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	<title>Kotaku Australia &#187; mods</title>
	<atom:link href="http://www.kotaku.com.au/tags/mods/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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			<item>
		<title>All Crysis Needed Was A Flux Capacitor</title>
		<link>http://www.kotaku.com.au/2009/11/all-crysis-needed-was-a-flux-capacitor/</link>
		<comments>http://www.kotaku.com.au/2009/11/all-crysis-needed-was-a-flux-capacitor/#comments</comments>
		<pubDate>Mon, 23 Nov 2009 07:30:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[back to the future]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[crysis]]></category>
		<category><![CDATA[ea]]></category>
		<category><![CDATA[humour]]></category>
		<category><![CDATA[mods]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367969</guid>
		<description><![CDATA[
Crysis and Back to the Future. Together. No hoverboards or locomotives, sadly, but that is a fully-functioning DeLorean. And by fully, I mean fully.
This may be the best thing you will ever see.
DeLorean Time Machine [Crysis, thanks an1sh!]
]]></description>
			<content:encoded><![CDATA[<p><object width="500" height="308" class="left gawkerVideo embeddedVideo videoObject_0"><param name="movie" value="http://www.youtube.com/v/DZAaKH0FYO8&#038;hl=en&#038;fs=1&#038;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/DZAaKH0FYO8&#038;hl=en&#038;fs=1&#038;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="500" height="308" class="left gawkerVideo"></object></p>
<p>Crysis and Back to the Future. Together. No hoverboards or locomotives, sadly, but that <em>is</em> a fully-functioning DeLorean. And by fully, I mean <em>fully</em>.<span id="more-367969"></span></p>
<p>This may be the best thing you will ever see.</p>
<p><a href="http://www.crymod.com/filebase.php?fileid=4147&#038;lim=0">DeLorean Time Machine</a> [Crysis, thanks an1sh!]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/11/all-crysis-needed-was-a-flux-capacitor/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sadly, Jimmy Gibbs Did Not Survive The Zombie Apocalypse</title>
		<link>http://www.kotaku.com.au/2009/11/sadly-jimmy-gibbs-did-not-survive-the-zombie-apocalypse/</link>
		<comments>http://www.kotaku.com.au/2009/11/sadly-jimmy-gibbs-did-not-survive-the-zombie-apocalypse/#comments</comments>
		<pubDate>Thu, 19 Nov 2009 03:20:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[left 4 dead 2]]></category>
		<category><![CDATA[mods]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[valve]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367395</guid>
		<description><![CDATA[Those already knee-deep in Left 4 Dead 2&#8217;s Southern undead will be familiar with Jimmy Gibbs, who is only the greatest stock car racer of all time. Or shall we say, was.
Enterprising modder samm5506 was digging around in Left 4 Dead 2&#8217;s code the other day when he stumbled upon a zombie model not found [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/gibbs3.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_gibbs3.jpg" alt="" class="right" /></a>Those already knee-deep in Left 4 Dead 2&#8217;s Southern undead will be familiar with Jimmy Gibbs, who is only the greatest stock car racer of <em>all time</em>. Or shall we say, <em>was</em>.<span id="more-367395"></span></p>
<p>Enterprising modder samm5506 was digging around in Left 4 Dead 2&#8217;s code the other day when he stumbled upon a zombie model not found within the game itself. Dropping it into a level, he found it was none other than Mr. Jimmy Gibbs himself, who aside from being a particularly tough zombie, also brings out a few custom one-liners from the survivors, like Nick&#8217;s &#8220;God damn that Jimmy Gibbs Jr!&#8221;.</p>
<p>To drop Gibbs into a game (PC version only, naturally), enable the console, then from the main menu enter these commands:</p>
<p>map atrium<br />
sv_cheats 1<br />
z_forcezombiemodelname common_male_jimmy<br />
z_forcezombiemodel 1</p>
<p>Then have at him. The fact he&#8217;s dead — and trying to bite your face off — makes stealing his car totally OK.</p>
<p><a href="http://www.l4dmods.com/forums/viewtopic.php?f=13&#038;t=4243&#038;start=0&#038;sid=5f00a2e3c51c059d67329b3e81d4178d">Hidden Jimmy Gibbs Zombie! :D</a> [L4Dmods.com]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/11/sadly-jimmy-gibbs-did-not-survive-the-zombie-apocalypse/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
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		<item>
		<title>Original World 1-1 Recreated In New Super Mario Bros. Wii</title>
		<link>http://www.kotaku.com.au/2009/11/original-world-1-1-recreated-in-new-super-mario-bros-wii/</link>
		<comments>http://www.kotaku.com.au/2009/11/original-world-1-1-recreated-in-new-super-mario-bros-wii/#comments</comments>
		<pubDate>Tue, 17 Nov 2009 03:00:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[mods]]></category>
		<category><![CDATA[new super mario bros. wii]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[super mario bros.]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=367021</guid>
		<description><![CDATA[
New Super Mario Bros. Wii has barely been out 48 hours, already there&#8217;s a level editor for it, and already someone&#8217;s rebuilt World 1-1 from the original Super Mario Bros.
