Batman’s got some wonderful toys. Perhaps best of all, though, is his grappling gun, most recently (and commonly) seen in the last two Batman video games. In those games, to use it, you…equip it. Easy! In the real world, it’s a little harder.
Analyst PW Singer, of the Brookings Institution, has written several books examining how warfare and the military operate in the 21st century. He’s previously written on the intersection of combat and entertainment.
You might have seen your share of AH-1 Cobra helicopters crash in Battlefield 3. In the above video, watch as pilots lost control of a Cobra, crashing it into an Arizona desert.
Have you ever gotten so immersed in a video game so fully that you lost track of time? You’re climbing the mountains of Skyrim or cruising the universe in Mass Effect, and the next thing you know it’s evening and you haven’t eaten anything in eight hours.
The military has a problem. Its weapon systems run on computer code that could have up to five bugs per thousand lines of code and it does not think there are enough experts in the US to test their code sufficiently.
The Wall Street Journal has news of yet another gaming study, but this one’s pretty darn interesting: Rather than judge video games’ effect on violent behaviour or socialisation, the study looks at whether games can help people escape nightmares.
Remember back in May, how we showed you that footage from the US military’s new “video game” simulation suite? Well, it’s back. And it looks more amazing than ever.