monolith productions
Features
4:00PM David Wildgoose | You join us mid-way through our conversation with Monolith’s Dave Matthews, art director on F.E.A.R. 2: Project Origin. Part one is over here. This time Dave discusses the design choices they made regarding weaponry, what type of horror they’re aiming for and how it all comes together in their “Useability Lab”.
Chatting With Monolith About F.E.A.R. 2 (Part 2)
4:00PM David Wildgoose | You join us mid-way through our conversation with Monolith’s Dave Matthews, art director on F.E.A.R. 2: Project Origin. Part one is over here. This time Dave discusses the design choices they made regarding weaponry, what type of horror they’re aiming for and how it all comes together in their “Useability Lab”.
Features
12:00PM David Wildgoose |
F.E.A.R. 2: Project Origin is today’s major game release. Perhaps you still want to know more about it even after reading our very positive review this morning? I sat down with Monolith’s Dave Matthews at a recent media event and grilled him about what they did wrong with the original game, where they hoped the sequel could improve, and why he didn’t actually slate the expansion packs after all.
Chatting With Monolith About F.E.A.R. 2 (Part 1)
12:00PM David Wildgoose |
F.E.A.R. 2: Project Origin is today’s major game release. Perhaps you still want to know more about it even after reading our very positive review this morning? I sat down with Monolith’s Dave Matthews at a recent media event and grilled him about what they did wrong with the original game, where they hoped the sequel could improve, and why he didn’t actually slate the expansion packs after all.
Culture
The Best Way To Play F.E.A.R. 2: Project Origin
7:00AM Jim Reilly | …and you thought your gaming chair was sweet. This was certainly the most immersive gaming display at the New York Comic Con.
Media
F.E.A.R. 2: Fear Alma Again
6:00AM Brian Crecente | Some titles may be trying to rework how people are scared in a video game, others, others are just fine with the classic scares. More »F.E.A.R. 2 Now Actually Named F.E.A.R. 2
7:40AM Michael McWhertor | When we first heard that the proper sequel to horrific first-person shooter F.E.A.R. was to be christened Project Origin, a warm, immediately bored feeling washed over us. We were thankful not to have to type out all those damn periods — damn you, S.T.A.L.K.E.R.! — but lamented having another dull game title to throw on the pile. Thankfully, amid the sloughing off of Sierra brands at Activision Blizzard, Project Origin has secured its originally intended title and will be known from this day forward as F.E.A.R. 2: Project Origin. The official site writes that developer Monolith Productions and publisher WB Games have purchase the rights to the F.E.A.R. name, most assuredly helping its chances at retail. (We still liked “Dead Echo” better!) Project Origin Renamed – F.E.A.R.2: Project Origin [Project Origin] More »New Trailer for FEAR Sequel, Project Origin
5:00AM Brian Crecente | More creepy little kids, more long hallways with flicker lights, more stuff to shoot, Developer Monolith Productions just dropped their new E3 trailer for Project Origin on us. Project Origin is the sequel to creepy shooter F.E.A.R. This new trailer shows off some new weapons, enemies and locations. Stay tuned next week for our hands-on impressions of the game when we play through a chunk at E308. More »