Nielsen

In Real Life

Nielsen Survey Finds Black Gamers Spend The Most Time Playing Consoles

2:00AM April 3, 2011 | Owen Good

Nielsen, the folks who measure every single thing that is or could possibly be done with a television set, have released an analysis of gaming habits by ethnicity, finding that African-Americans game the most per day, on average, Asian-Americans the least. More »


In Real Life

What Room Is Your Gaming Console In?

6:20AM March 25, 2011 | Mike Fahey

Have video game consoles earned their spot in the family room, or are we still tucking them away out-of-sight? The measurement and information experts at Nielsen release the results of a study that shows what’s being played where in U.S. households. More »


Mobile

Gamer Budgets Increase, But Tilt More Towards Mobile

2:00PM February 19, 2011 | Owen Good

Did you spend less on games last year? More on mobile purchases? Ratings research firm Nielsen said gamers shifted their budgets into mobile app purchases and “other leisure activities”, mirroring the widely bemoaned sales decline seen last year. More »


News

Gaming Surpasses Email In Time Spent Online

10:30AM August 5, 2010 | Owen Good

Gaming accounts for 10 per cent of time spent online in the United States – overtaking email – according to research by Nielsen, which doesn’t sound like a lot but it is the second-leading reason, and one that’s growing. More »


News

Most Gamers Don’t Even Know Project Natal Exists

7:30PM June 11, 2010 | Luke Plunkett

Sometimes, it’s handy being reminded that “gamer” is a far bigger term than most of you realise. As evidenced by this Nielsen poll, which amazingly shows that most “gamers” haven’t even heard of Project Natal. More »


In Real Life

Video Games Have A "Prime Time" Too, You Know

7:30PM April 22, 2010 | Luke Plunkett

There’s a “prime time” for TV, and it’s after dinner. There’s a “prime time” for radio, and it’s when people are driving to or from work. But what about gaming? More »


News

Nielsen: Games Account For 5% Of US Entertainment Budgets

10:20AM February 23, 2010 | Owen Good

Across all US households, video games account for 4.9 per cent of monthly entertainment spending – to 2.8 per cent for CDs and mp3s – according to recent Nielsen research. Among households that are active game buyers, the figure is 9.3 per cent. More »


News

The Long Hello: Games ‘Arrive’ As A Threat To Network TV

10:30AM January 19, 2010 | Owen Good

Anyone old enough to remember RF switchers knows that video games and network television have long competed for the same eyeballs on the same TV set. More »


News

Nielsen’s US Gaming Market: By The Numbers

3:20PM December 19, 2009 | Luke Plunkett

Market research giants Nielsen have today released a report on the demographics of the video game industry, revealing things like total console ownership figures, gender division and statistics on the number of hours people play video games every day. More »


News

Nielsen Tells Us Who Buys Movie Games

9:20AM December 17, 2009 | Owen Good

Since no one here will admit to buying video game movies – so few rise above the category’s shovelware reputation – Nielsen done some research on the demographics most likely to buy titles like Alvin and the Chipmunks: The Squeakquel. More »