PC

This Week In Evil DLC

Downloadable content. Everyone hates it — but everyone buys it. Here’s a look at the latest package of extensions and pre-order bonuses designed to crowbar the last dollar out of your wallet. Can you still respect yourself if you buy it?


February 10, 2012
PlayStation

NeverDead: The Kotaku Review

At E3 in June, I watched Konami’s Shinta Nojiri play NeverDead and struggle to reassemble his dismembered, immortal hero just to dispatch what looked like the game’s run-of-the-mill enemies. These people have a real problem on their hands, I thought to myself, if they think that’s anyone’s idea of fun.


February 1, 2012
PlayStation

Game Critics Tear NeverDead Limb-From-Limb

Great games often spring from a single brilliant idea, like a protagonist that can pull himself back together after being blown apart. Unfortunately this is also the case for many really crappy games. Where does NeverDead‘s mangled pile of people parts fall?


January 13, 2012
PlayStation

It’s Time To Figure Out If You Give A Damn About Neverdead

The unkillable Bryce Boltzmann comes to life on January 31 in Konami’s Neverdead. Should you care? Megadeth hopes so. Owen Good didn’t seem to think so. Perhaps a new batch of screens will help?


December 2, 2011
PlayStation

Konami’s NeverDead Will Start Its Eternal Life In 2012

Being immortal’s what you make of it. Sure, watching all your friends die and learning how to work new TV remotes every decade or so aren’t happy endeavours. But Bryce Boltzmann decided to use his unkillability for fun and profit.


August 26, 2011
PlayStation

Isn’t It A Little Early For Tokyo Game Show Trailers?

Today is Friday, August 26. The Tokyo Game Show won’t start for weeks, but that hasn’t stopped Konami from releasing this new NeverDead.


August 19, 2011
PlayStation

Limbs Are Optional In New NeverDead Screens

We here at Kotaku love the idea behind NeverDead — we’re not the type of folks who let something as petty as a severed head get in our way, and we don’t think you are either.


July 7, 2011
In Real Life

The Undying Video Game Art Of Toshiaki Takayama

Depending on your gaming tastes, you may not have seen much of the work of Toshiaki Takayama. Which is a shame, because his work is incredible.


June 17, 2011
PlayStation

There’s Not Much Reason To Live In NeverDead

In video games, death is anything but final. We’ve been playing games with some form of immortality or reincarnation for decades, whether that’s gamesaves, extra men, whatever. NeverDead enforces the concept in gameplay itself. No matter what grisly mishap befalls your hero, he will not die.


June 6, 2011
News

Eight Minutes Of NeverDead Lives!

NeverDead is a tongue-in-cheek third person shooter in which you can rip off your head and THROW IT.