="399" class="postimg center" />Silly John Riccitiello! <a href="http://www.kotaku.com.au/games/2007/11/big_mergers_are_off_the_menu_s.html">Big corporate gaming mergers are a thing of the past, eh</a>? Guy didn&#8217;t get the memo. Not only did we get <a href="http://www.kotaku.com.au/games/2007/12/vivendi_games_and_activision_m.html">one of the industry&#8217;s biggest ever mergers</a> only a few days after he said that, but now we&#8217;ve got Take-Two CEO Ben Feder saying more couplings are inevitable:<br />
<blockquote>I do believe that consolidation ultimately is inevitable&#8230;Video-game development is not getting any cheaper. It&#8217;s a capital-intensive business, and I don&#8217;t see that going away. That will drive some of the smaller competitors out.</p></blockquote>
<p> Sure will! Then the new big, mean companies can go stale, break up and we can kick the cycle off all over again! Can&#8217;t think of a more entertaining way to lose a few billion investment dollars, can you?<br />
<a href="http://www.gamesindustry.biz/content_page.php?aid=31184">Consolidation inevitable, says Take-Two CEO</a> [GI.biz]<span id="more-268035"></span></p>
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