In Real Life

Help Prove That Video Games Aren’t Dumb

In an article published by The Atlantic earlier this month, writer Taylor Clark posited that “video games, with very few exceptions, are dumb.”


June 4, 2011
In Real Life

"This Is Essentially Night Trap, This Game."

Is L.A. Noire—despite its running, gunning and vehicular cruising—essentially an elaboration on the point-and-click adventure game? Some critics and commenators have suggested that the title has more in common with Monkey Island than Grand Theft Auto IV, with the crucial difference being that L.A. Noire (unlike the adventure games of yesteryear) allows you to advance despite having made blunders.


August 11, 2008
News

Mapping the Future: Academia and Community

I’ve really been enjoying GameSetWatch’s series called ‘The Game Anthropologist,’ which (among other things) looks at various gaming communities — this week is a look at one of my favourite blogs, Michael Abbott’s The Brainy Gamer. We’ve looked at Abbott’s efforts to create (pretty collectively!) a syllabus for his history of RPGs course, which has inspired a lot of discussion both on his blog and here at Kotaku. The interview goes quite a bit beyond the borders of his blog, and I was particularly interested in his thoughts on games and academia, especially for those of us who cannot really be classed as ‘game studies’ people: