Electronic Arts Los Angeles studio head Neil Young recently announced he’d be leaving EA to embark on a new project – we now know what it is he’ll be doing. Young’s new endeavour, ng: moco, will focus on publishing games for the iPhone, and Kotaku spoke to Young all about his big plans, and reflected on his 11-year career with EA.
And yes, we also asked him what it’s like being named Neil Young – and he’s heard all your jokes before.
Young joined EA in 1997, where he ran the Origin studio in Austin, Texas – launchpad of Ultima Online. After that, he created and executive-produced Majestic, groundbreaking as it was one of the first PC games to incorporate ARG elements, calling players on the phone and sending them emails.
In 2002, Young helped overlook the Sims birthplace in Maxis, and has been studio head at EALA since 2004.