In Real Life

My 2011 In Games: Hyperdimension Neptunia And Being Terribly Embarrassed

Kotaku AU

While game news is light and we’re reminiscing on a gaming year gone by, I thought I’d take take a leaf from Mark’s book and reflect on a game that made an impression on me in 2011. As Mark has written previously, the games we’re discussing aren’t necessarily considered to be classics, the best, or even the worst. Today I am going to round off the series with my own piece about a rather unusual game: Hyperdimension Neptunia.


January 5, 2012
In Real Life

2011 In Games: Skyward Sword And The Sense Of Place

Kotaku AU

While game news is light, and we’re reminiscing on a gaming year gone by, I thought I’d take the time to write about the games that defined my year. They weren’t necessarily classics — some I absolutely hated, some I fell head over heels for, but they’re all worth discussing. Today is my last effort, and I’m talking about Skyward Sword!


December 28, 2011
In Real Life

2011 In Games: Curling Up With Ghost Trick

Kotaku AU

While game news is light, and we’re reminiscing on a gaming year gone by, I thought I’d take the time to write about the games that defined my year. They weren’t necessarily classics — some I absolutely hated, some I fell head over heels for, but they’re all worth discussing. First up: Ghost Trick.