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	<title>Kotaku Australia &#187; ninja gaiden ii</title>
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	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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		<title>Ayane, Your Face Looks A Little Different</title>
		<link>http://www.kotaku.com.au/2009/07/ayane-your-face-looks-a-little-different/</link>
		<comments>http://www.kotaku.com.au/2009/07/ayane-your-face-looks-a-little-different/#comments</comments>
		<pubDate>Mon, 27 Jul 2009 12:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[ayane]]></category>
		<category><![CDATA[ninja gaiden ii]]></category>
		<category><![CDATA[ninja gaiden ii sigma]]></category>
		<category><![CDATA[tecmo]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=346844</guid>
		<description><![CDATA[ Dead or Alive character Ayane makes an appearance in Ninja Gaiden II &#931; just like she did in Ninja Gaiden II. Though, she&#8217;s changed slightly.
On the left is how Ayane appears in NGII &#931; and on the right is how she appears in NGII. As it&#8217;s been pointed out back when she was revealed [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/07/ayane_changes.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/07/504x_ayane_changes.jpg" alt="" class="center" /></a> <i>Dead or Alive</i> character Ayane makes an appearance in <i>Ninja Gaiden II &Sigma;</i> just like she did in <i>Ninja Gaiden II</i>. Though, she&#8217;s changed slightly.<span id="more-346844"></span></p>
<p>On the left is how Ayane appears in <i>NGII &Sigma;</i> and on the right is how she appears in <i>NGII</i>. As it&#8217;s been pointed out back when she was revealed for &Sigma;, gone is some of the cutesy baby fat for thinner, more grown-up features. All of this, of course, makes total and complete sense!</p>
<p>The designer who worked on <i>NGII</i> is different from the designer who&#8217;s making <i>NGII &Sigma;</i>. That, and time has passed between the two games. Maybe Ayane aged or went on a diet or something?</p>
<p><a href="http://hatimaki.blog110.fc2.com/blog-entry-1248.html">『NINJA GAIDEN 2』、Xbox360版とPS3版の「あやね」グラフィック対決</a> [はちま起稿]</p>
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		<slash:comments>2</slash:comments>
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		<title>Ninja Gaiden Sigma 2 Dated And Detailed For Japan</title>
		<link>http://www.kotaku.com.au/2009/07/ninja-gaiden-sigma-2-dated-and-detailed-for-japan/</link>
		<comments>http://www.kotaku.com.au/2009/07/ninja-gaiden-sigma-2-dated-and-detailed-for-japan/#comments</comments>
		<pubDate>Wed, 01 Jul 2009 10:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[ninja gaiden ii]]></category>
		<category><![CDATA[ninja gaiden sigma 2]]></category>
		<category><![CDATA[original]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[tecmo]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=343304</guid>
		<description><![CDATA[ Tecmo is bringing Xbox 360 exclusive Ninja Gaiden II and big guns to the PS3 with Ninja Gaiden &#931; 2.
It has a few new game modes (including online co-op), some new characters and a whole range of fixes for the problems that plagued the 360 edition such as better camera control.
The game will be [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/07/sigma_ps3dated.jpg" alt="" class="left" /> Tecmo is bringing Xbox 360 exclusive <i>Ninja Gaiden II</i> and <a href="http://www.kotaku.com.au/2009/06/ninja-gaiden-sigma-2-has-really-big-guns/">big guns</a> to the PS3 with <i>Ninja Gaiden &Sigma; 2</i>.<span id="more-343304"></span></p>
<p>It has a few new game modes (including online co-op), some new characters and a whole range of fixes for the problems that plagued the 360 edition such as better camera control.</p>
<p>The game will be released October 1 in Japan and priced at &yen;7,800 (US$81). Those who pre-order the game will get a &#8220;starter guide book&#8221; and a code for an original downloadable Ryu Hayabusa character costume.</p>
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		<title>Ninja Gaiden II Stretches Definition Of &#8220;Only On&#8221;</title>
		<link>http://www.kotaku.com.au/2009/06/ninja-gaiden-ii-stretches-definition-of-only-on/</link>
		<comments>http://www.kotaku.com.au/2009/06/ninja-gaiden-ii-stretches-definition-of-only-on/#comments</comments>
		<pubDate>Sat, 20 Jun 2009 03:00:00 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[ninja gaiden 2 sigma]]></category>
		<category><![CDATA[ninja gaiden ii]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[screengrab]]></category>
		<category><![CDATA[tecmo]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=341977</guid>
		<description><![CDATA[As contributed to society by a Master Ninja of NeoGAF
]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/06/ninja_gaiden_2_only_on.jpg" alt="" class="center" /><span id="more-341977"></span>As contributed to society by <a href="http://www.neogaf.com/forum/showpost.php?p=16357946&amp;postcount=155">a Master Ninja of NeoGAF</a></p>
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		<slash:comments>8</slash:comments>
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		<title>Can We Expect More Ninja Gaiden Games? Can We?</title>
		<link>http://www.kotaku.com.au/2009/05/can-we-expect-more-ninja-gaiden-games-can-we/</link>
		<comments>http://www.kotaku.com.au/2009/05/can-we-expect-more-ninja-gaiden-games-can-we/#comments</comments>
		<pubDate>Sat, 16 May 2009 03:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[ninja gaiden ii]]></category>
		<category><![CDATA[team ninja]]></category>
		<category><![CDATA[tecmo]]></category>
		<category><![CDATA[tomonobu itagaki]]></category>
		<category><![CDATA[yosuke hayashi]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=337586</guid>
		<description><![CDATA[When game designer Tomonobu Itagaki headed up Tecmo&#8217;s Ninja Gaiden franchise, he stated that Ninja Gaiden II was the last title in the series. But the franchise isn&#8217;t his anymore.
