Millions

News

NCsoft Makes A Massively Multi-Million Dollar Donation To Japan Disaster Relief

4:00PM March 18, 2011 | Mike Fahey

Amidst the flurry of game developers stepping up to offer aid to Japan in its time of crisis, Korean MMO developer NCsoft has pledged an amount equaling one month of the revenue of its Japanese arm – roughly 6.3 million dollars. More »


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More Than Two Million Felt The Need For Speed Demo

7:20AM November 11, 2010 | Mike Fahey

A new Need for Speed: Hot Pursuit title is bound to get some attention, but more than two million downloads of the demo in two weeks? That’s a huge number, and EA has more where that came from. More »


News

Fallout: New Vegas Makes Millions

4:20AM November 9, 2010 | Mike Fahey

Bethesda Softworks is calling Fallout: New Vegas’ launch a success, with more than five mission copies shipped since the game’s release, with retailers calling for more. Now all they have to do is fix it. More »


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30 Million Accounts And Other Impressive Steam Numbers

3:20AM October 19, 2010 | Mike Fahey

What’s Steam been doing in the nine months since Valve last released detailed statistics? Adding another five million users and more than 200 new games, for starters. More »


News

Two Years Later, World Of Warcraft Hits The 12 Million Mark

2:20AM October 8, 2010 | Mike Fahey

In October of 2008, Blizzard proudly counted 11 million World of Warcraft subscribers worldwide. In December 2008 the number jumped to 11.5. Now Blizzard updates the count to 12 million, 22 months later. What took so long? More »


News

Need For Speed World Goes Free

7:30AM September 10, 2010 | Mike Fahey

More than a million users have signed up to drive around in massively multiplayer online racer Need for Speed World, and EA shows its appreciation by removing level restrictions for non-paying customers, making all current and future content free to play. More »


News

StarCraft II Did Not Cost $US100 Million To Make

4:30AM July 24, 2010 | Mike Fahey

Last week we reported on a Wall Street Journal article that tagged the development cost of StarCraft II at more than $US100 million. According to Blizzard, it was a case of right price, wrong game. More »


News

Red Dead Redemption Sells Many Millions

6:42AM June 9, 2010 | Mike Fahey

According to Take-Two Interactive second quarter financial results, Rockstar’s Red Dead Redemption has sold more than five million copies since the game’s May 18 release.


News

A Million Players Flock To Dungeons & Dragons Online

6:30AM February 27, 2010 | Mike Fahey

Proving once again that people really enjoy free games, Turbine announces that more than a million new players have joined Dungeons & Dragons Online: Eberron Unlimited since its re-launch as a free-to-play game last September. More »


News

Mario & Sonic Winter Games Sells Six Million

9:20AM February 19, 2010 | Mike Fahey

If you folks really want Sega to stop making fluffy Sonic games that don’t revolve around simply running fast, it would help if you didn’t buy six million copies of Mario & Sonic at the Olympic Winter Games. Just sayin’. More »