<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Kotaku Australia &#187; net devil</title>
	<atom:link href="http://www.kotaku.com.au/tags/net-devil/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
	<lastBuildDate>Fri, 19 Mar 2010 22:11:54 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.9.2</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Mysterious LEGO Pods Falling From Space</title>
		<link>http://www.kotaku.com.au/2009/11/mysterious-lego-pods-falling-from-space/</link>
		<comments>http://www.kotaku.com.au/2009/11/mysterious-lego-pods-falling-from-space/#comments</comments>
		<pubDate>Thu, 12 Nov 2009 17:20:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[arg]]></category>
		<category><![CDATA[bradford rant institute]]></category>
		<category><![CDATA[lego]]></category>
		<category><![CDATA[lego universe]]></category>
		<category><![CDATA[mystery]]></category>
		<category><![CDATA[net devil]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=366355</guid>
		<description><![CDATA[ Mysterious LEGO pods are appearing around the globe, piloted by minifig pilots that may hold the key to a parallel universe. Only you and The Bradford Rant Institute of Cosmic Kinesis can solve this riddle.
The Brandford Rant Institute of Cosmic Kinesis was founded in 1984 by inter-dimensional theorist Bradford Rant to study the possibility [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/11/legothing.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/11/500x_legothing.jpg" alt="" class="center" /></a> Mysterious LEGO pods are appearing around the globe, piloted by minifig pilots that may hold the key to a parallel universe. Only you and The Bradford Rant Institute of Cosmic Kinesis can solve this riddle.<span id="more-366355"></span></p>
<p>The Brandford Rant Institute of Cosmic Kinesis was founded in 1984 by inter-dimensional theorist Bradford Rant to study the possibility of intersecting alternate universes, and they may have finally hit pay dirt. They&#8217;ve been tracking mysterious LEGO pods that have been falling to Earth from origins unknown, apparently drawn to locations that contain a significant number of LEGO bricks and large amounts of imagination.</p>
<p>The scientists who maintain the Institute have set up a website to track the progress of their discoveries, having already posted a video documenting the discovery of the first pod, found in LEGOLAND Park in Denmark. That discovery only <a href="http://www.bradfordrant.org/en/find_the_pods.html">led to more questions.</a> What are the mysterious words on the side of the pod? Why are the pilots so damn cheery? What does it all mean?</p>
<p>The next Pod is somewhere in North America. <a href="http://www.bradfordrant.org/en/find_the_pods.html">Can you help them find it</a>?</p>
<p>This is obviously some sort of alternate reality game for some sort of LEGO product, and we&#8217;ve got a hunch that it could be for LEGO Universe, Net Devil&#8217;s upcoming MMO. When you start talking LEGO and parallel universes, it&#8217;s the logical conclusion to come to.</p>
<p>Visit the <a href="http://www.bradfordrant.org/en/home.html">Bradford Rant Institute website</a> yourself to see if you can help solve the mystery of the LEGO pod people.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/11/mysterious-lego-pods-falling-from-space/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Jumpgate Evolution: When Darkness Falls</title>
		<link>http://www.kotaku.com.au/2009/04/jumpgate_evolution_when_darkness_falls-2/</link>
		<comments>http://www.kotaku.com.au/2009/04/jumpgate_evolution_when_darkness_falls-2/#comments</comments>
		<pubDate>Thu, 02 Apr 2009 15:20:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[codemasters]]></category>
		<category><![CDATA[jumpgate evolution]]></category>
		<category><![CDATA[mmo]]></category>
		<category><![CDATA[net devil]]></category>
		<category><![CDATA[screens]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2009/04/jumpgate_evolution_when_darkness_falls-2.html</guid>
		<description><![CDATA[
The latest trailer and screens for Net Devil&#8217;s massively mutiplayer online space combat extravaganza Jumpgate Evolution wants to know which side you&#8217;ll be on when darkness falls. 