New Team Ninja lead ninja Yosuke Hayashi hinted to website Kikizo that there very well could be more in store for Ninja Gaiden. &#8220;Regardless of what [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/05/more_rachel.jpg" alt="" class="left" />When game designer Tomonobu Itagaki headed up Tecmo&#8217;s <i>Ninja Gaiden</i> franchise, he stated that <i>Ninja Gaiden II</i> was the last title in the series. But the franchise isn&#8217;t his anymore.<span id="more-337586"></span></p>
<p>New Team Ninja lead ninja Yosuke Hayashi hinted to website Kikizo that there very well could be more in store for <i>Ninja Gaiden</i>. &#8220;Regardless of what Itagaki-san said before,&#8221; Hayashi said, &#8220;in time, what the consumers, the gamers are looking for is going to be the next chapter &mdash; the future of an outstanding series.&#8221; </p>
<p>And that future is? Hayashi kept his cards close to his vest, but added, &#8220;We feel that we&#8217;re in a position of being able to make that call, and to provide pure entertainment that&#8217;s going to be enjoyed by action gamers and our fans. That calling is already there &mdash; we feel it, and therefore we will continue to work towards a future for the series.&#8221;</p>
<p>Just promise us one thing: You&#8217;ll act surprised when Tecmo announces <i>Ninja Gaiden III</i>, <i>IV</i> and <i>V</i>. Oh, don&#8217;t forget to get up in around about those future PS3-only <i>Ninja Gaiden Black</i> ports. </p>
<p><a href="http://games.kikizo.com/features/interview-new-team-ninja-head-yosuke-hayashi-p1.asp">Hayashi Interview</a> [Kikizo]</p>
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		<title>Ninja Gaiden Sigma 2 Looks Light On Bloody Violence</title>
		<link>http://www.kotaku.com.au/2009/03/ninja_gaiden_sigma_2_looks_light_on_bloody_violence-2/</link>
		<comments>http://www.kotaku.com.au/2009/03/ninja_gaiden_sigma_2_looks_light_on_bloody_violence-2/#comments</comments>
		<pubDate>Tue, 24 Mar 2009 05:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[ninja gaiden ii]]></category>
		<category><![CDATA[ninja gaiden sigma 2]]></category>
		<category><![CDATA[team ninja]]></category>
		<category><![CDATA[tecmo]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2009/03/ninja_gaiden_sigma_2_looks_light_on_bloody_violence-2.html</guid>
		<description><![CDATA[
The trailer for Xbox 360 title Ninja Gaiden II was a pure gore porn, complete with bloody slicing and dicing. The trailer of the PS3 reworking Ninja Gaiden Sigma 2 seems, well, different. 


