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	<title>Kotaku Australia &#187; musika</title>
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	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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		<title>Musika Impressions</title>
		<link>http://www.kotaku.com.au/2007/08/handson_musika_impressions/</link>
		<comments>http://www.kotaku.com.au/2007/08/handson_musika_impressions/#comments</comments>
		<pubDate>Tue, 07 Aug 2007 22:00:47 +0000</pubDate>
		<dc:creator>Mark Wilson</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[impressions]]></category>
		<category><![CDATA[masaya matsuura]]></category>
		<category><![CDATA[musika]]></category>

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		<description><![CDATA[Musika is a new iPod game from PaRappa the Rapper creator Masaya Matsuura. In that article, Matsuura says this about iPod games:
Almost all the other games are basic and limited &#8211; like a simple puzzle. Our game will be very advanced compared to the others. This will last.
And it&#8217;s tough to agree.
The Concept
Musika is a [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="musica.jpg" src="http://kotaku.com/assets/resources/2007/08/musica.jpg" class="left"/>Musika is a new iPod game from PaRappa the Rapper creator Masaya Matsuura. In that article, Matsuura says this about iPod games:<br />
<blockquote>Almost all the other games are basic and limited &#8211; like a simple puzzle. Our game will be very advanced compared to the others. This will last.</p></blockquote>
<p>And it&#8217;s tough to agree.<span id="more-262376"></span><img alt="musika_iPod_270x386.jpg" src="http://kotaku.com/assets/resources/2007/08/musika_iPod_270x386.jpg" class="left"/><br />
<em>The Concept</em><br />
Musika is a $US4.99 casual game for your iPod. The goal is to quickly decipher letters as they appear on screen and click the iPod&#8217;s center button if you identify a letter in the title. Pick the right letter, you get points. Pick the wrong letter, you lose points.</p>
<p><em>The Good News</em><br />
You are sure to enjoy the music, since it is your own. You can import individual songs or entire playlists, and sort through your music very easily&mdash;it&#8217;s just as you&#8217;d hope a music game on the iPod would work.</p>
<p>Graphics are occasionally quite nice. There are a handful of different animated effects for appearing letters. Most involve glowing fluorescent colours, some spin in 3D, and others even involve leaves (which is just odd).</p>
<p><em>The Bad News</em><br />
You know when you are signing up for a new screen name or verifying a purchase online and you have to make out those scrunchy letters to prove you aren&#8217;t a bot? Put the radio on in the background and that&#8217;s basically the entire game. It&#8217;s a strain on your eyes instead of your brain, and I was done after 10 minutes&#8230;forever.</p>
<p>A visualisation mode looked promising, but just involves your song titles being spelled out on giant letter at a time. It&#8217;s like the game without the game.</p>
<p>For $US4.99 it&#8217;s tough to bitch because the game is very well assembled for a title running on the iPod. But I was actually excited to load up Matsuura&#8217;s latest creation&mdash;especially with the potential of its integration with my music on the go. But ultimately, the game isn&#8217;t about the songs you love, but the <em>titles</em> of the songs you love. And in that way, it misses the point.</p>
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		<item>
		<title>Musika: Actually Play A Decent Game On Your Ipod</title>
		<link>http://www.kotaku.com.au/2007/08/this_is_new_musika_actually_pl/</link>
		<comments>http://www.kotaku.com.au/2007/08/this_is_new_musika_actually_pl/#comments</comments>
		<pubDate>Tue, 07 Aug 2007 04:20:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[ipod]]></category>
		<category><![CDATA[masaya matsuura]]></category>
		<category><![CDATA[musika]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2007/08/this_is_new_musika_actually_pl.html</guid>
		<description><![CDATA[Masaya Matsuura, creator of PaRappa and Vib-Ribbon, has been a busy boy. He and his team at NanaOn-Sha have been working on a new rhythm-action game. Thing is, it&#8217;s not for a console. Or a handheld. It&#8217;s for the iPod! Called Musika, it&#8217;s probably best explained as an interactive visualisation program. As a track&#8217;s playing, [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="musika.jpg" src="http://kotaku.com/assets/resources/2007/08/musika.jpg" width="478" height="162" class="postimg center" />Masaya Matsuura, creator of PaRappa and Vib-Ribbon, has been a busy boy. He and his team at NanaOn-Sha have been working on a new rhythm-action game. Thing is, it&#8217;s not for a console. Or a handheld. It&#8217;s for the iPod! Called <em>Musika</em>, it&#8217;s probably best explained as an interactive visualisation program. As a track&#8217;s playing, letters are swirling around the screen &#8211; see one that&#8217;s in the song&#8217;s title and you hit the button. I actually had a chance to check this game out back in March, when it was still called Rhythmica, and walked away with one impression: this shit would be the next Snake. It&#8217;s on a widely-used platform, is simple to play, simple to learn and (depending on your playlist) has almost endless replayability. Plus, it looks nice. Very trippy. Matsuura says of Musika:<br />
<blockquote>&#8230;almost all the other ipod games are basic and limited &#8211; like a simple puzzle. Our game will be very advanced compared to the others. This will last.</p></blockquote>
<p> Hear that? It will <em>last</em>. Like the Rolling Stones, and organised religion. Musika has just become available for download in the iTunes store.<span id="more-262328"></span></p>
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