This might be played through a Wii/GameCube emulator, not on the console itself. There are a few flaws in the re-creation — how many can you [...]]]></description>
			<content:encoded><![CDATA[<p><object width="570" height="360" class="left gawkerVideo embeddedVideo videoObject_0"><param name="movie" value="http://www.youtube.com/v/qQPKEPBo06U&#038;hl=en&#038;fs=1&#038;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/qQPKEPBo06U&#038;hl=en&#038;fs=1&#038;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="570" height="360" class="left gawkerVideo"></object></p>
<p>New Super Mario Bros. Wii has barely been out 48 hours, already there&#8217;s a <a href="http://gbatemp.net/index.php?showtopic=191279">level editor</a> for it, and already someone&#8217;s rebuilt World 1-1 from the original Super Mario Bros.<span id="more-367021"></span></p>
<p>This might be played through a Wii/GameCube emulator, not on the console itself. There are a few flaws in the re-creation — how many can you spot? Mario doesn&#8217;t go into the subterranean coin chamber, but that doesn&#8217;t mean it doesn&#8217;t exist, so let&#8217;s say that one doesn&#8217;t count.</p>
<p><a href="http://www.thetanooki.com/2009/11/16/fan-recreates-smb-world-1-1-in-nsmbw/">Fan Recreates SMB World 1-1 in NSMBW</a> [The Tanooki]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/11/original-world-1-1-recreated-in-new-super-mario-bros-wii/feed/</wfw:commentRss>
		<slash:comments>10</slash:comments>
		</item>
		<item>
		<title>Laser Engraver Blasts Out Super Mario Theme</title>
		<link>http://www.kotaku.com.au/2009/11/laser-engraver-blasts-out-super-mario-theme/</link>
		<comments>http://www.kotaku.com.au/2009/11/laser-engraver-blasts-out-super-mario-theme/#comments</comments>
		<pubDate>Sun, 15 Nov 2009 17:00:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[laser engraver]]></category>
		<category><![CDATA[mods]]></category>
		<category><![CDATA[oddities]]></category>
		<category><![CDATA[super mario bros.]]></category>
		<category><![CDATA[theme]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[video game music]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=366806</guid>
		<description><![CDATA[Well, not with its laser, with its motors. Hacklab, a Canadian mod collective, wrote some code to make it happen a while back, but it sounded a little too perfect. The guy who shot this confirms it is real.