For starters, the action scenes don&#8217;t look like a butcher shop. In place of decapitation, the trailer shows innocuous red slashes and [...]]]></description>
			<content:encoded><![CDATA[<p><embed id="mymovie" width="432" height="362" flashvars="playerMode=embedded&#038;movieAspect=4.3&#038;flavor=EmbeddedPlayerVersion&#038;skin=http://image.com.com/gamespot/images/cne_flash/production/media_player/proteus/one/skins/gamespot.png&#038;paramsURI=http%3A%2F%2Fwww.gamespot.com%2Fpages%2Fvideo_player%2Fxml.php%3Fid%3D6206586%26mode%3Dembedded%26width%3D432%26height%3D362%2F" wmode="transparent" allowscriptaccess="always" quality="high" name="mymovie" style="" src="http://image.com.com/gamespot/images/cne_flash/production/media_player/proteus/one/proteus2.swf" type="application/x-shockwave-flash" /embed></p>
<p>The trailer for Xbox 360 title <a href="http://www.kotaku.com.au/games/2008/06/ninja_gaiden_ii_review_swan_song_or_death_knell-2.html"><i>Ninja Gaiden II</i></a> was a pure gore porn, complete with bloody slicing and dicing. The trailer of the PS3 reworking <i>Ninja Gaiden Sigma 2</i> seems, well, different. </p>
<p><!-- Gawker Tags/Categories: clips, news, ninja gaiden ii, ninja gaiden sigma 2, team ninja, tecmo --><br />
<span id="more-331799"></span>
<p>For starters, the action scenes don&#8217;t look like a butcher shop. In place of decapitation, the trailer shows innocuous red slashes and vaporiffic blood. Since when is &#8220;Sigma&#8221; Greek for &#8220;toned down&#8221;?</p>
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		<title>Xbox 360 Exclusive Ninja Gaiden II Coming To PS3</title>
		<link>http://www.kotaku.com.au/2009/03/xbox_360_exclusive_ninja_gaiden_ii_coming_to_ps3-2/</link>
		<comments>http://www.kotaku.com.au/2009/03/xbox_360_exclusive_ninja_gaiden_ii_coming_to_ps3-2/#comments</comments>
		<pubDate>Tue, 17 Mar 2009 08:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[action]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[ninja gaiden ii]]></category>
		<category><![CDATA[ninja gaiden sigma 2]]></category>
		<category><![CDATA[ps3]]></category>
		<category><![CDATA[tecmo]]></category>
		<category><![CDATA[top]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2009/03/xbox_360_exclusive_ninja_gaiden_ii_coming_to_ps3-2.html</guid>
		<description><![CDATA[
This fall, Ninja Gaiden &#931; 2 is coming to Sony&#8217;s PLAYSTATION 3. The game is a PS3 remake of the &#8220;Only on Xbox 360&#8243; title Ninja Gaiden II.


The game will have PSN support as well as new content.
Like the original title, Ninja Gaiden &#931; 2 is being developed by Tecmo&#8217;s Team Ninja. However, Ninja Gaiden [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/03/sigma_2.jpg" alt="" /></p>
<p>This fall, <i>Ninja Gaiden &Sigma; 2</i> is coming to Sony&#8217;s PLAYSTATION 3. The game is a PS3 remake of the &#8220;Only on Xbox 360&#8243; title <i>Ninja Gaiden II</i>.</p>
<p><!-- Gawker Tags/Categories: japan, "", alert, ninga gaiden sigma, ninja gaiden ii, ninja gaiden sigma, original, tecmo, top --><br />
<span id="more-330987"></span>
<p>The game will have PSN support as well as new content.</p>
<p>Like the original title, <i>Ninja Gaiden &Sigma; 2</i> is being developed by Tecmo&#8217;s Team Ninja. However, <i>Ninja Gaiden II</i> was designed by former Team Ninja lead ninja Tomonobu Itagaki, who has since left the company. Itagaki was known for his preference for developing titles for Microsoft&#8217;s game consoles. That, and drinking booze.</p>
<p>Yosuke Hayashi, director of the first <i>Ninja Gaiden ?</i>, will once again take the reins for this <i>Sigma</i> remake sequel. As with <i>Ninja Gaiden ?</i>, <i>NG &Sigma; 2</i> is a remake of an Itagaki designed game.</p>
<p>When asked about the first <i>NG &Sigma;</i> title, Itagaki <a href="http://media.kotaku.com.au/mt/games/2008/05/itagaki_rags_on_ninja_gaiden_sigma.html">did not seem impressed</a> in the least, saying, &#8220;All you need to do is play <i>Ninja Gaiden II</i> and then try and play <i>Sigma</i> afterwards and you&#8217;ll see why. Despite the fact that it&#8217;s on a &#8216;next-generation&#8217; console there&#8217;s no evolution whatsoever. That was made not by me, but one of my sub-ordinates who basically tried to copy the success of <i>Ninja Gaiden</i>.&#8221;</p>
<p>In <i>Ninja Gaiden ?</i>, it was possible to play as voluptuous character Rachel for some of the missions. In <i>Ninja Gaiden &Sigma;</i> it will be possible to play <i>Dead or Alive</i>&#8217;s Ninjutsu expert Ayane as well as <i>Ninja Gaiden</i>&#8217;s Ryu Hayabusa &mdash; which makes sense as Hayabusa and Ayane are friends.</p>
<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/03/watergaiden-1.jpg" alt="" /><br /> The game is currently half done.</p>
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		<title>Ninja Gaiden II: One Million Served</title>
		<link>http://www.kotaku.com.au/2008/08/ninja_gaiden_ii_one_million_served-2/</link>