]]></description>
			<content:encoded><![CDATA[<p><br clear="all" /><object width="506" height="413" class="left gawkerVideo embeddedVideo"><param name="movie" value="http://blip.tv/play/g4Q998NZjflk"></param><param name="allowFullScreen" value="true"></param><embed src="http://blip.tv/play/g4Q998NZjflk" type="application/x-shockwave-flash" allowfullscreen="true" width="506" height="413" class="left gawkerVideo"></embed></object></p>
<p>The latest trailer and screens for Net Devil&#8217;s massively mutiplayer online space combat extravaganza Jumpgate Evolution wants to know which side you&#8217;ll be on when darkness falls. </p>
<p><!-- Gawker Tags/Categories: clips, codemasters, jumpgate evolution, mmorpg, net devil, screens --></p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2009/04/jumpgate_evolution_when_darkness_falls-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Fury &amp; Auran: Can An Unsuccessful Game Become Successful?</title>
		<link>http://www.kotaku.com.au/2007/12/fury_auran_can_an_unsuccessful/</link>
		<comments>http://www.kotaku.com.au/2007/12/fury_auran_can_an_unsuccessful/#comments</comments>
		<pubDate>Thu, 20 Dec 2007 01:30:00 +0000</pubDate>
		<dc:creator>Logan Booker</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[au]]></category>
		<category><![CDATA[auran]]></category>
		<category><![CDATA[fury]]></category>
		<category><![CDATA[hermann peterscheck]]></category>
		<category><![CDATA[mmo]]></category>
		<category><![CDATA[net devil]]></category>
		<category><![CDATA[tony hilliam]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2007/12/fury_auran_can_an_unsuccessful.html</guid>
		<description><![CDATA[In CEO Tony Hilliam&#8217;s statement last week regarding the closure of Auran, he stated that he felt Fury had the potential to claw its way into the black, and maybe even make a few bucks profit:
I believe that once people hear about F:AotC and the new Free to Play business model, we’ll start building up [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="fury_stab.jpg" src="http://media.kotaku.com.au/mt/images/fury_stab.jpg" class="center" height="297" width="535" />In CEO Tony Hilliam&#8217;s <a href="http://www.kotaku.com.au/games/2007/12/tony_hilliam_the_facts_about.html<br />
">statement last week</a> regarding the <a href="http://www.kotaku.com.au/games/2007/12/auran_closes_up_shop.html">closure of Auran</a>, he stated that he felt <i>Fury</i> had the potential to claw its way into the black, and maybe even make a few bucks profit:</p>
<blockquote><p>I believe that once people hear about F:AotC and the new Free to Play business model, we’ll start building up the player numbers and revenues that will make the game successful.</p></blockquote>
<p>While this <a href="http://www.kotaku.com.au/games/2007/12/future_fury_updates_to_bring_c.html">appears to be true</a> &#8211; at least for now &#8211; when I originally read this it reminded me of something NetDevil&#8217;s Hermann Peterscheck said in his MMO talk at the most recent Game Connect:<br />
<span id="more-270445"></span><br />
<blockquote>Success is not incremental &#8230; Think about WoW, [with] 9.5 million [subscribers], then Lord of the Rings [with] 200,000 &#8230; There&#8217;s very few games with 3 million or 650,000. They tend to fit in defined categories of success, depending on the size of the audience that they reach.</p>
<p>It&#8217;s very dangerous to think &#8220;Well, we&#8217;re going to get some number in between because we&#8217;re almost as good&#8221;. &#8220;Almost as good&#8221; also means that you&#8217;re the next category down.</p></blockquote>
<p>Fascinating, indeed. But it&#8217;s what Peterscheck had to say next that made me think of <i>Fury</i>:</p>
<blockquote><p>Slowing dying is a very painful thing, I can tell you that.</p>
<p>There are exceptions to these rules, but not a lot. I don&#8217;t like planning that I&#8217;m going to be the exception.</p></blockquote>
<p>Now Peterscheck was not speaking specifically about <i>Fury</i> &#8211; not at all &#8211; but I feel his comments are very relevant to its current situation.</p>
<p>While I wish Auran and <i>Fury</i> all the best, I find myself agreeing with Peterscheck. It&#8217;s hard to reverse the damage word of mouth and negative reviews can cause. Auran could transform the game into something entirely different and innovative, but as long as it&#8217;s called &#8220;<i>Fury</i>&#8220;, the bad memories will linger.</p>
]]></content:encoded>
			<wfw:commentRss>http://www.kotaku.com.au/2007/12/fury_auran_can_an_unsuccessful/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