BoingBoing&#8217;s Cory Doctorow writes that he stopped by Hacklab yesterday unannounced and asked to see the Super [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_custom_1258302633670_laser.jpg" alt="" class="left" />Well, not with its laser, with its motors. Hacklab, a Canadian mod collective, wrote some code to make it happen a while back, but it sounded a little too perfect. The guy who shot this confirms it is real.<span id="more-366806"></span></p>
<p>BoingBoing&#8217;s Cory Doctorow writes that he stopped by Hacklab yesterday unannounced and asked to see the Super Mario laser cutter. Sure enough, they fired it up and it played. Warning, if you boost your speakers to hear it, the guy says &#8220;f&mdash;-ing awesomesauce,&#8221; at the beginning so it might not be a great idea if you&#8217;re somewhere where saying that word would be inappropriate. Like church.</p>
<p><object type="application/x-shockwave-flash" width="500" height="375" data="http://www.flickr.com/apps/video/stewart.swf?v=71377" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"><param name="flashvars" value="intl_lang=en-us&#038;photo_secret=2f866ce210&#038;photo_id=4103554931&#038;hd_default=false"><param name="movie" value="http://www.flickr.com/apps/video/stewart.swf?v=71377"><param name="bgcolor" value="#000000"><param name="allowFullScreen" value="true"><embed type="application/x-shockwave-flash" src="http://www.flickr.com/apps/video/stewart.swf?v=71377" bgcolor="#000000" allowfullscreen="true" flashvars="intl_lang=en-us&#038;photo_secret=2f866ce210&#038;photo_id=4103554931&#038;hd_default=false" height="375" width="500"></object></p>
<p><a href="http://www.boingboing.net/2009/11/15/hacklabtos-laser-cut.html?utm_source=feedburner&#038;utm_medium=feed&#038;utm_campaign=Feed%3A+boingboing%2FiBag+(Boing+Boing)"><br />
Hacklab.to&#8217;s Laser-Cutter Really *Does* Play the Mario Bros Theme!</a> [BoingBoing via <a href="http://www.8bitfix.com/forum/topics/laser-etcher-plays-super-mario">8-Bit Fix</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/11/laser-engraver-blasts-out-super-mario-theme/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<item>
		<title>Dino D-Day: Dinosaurs And Nazis, Living Together, Mass Hysteria</title>
		<link>http://www.kotaku.com.au/2009/11/dino-d-day-dinosaurs-and-nazis-living-together-mass-hysteria/</link>
		<comments>http://www.kotaku.com.au/2009/11/dino-d-day-dinosaurs-and-nazis-living-together-mass-hysteria/#comments</comments>
		<pubDate>Fri, 13 Nov 2009 18:20:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[digital ranch interactive]]></category>
		<category><![CDATA[dino d-day]]></category>
		<category><![CDATA[dinosaurs]]></category>
		<category><![CDATA[half-life 2]]></category>
		<category><![CDATA[mods]]></category>
		<category><![CDATA[nazis]]></category>
		<category><![CDATA[pc]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=366546</guid>
		<description><![CDATA[ You&#8217;ve fought Nazis, and you&#8217;ve fought Dinosaurs, but have you fought Nazi dinosaurs? You can now, with Dino D-Day, a new Half-Life 2 mod from Digital Ranch Interactive.
Digital Ranch Interactive is releasing a full Dino D-Day game onto Steam in 2010, but you can get an early taste of the twisted World War II [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/dino.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_dino.jpg" alt="" class="center" /></a> You&#8217;ve fought Nazis, and you&#8217;ve fought Dinosaurs, but have you fought Nazi dinosaurs? You can now, with Dino D-Day, a new Half-Life 2 mod from Digital Ranch Interactive.<span id="more-366546"></span></p>
<p>Digital Ranch Interactive is releasing a full Dino D-Day game onto Steam in 2010, but you can get an early taste of the twisted World War II dinosaur action right now, courtesy of a Half-Life 2 mod preview of sorts. You step into the shoes of Sgt. Jack Hardgrave, a renowned palaeontologist who thought he had left work behind, until Hitler raises dinosaurs to pit against the Allies in 1942. Suddenly he&#8217;s perhaps the most important weapon the Allies have against this new foe.</p>
<p>It sounds completely ridiculous, to be sure, but at the same time completely awesome. We&#8217;re conflicted. Head over to the mod page to catch a glimpse of the trailer, featuring two really bad tastes that taste horrible together.</p>
<p><a href="http://www.moddb.com/mods/dino-d-day">Dino D-Day: The Mod &#8211; Released!</a> [Mod DB}</p>
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			<wfw:commentRss>http://www.kotaku.com.au/2009/11/dino-d-day-dinosaurs-and-nazis-living-together-mass-hysteria/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
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		<item>
		<title>Gold-Dipped PS3 Does Not Include 250GB Hard Drive</title>
		<link>http://www.kotaku.com.au/2009/11/gold-dipped-ps3-does-not-include-250gb-hard-drive/</link>
		<comments>http://www.kotaku.com.au/2009/11/gold-dipped-ps3-does-not-include-250gb-hard-drive/#comments</comments>
		<pubDate>Wed, 11 Nov 2009 03:40:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[mods]]></category>
		<category><![CDATA[nonsense]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[rich]]></category>
		<category><![CDATA[wtf]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=366042</guid>
		<description><![CDATA[I&#8217;m convinced that, if you plotted it out, wealth approaches a tackiness asymptote to infinity. This gold-dipped PS3 Slim proves they might actually touch.
