The advent of downloadable content will surely be a significant legacy of this console generation. Rare is the game released today that doesn’t offer some form of additional content, paid for or otherwise, to be downloaded post-launch. DLC is here to stay, but what do we – as gamers and as an industry – really want from it?
In last Monday’s Musing, I tackled the issue of game pricing in Australia and explained some of the reasons why we pay what we do for our games. Today, let’s look at what we pay for our games online.
The price of games is a popular topic of discussion round these parts. Whether it’s on my Ask Me Stuff posts, in the various reader emails I receive, or seen in the comments you make every day, it’s clear a lot of you feel you’re paying too much for your games. But is this really the case? Are games more expensive in Australia than elsewhere in the world? Let’s take a closer look at the issue.
What’s the Monday Musings? It’s a new regular column designed to get you thinking and talking about game design or an industry topic. I’ll be tackling a specific subject each Monday, but today we’re looking at Fallout 3 and the idea of morality in games.