Peter Molyneux, the guy who designs those Fable games and runs Microsoft’s European studios, sees Project Natal as more than just another motion peripheral.
Microsoft has dropped a chip from its upcoming Natal motion control hardware, reports website Games Industry. The chip processed data for Natal’s “bone system”. In its place, Microsoft will use a software solution.
The Xbox 360′s hands-free motion controller, due to hit sometime next year, could be more than just a new way to gyrate frantically or befriend boys in front of your television screen. It could also replace your TV remote.
Microsoft’s UK boss dismissed a report last week that Natal will be ready to go in November 2010, saying claims of pricing and available shipments were based on inaccurate rumours.
You can’t make Natal games by yourself. Maybe you can, but Microsoft can’t. That’s why the company is hiring more people.
For those wondering if Microsoft’s Project Natal motion control automatically means they’re working on Natal-enabled Halo titles, Halo 3: ODST producer’s says, not necessarily. “We are committing to only doing it when it makes sense,” Alex Cutting told VideoGamer.com.
You remember Johnny Lee, right? Sure you do, he’s the man who can make magic happen with the Wii Remote. And it seems he’s bringing his skills to Microsoft’s Project Natal controller.
Famed filmmaker Steven Spielberg is gaga for Microsoft’s Natal controller. He totally *hearts* it — so much that it has sent him back to the drawing board:
Sure, the Microsoft fact sheet for Project Natal explains that the XBox 360′s answer to Wii motion control has a special sensor, an RGB sensor, a depth sensor, a multiarray microphone and a special processor, but what’s that name mean?