Only five of these golden consoles will be made by &#8220;Computer Choppers&#8220;. Considering they dip or trim BlackBerrys and iPhones starting at $US1399 you can expect this sucker will run much more [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_custom_1257909768074_24kt-gold-ps3-preview1.jpg" alt="" class="left" />I&#8217;m convinced that, if you plotted it out, wealth approaches a tackiness asymptote to infinity. This gold-dipped PS3 Slim proves they might actually touch.<span id="more-366042"></span></p>
<p>Only five of these golden consoles will be made by &#8220;<a href="http://computer-choppers.com/index.html">Computer Choppers</a>&#8220;. Considering they dip or trim BlackBerrys and iPhones starting at $US1399 you can expect this sucker will run much more than a mouth full of gold teef (parts, not labour).</p>
<p><a href="http://www.hotbloodedgaming.com/2009/11/10/24k-gold-ps3-anyone/">24k Gold PS3 Anyone?</a> [Hot Blooded Gaming]</p>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>Dustbusting Blinky&#8217;s Got Pac-Roomba On The Run</title>
		<link>http://www.kotaku.com.au/2009/11/dustbusting-blinkys-got-pac-roomba-on-the-run/</link>
		<comments>http://www.kotaku.com.au/2009/11/dustbusting-blinkys-got-pac-roomba-on-the-run/#comments</comments>
		<pubDate>Tue, 10 Nov 2009 03:00:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[cool]]></category>
		<category><![CDATA[mods]]></category>
		<category><![CDATA[oddities]]></category>
		<category><![CDATA[pac-man]]></category>
		<category><![CDATA[roomba]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=365821</guid>
		<description><![CDATA[
Roomba Pac-Man? Done before, but mostly as a cosmetic enhancement. Here it&#8217;s taken to the next level — five Roombas (Roombi?) engaged in a contest of Pac-Man with programmed &#8220;chase&#8221; and &#8220;escape&#8221; AI.
Roomba Pac-Man [site, via RipTen]
]]></description>
			<content:encoded><![CDATA[<p><object width="570" height="360"><param name="movie" value="http://www.youtube.com/v/7JHtX2JwZAY&amp;hl=en&amp;fs=1&amp;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/7JHtX2JwZAY&amp;hl=en&amp;fs=1&amp;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="570" height="360"></object></p>
<p>Roomba Pac-Man? <a href="http://www.kotaku.com.au/2008/06/_roomba_modded_into_pacman_awesome_-2/">Done before</a>, but mostly as a cosmetic enhancement. Here it&#8217;s taken to the next level — five Roombas (Roombi?) engaged in a contest of Pac-Man with programmed &#8220;chase&#8221; and &#8220;escape&#8221; AI.<span id="more-365821"></span></p>
<p><a href="http://pacman.elstonj.com/">Roomba Pac-Man</a> [site, via <a href="http://www.ripten.com/2009/11/09/pac-man-hacked-roomba-mixes-futuristic-cleaning-with-retro-gaming/">RipTen</a>]</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/11/dustbusting-blinkys-got-pac-roomba-on-the-run/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Vid Yanked Off Infinity Ward Channel — On Modder&#8217;s Takedown Notice</title>
		<link>http://www.kotaku.com.au/2009/11/youtube-yanked-this-vid-off-infinity-ward-channel-%e2%80%94-on-modders-takedown-notice/</link>
		<comments>http://www.kotaku.com.au/2009/11/youtube-yanked-this-vid-off-infinity-ward-channel-%e2%80%94-on-modders-takedown-notice/#comments</comments>
		<pubDate>Tue, 10 Nov 2009 02:00:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[controversy]]></category>
		<category><![CDATA[dedicated servers]]></category>
		<category><![CDATA[infinity ward]]></category>
		<category><![CDATA[modern warfare 2]]></category>
		<category><![CDATA[mods]]></category>
		<category><![CDATA[pc]]></category>
		<category><![CDATA[ruh roh]]></category>
		<category><![CDATA[youtube]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=365803</guid>
		<description><![CDATA[
The displeasure directed by some in the Modern Warfare 2 PC community toward Infinity Ward isn&#8217;t limited to petitions. This weekend, YouTube removed a video Infinity posted to its channel after a modder filed a DMCA takedown notice.
