massively multiplayer
Cyan Outlines 'Hurdles' In Reclaiming Myst Online
Posted by Leigh Alexander at 9:20 AM on July 8, 2008
Cyan Worlds said it's formulated a plan to bring Myst Online back to its fans, after GameTap shunted control of the property back to its creators.
Cyan CTO Mark "Chogon" DeForest said in a community board letter that despite having a plan in place, cheerfully titled the "Myst Online: Restoration Experiment (MORE)", there are some "hurdles to overcome". Among the necessary compromises will be an implementation of a $US 25 fee for a six month subscription.
"We are not trying to make any money on this at this stage - but we do need to cover some of the costs", he said.

Myst Online: Uru Live has had somewhat of a difficult life. The online multiplayer component of Uru: Ages Beyond Myst never made it out of the beta testing phase before being canceled in 2004. Then in 2006, Turner Broadcasting's GameTap service revived Uru Live, officially launching the game in February 2007 only to
Just days prior to the one-year anniversary of the launch of Myst Online: Uru Live, the publisher responsible for bringing Cyan Worlds' MMO to the masses (well... ) has announced its termination. GameTap's Vice President of Content and Creative Director Ricardo Sanchez broke the bad news to fans on the game's official forums, writing that the MMO has 60 days to live, at which point the game servers will be shut down and tears will begin to shed.