industry news
Tales of... Tofu Curry?
Posted by Brian Ashcraft at 6:00 PM on November 25, 2008
Tales of Hearts is Namco Bandai's latest entry in the Tales series — though this time Namco Bandai is releasing two versions. One is a realistic CG version, and the other one is cutie anime version. If that wasn't enough (it's not, really), Namco Bandai's Tales team has joined forces with Circle K convenience stores to offer Tales of Hearts mabo curry. This edible promotion isn't out of left field: Apparently mabo curry appears in game as a power-up item. Priced at ¥500 ($7.90), the limited edition dish is available from December 9 to December 22 at Circle Ks across Japan. Chow down!

After two years of languishing in ninja-less void, the PlayStation 3 finally gets its very own Naruto game with Naruto: Ultimate Ninja Storm. The latest in the Ultimate Ninja series from developer CyberConnect2, Ultimate Ninja Storm has been making fans drool with its anime-topping cel-shaded graphics ever since the first screens slipped onto the internet
Know why PS3 title Naruto: Ultimate Ninja Storm from developer CyberConnect2 looks better? More polygons, more better, that's why. Let's put things in perspective: The Naruto character model that appeared in PS2 games was made of just 3,723 polygons. However! The Ultimate Ninja Storm Naruto is made of 16,927 polygons — his head alone is created from more polygons than the entire PS2 Naruto character. Ultimate, indeed.
That's THE iDOLM@STER. It's a simulation game where players manage a group of young, Japanese pop singers. Originally an arcade game, the Xbox 360 and PSP versions have been big hits with Akihabara otaku. There are even concerts where the game's music is performed by the voice cast— those tickets fetch
I'm sorry to have to be the one to tell you this. Contrary to
Namco Bandai may be updating the look of its mascot Klonoa in advance of a North American release of the Wii-make Klonoa: Door to Phantomile. An online survey forwarded to us by a few readers suggests that Namco Bandai may be looking to transform the furry hero from floppy-eared whatever the hell he is to something more identifiable, more cat-like... or is that bat-like?
Will the last Templar Guardian please turn off the lights and do whatever it is that you do to auras that makes them stop glowing - Hellgate: London is shutting down.
I got into Ace Combat 6 for the Xbox 360 far too late to get in on the hot, flightstick bundle action, and I've been regretting it for months now, especially considering the prices a used model of the special controller have been going for on eBay. Well
The Wii may see some taunting remarks from the more graphically inclined wiseacres populating the gaming landscape, but the remake of the original Klonoa for the PlayStation proves that we've come a long way, baby. Klonoa: Door To Phantomile looks thankfully (and logically) much much better than its PSone counterpart by a country mile.
One of the coolest things about the Official PlayStation Blog is when they let the people who worked on the games post their thoughts on the process. Take today's posting by Stephanie Fernandez, the localisation producer on Namco Bandai's Eternal Sonata for the PlayStation 3, which upon release this week will be the best damn RPG on the system (yeah, yeah). In the post she goes over some of the bigger changes in the PS3 version from a localisation perspective, exploring the new story elements and the challenges presented with recording battle voices for the two new playable characters, Crescendo and Serenade, before they actually had any footage of them fighting.