BASHandSlash user PST*Joker has claimed that Modern Warfare 2&#8217;s AC-130 reward (achieved for a killstreak of 11) was [...]]]></description>
			<content:encoded><![CDATA[<p><object width="570" height="360"><param name="movie" value="http://www.youtube.com/v/o2NkIfUgjkc&amp;hl=en&amp;fs=1&amp;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/o2NkIfUgjkc&amp;hl=en&amp;fs=1&amp;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="570" height="360"></object></p>
<p>The displeasure directed by some in the Modern Warfare 2 PC community toward Infinity Ward isn&#8217;t limited <a href="http://www.kotaku.com.au/2009/10/modern-warfare-2-server-petition-sigh-at-21000-sigs-and-counting/">to petitions</a>. This weekend, YouTube removed a video Infinity posted to its channel after a modder filed a DMCA takedown notice.<span id="more-365803"></span></p>
<p>BASHandSlash user PST*Joker has claimed that Modern Warfare 2&#8217;s AC-130 reward (achieved for a killstreak of 11) was influenced by mods he and other PC gamers made to the original Modern Warfare. Infinity Ward posted a video (above, currently hosted on a non-Infinity Ward account) highlighting the AC-130 bonus in Modern Warfare 2.</p>
<p>So one of the site&#8217;s community members <a href="http://twitter.com/THErealRUDEDOG/status/5518083770">sent a tweet</a> out to PST*Joker recommending he, as the owner of the content, send a DMCA takedown to YouTube. &#8220;See how youtube responds,&#8221; he said.</p>
<p>Shortly thereafter, <a href="http://www.youtube.com/watch?v=ZBJcOy6iuUc">the video was pulled</a>, right off of Infinity Ward&#8217;s official channel.</p>
<p>BASHandSlash says that after the takedown, Infinity Ward community manager Robert Bowling direct messaged PST*Joker about the removal: &#8220;Really? Copyright infringment claim? :sigh:&#8221; read the message, according to BASHandSlash.</p>
<p><a href="http://bashandslash.com/index.php?option=com_content&#038;task=view&#038;id=787&#038;Itemid=111">MW2: IW Gets AC130 Takedown Notice</a> [BASHandSlash.com, thanks Sean H.]</p>
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		<slash:comments>10</slash:comments>
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		<item>
		<title>I Pity The Childhood With No 8-Bit A-Team</title>
		<link>http://www.kotaku.com.au/2009/11/i-pity-the-childhood-with-no-8-bit-a-team/</link>
		<comments>http://www.kotaku.com.au/2009/11/i-pity-the-childhood-with-no-8-bit-a-team/#comments</comments>
		<pubDate>Mon, 09 Nov 2009 00:30:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[a-team]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[grand theft auto iv]]></category>
		<category><![CDATA[humour]]></category>
		<category><![CDATA[i love it when a plan comes together]]></category>
		<category><![CDATA[mods]]></category>
		<category><![CDATA[whimsy]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=365631</guid>
		<description><![CDATA[Hot Blooded Gaming put together the following video, solely as an an excuse to create an 8-Bit A-Team theme (which is itself awesome.) The gameplay&#8217;s a little formulaic, but have you tried Next-Gen A-Team, for Grand Theft Auto IV?
