News

Home Produces Sodium

PlayStation Home is moving its social network toward the gaming space by releasing a real, honest-to-god video game through Home. Meet Sodium, “an arcade shooter in an MMO wrapper.”


October 25, 2009
News

iPhone Game Sells Extra Lives Through In-App Store

Popular touch title Parachute Panic recently updated their iPhone and iPod Touch game with an interesting in-store item.


October 22, 2009
News

Fable III May Also Get In-Game Microtransaction Shops

In addition to confirming that Lionhead Studios’ Fable III will benefit from the frantic arm waving that Project Natal can offer, Peter Molyneux has also reportedly said that the third game in the series may have in-game microtransactions.


October 2, 2009
News

Sleuths Dig Up Microtransaction Language In Old Republic TOS

The terms of service agreement for Star Wars: The Old Republic, included in its recently announced Game Testing program, mention both “points” and a “game store,” possibly tipping off plans for microtransactions.


August 13, 2009
News

Battlefield Heroes’ 1.5 Million Players Have Spent A LOT Of Money

Battlefield Heroes is a living, breathing experiment in online gaming for Electronic Arts. It’s also one that I’m particularly fond of. But just how successful has it been for the company?


July 25, 2009
News

How Much Xbox 360 Avatar Clothes And Toys Cost

Earlier today we gave you a video tour of the new Xbox 360 dashboard update (aka the love-child of Home and Miis). Now have a look at the prices for all Avatar clothing and toys…


July 7, 2009
News

Don’t Rule Out Microtransactions For World Of Warcraft

While “free to play, pay to upgrade” is a payment structure more and more online games are adopting, the continued success of Blizzard’s World of Warcraft shows there’s still life in the old-fashioned model of paying a flat monthly subscription fee.


June 19, 2009

Dungeons & Dragons Online’s New Store

Dungeons and Dragons Online is going free-to-play in North America this summer, and Turbine has released the first screens of the new DDO Store, where they hope to make up those subscritption fees.


June 10, 2009
News

Incoming, Increasing Numbers Of Video Game Attorneys!

Video games are changing. Developers are taking more initiative in getting their games out there, and publishers are increasingly using downloadable content as a business model. That means one thing: More lawyers.


March 24, 2009
News

What Do Developers Think Will Have The Biggest Impact On The Future Of Gaming?

It’s a curly question. And an important one. And one that’s been asked, with VentureBeat polling the industry to find out just what it thinks will be kind of a big deal in the future.