If you folks really want Sega to stop making fluffy Sonic games that don’t revolve around simply running fast, it would help if you didn’t buy six million copies of Mario & Sonic at the Olympic Winter Games. Just sayin’.
It’s been awhile since we checked in with the player population of the free-to-play, family-friendly MMO Free Realms, and Sony Online Entertainment snuck in more than five million additional users while we weren’t looking.
EA is dropping a huge portion of the Dante’s Inferno advertising budget this Sunday with the company’s first Super Bowl commercial, hoping to capture the massive cross-section of football fans familiar with the work of Dante Alighieri.
In just over a month since the release of Star Wars Galaxies Chronicle Master mission creation tool, fans have created more than three million pieces of interactive Star Wars fiction.
Facebook users have been clicking on the “Become a Fan” button on Activision’s Guitar Hero page like crazy, making it the first video game franchise to gather more than a million Facebook fans.
More than two million players have signed up free-to-play online shooter Battlefield Heroes, and EA celebrates with the free “Heroes of the Fall” game update, complete with a new map in stylish fall colours.
Two months after announcing the jump to 11 million subscribers, Blizzard has decided to start incrementing its milestones, announcing that the tally is now up to 11.5.
The nice folks at Bethesda Softworks are just about as pleased as punch with the launch of Fallout 3, to the point where they’ve decided to cut loose with a press release just to let everyone known how well things are going. Released just last Tuesday for the PlayStation 3, Xbox 360, and Games for Windows platform, Bethesda has shipped an estimated 4.7 million copies of the game to retail outlets all across North America and the UK, representing retail sales of more than $US300 million – that’s a million times the amount of money I have in my bank account right now. Of course those are shipping numbers, but the sales have been flowing quite nicely as well.
The press release then goes into a bit of back-patting over high review scores, which we’ve already been over, after mentioning that the game has yet to be released in Japan, where it is sure to meet with some sort of reception on December 4th, hopefully positive. Hit the jump for the full text of the press release, and if you see a Bethesda person today, remember to give them a slightly manic grin and a big old thumbs up.
You know how when you and your friends get into arguments over which MMO is the best, and they pull out the old “World of Warcraft has 10 million subscribers” argument? Prepare for them to get even more insufferably obnoxious as Blizzard tacks on another million to their bragging totals. With the launch of the game’s third expansion imminent, the company reports that worldwide subscribership has broken the 11 million mark. “It’s been very rewarding to see gamers around the world continue to show such strong support for World of Warcraft,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment®. “We remain fully committed to responding to that enthusiasm with a high-quality, constantly evolving game experience.”