Full disclosure, I frequently game with Hot Blooded&#8217;s Kreyg Dezgo (also the creator of this vid). You [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_ateam8bit_01.jpg" alt="" class="left" />Hot Blooded Gaming put together the following video, solely as an an excuse to create an 8-Bit A-Team theme (which is itself awesome.) The gameplay&#8217;s a little formulaic, but have you tried Next-Gen A-Team, for Grand Theft Auto IV?<span id="more-365631"></span></p>
<p>Full disclosure, I frequently game with <a href="http://www.hotbloodedgaming.com/">Hot Blooded&#8217;s Kreyg Dezgo</a> (also the creator of this vid). You can usually find us in Borderlands. Last week he told me about this delightful &#8220;mod&#8221; &#8211; not literally, as no code is involved &#8211; that he plays in Grand Theft Auto IV multiplayer called The A-Team. It&#8217;s four players vs. 12, and it is total mayhem.</p>
<p>To get the full effect you really need 16 players all briefed and abiding by the rules. But you go into a free mode game, with four players forming &#8220;The A-Team&#8221; and jumping in a van. They start at the prison on Alderney. Their goal is to outrun the 12 other players, chasing them in cars and choppers, to get to the airport in Dukes and escape via helicopter. Successful extraction = victory. &#8220;Death is not an option for the A-Team!&#8221; says Kreyg.</p>
<p>That is seriously an awesome use of GTA IV multiplayer. But if you don&#8217;t have 16 of your closest friends available to pull it off, then I guess you&#8217;re stuck with the following. Unless you have a better set of informal multiplayer rules?</p>
<p><a href="http://www.hotbloodedgaming.com/2009/11/08/what-if-the-a-team-had-an-nes-game/"><br />
What If The A-Team Had An NES Game?</a> [Hot Blooded Gaming]</p>
<p><object width="500" height="409"><param name="movie" value="http://blip.tv/play/hLRmga2%2BLgI%2Em4v"><param name="allowFullScreen" value="true"><embed src="http://blip.tv/play/hLRmga2%2BLgI%2Em4v" type="application/x-shockwave-flash" allowfullscreen="true" width="500" height="409"></object></p>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>And Now &#8230; The &#8216;NEStickle&#8217;</title>
		<link>http://www.kotaku.com.au/2009/11/and-now-the-nestickle/</link>
		<comments>http://www.kotaku.com.au/2009/11/and-now-the-nestickle/#comments</comments>
		<pubDate>Sun, 08 Nov 2009 21:00:00 +0000</pubDate>
		<dc:creator>Owen Good</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[cool]]></category>
		<category><![CDATA[fightsticks]]></category>
		<category><![CDATA[joysticks]]></category>
		<category><![CDATA[mods]]></category>
		<category><![CDATA[nes]]></category>
		<category><![CDATA[oddities]]></category>
		<category><![CDATA[retro]]></category>
		<category><![CDATA[street fighter]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=365612</guid>
		<description><![CDATA[Reader Osama D&#8217;s French friend built him this fighting stick out of a Nintendo Entertainment System, before leaving for his home country for good. You know, when I say goodbye to folks, I usually just buy a card or something.
Osama calls it The NEStickle (not to be confused with the NES emulator) because, well, why [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_NEStickle005.jpg" alt="" class="left" />Reader Osama D&#8217;s French friend built him this fighting stick out of a Nintendo Entertainment System, before leaving for his home country for good. You know, when I say goodbye to folks, I usually just buy a card or something.<span id="more-365612"></span></p>
<p>Osama calls it The NEStickle (not to be confused with <a href="http://www.zophar.net/nes/nesticle.html">the NES emulator</a>) because, well, why not. It&#8217;s not like FightDeck or TurboConsole&#8217;s gonna make this look any less weird. The NES controller houses the stick&#8217;s USB cable, and it&#8217;s compatible with all consoles and PC.</p>
<p>Osama says Nicolas, his friend, had to carve a reinforced interior from wood &#8220;using nothing but his laser vision. This insures that I don&#8217;t over-zealously cave the NES in while pressing hard on those buttons when I&#8217;m losing badly to a cheap-ass who won&#8217;t stop throwing me.&#8221;</p>
<p>You can see more pics of the NEStickle and its construction over at the link.<br />
<a href="http://towardsmecca.com/2009/11/08/introducing-the-nestickle/"><br />
Introducing the NEStickle!</a> [Towards Mecca]</p>
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