While game news is light and we’re reminiscing on a gaming year gone by, I thought I’d take take a leaf from Mark’s book and reflect on a game that made an impression on me in 2011. As Mark has written previously, the games we’re discussing aren’t necessarily considered to be classics, the best, or even the worst. Today I am going to round off the series with my own piece about a rather unusual game: Hyperdimension Neptunia.
While game news is light, and we’re reminiscing on a gaming year gone by, I thought I’d take the time to write about the games that defined my year. They weren’t necessarily classics — some I absolutely hated, some I fell head over heels for, but they’re all worth discussing. Today is my last effort, and I’m talking about Skyward Sword!
While game news is light, and we’re reminiscing on a gaming year gone by, I thought I’d take the time to write about the games that defined my year. They weren’t necessarily classics — some I absolutely hated, some I fell head over heels for, but they’re all worth discussing. First up: Ghost Trick.