You might have seen them in other rhythm games, but Queensrÿche, Tesla, Neil Young and eight other artists are making their Guitar Hero debut in Warriors of Rock this fall.
President and COO of Sega of America Simon Jeffery has left the house of Sonic, hitching his executive wagon to iPhone developer and publisher ngmoco—you know, the one former Electronic Arts exec Neil Young co-founded in 2006.
Ngmoco’s LiveFire, a multiplayer first-person shooter designed from the ground up for the iPhone, is a valiant attempt to bring the fast-paced genre to the portable, but still needs quite a bit of work.
It was, by most accounts, a grand success.
A small group of journalists and developers were invited to sit in an informal lunch discussion with some of the biggest names in the gaming industry today.
Neil Young, founder of iPhone gaming guru ngmoco:), kicked off GDC’s iPhone gaming panels with a talk on how Apple’s little monster has revolutionised the game-making and game-playing process.
After years of being a punch line among hardcore gamers, Apple has gotten serious about gaming, they just happened to use a cell phone and not a computer to do it.
Electronic Arts Los Angeles studio head Neil Young recently announced he’d be leaving EA to embark on a new project – we now know what it is he’ll be doing. Young’s new endeavour, ng: moco, will focus on publishing games for the iPhone, and Kotaku spoke to Young all about his big plans, and reflected on his 11-year career with EA.
And yes, we also asked him what it’s like being named Neil Young – and he’s heard all your jokes before.
Young joined EA in 1997, where he ran the Origin studio in Austin, Texas – launchpad of Ultima Online. After that, he created and executive-produced Majestic, groundbreaking as it was one of the first PC games to incorporate ARG elements, calling players on the phone and sending them emails.
In 2002, Young helped overlook the Sims birthplace in Maxis, and has been studio head at EALA since 2004.