		<comments>http://www.kotaku.com.au/2008/08/ninja_gaiden_ii_one_million_served-2/#comments</comments>
		<pubDate>Fri, 29 Aug 2008 05:30:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[ninja gaiden ii]]></category>
		<category><![CDATA[tecmo]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/08/ninja_gaiden_ii_one_million_served-2.html</guid>
		<description><![CDATA[Chin up, Itagaki. You went out a winner! Tecmo have announced today that Ninja Gaiden II has now sold over one million copies worldwide since release. Which, really, they&#8217;ll be over the moon about considering the game launched with little marketing and (come on, let&#8217;s be honest) wasn&#8217;t even as good as the first one. [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://kotaku.com/assets/images/kotaku/2008/08/ng2box.jpg" class="left" >Chin up, Itagaki. You went out a winner! Tecmo have announced today that Ninja Gaiden II has now sold over one million copies worldwide since release. Which, really, they&#8217;ll be over the moon about considering the game launched with little marketing and (come on, let&#8217;s be honest) wasn&#8217;t even as good as the first one. Wonder whether the next one &#8211; the one <em>without </em>Itagaki &#8211; will do any better. For all we know, <a href="http://www.kotaku.com.au/games/2008/08/square_enix_plans_to_take_over_tecmo-2.html">Square could add</a> Sephiroth as a playable character and watch it sell 20 million.</p>
<p><a href="http://au.gamespot.com/news/6196971.html">Ninja Gaiden II skewers 1M</a> [GameSpot]</p>
<p><span id="more-304051"></span></p>
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		<title>Ninja Gaiden II Freezing Problems, Temporary Solutions</title>
		<link>http://www.kotaku.com.au/2008/08/ninja_gaiden_ii_freezing_problems_temporary_solutions-2/</link>
		<comments>http://www.kotaku.com.au/2008/08/ninja_gaiden_ii_freezing_problems_temporary_solutions-2/#comments</comments>
		<pubDate>Mon, 11 Aug 2008 21:40:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[bugs]]></category>
		<category><![CDATA[ninja gaiden ii]]></category>
		<category><![CDATA[patches]]></category>
		<category><![CDATA[team ninja]]></category>
		<category><![CDATA[tecmo]]></category>
		<category><![CDATA[xbox 360]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/08/ninja_gaiden_ii_freezing_problems_temporary_solutions-2.html</guid>
		<description><![CDATA[ While the freezing issues with Ninja Gaiden II that arose with the title update and mission mode downloadable content pack towards the end of last month have yet to be fixed, Microsoft assures us that they are working closely with Tecmo and Team Ninja towards a solution.
Microsoft is aware of the issues that players [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://kotaku.com/assets/images/kotaku/2008/08/ng2freezing.jpg" class="postimg center" style="display:block;" /> While the <a href="http://www.kotaku.com.au/games/2008/07/ninja_gaiden_ii_mission_pack_take_2-2.html">freezing issues</a> with Ninja Gaiden II that arose with the title update and mission mode downloadable content pack towards the end of last month have yet to be fixed, Microsoft assures us that they are working closely with Tecmo and Team Ninja towards a solution.</p>
<blockquote><p>Microsoft is aware of the issues that players are experiencing with the title update to &#8220;Ninja Gaiden II&#8221; and are currently working to resolve them with Tecmo/Team NINJA. Please stay tuned for a new update. We thank you for your patience!</p></blockquote>
<p>There is currently no ETA for a new update. Their suggestion for the meantime? Clear your cache and play the game offline. Doing so will remove all game updates and disable the mission mode DLC, but you&#8217;ll be able to complete the main game without locking up while we wait for further updates. Hit the jump for cache clearing instructions.</p>
<p><span id="more-301399"></span><br />
<blockquote>
<p>To clear cache:</p>
<p>- Go to the system blade and then select memory.</p>
<p>- Press Y on the HD symbol and then press X, X, Left Bumper, Right Bumper, X, X. Once you do this, a message will appear saying: Do you want to perform maintenance on your Xbox 360 storage devices? Select yes.</p>
</blockquote>
<p>A relatively simple fix for the issue, and really your only choice if you wish to complete the game before a new patch.</p>
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		<title>Ninja Gaiden II Mission Pack Take 2</title>
		<link>http://www.kotaku.com.au/2008/07/ninja_gaiden_ii_mission_pack_take_2-2/</link>
		<comments>http://www.kotaku.com.au/2008/07/ninja_gaiden_ii_mission_pack_take_2-2/#comments</comments>
		<pubDate>Mon, 28 Jul 2008 15:20:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[dlc]]></category>
		<category><![CDATA[microsoft]]></category>
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		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/ninja_gaiden_ii_mission_pack_take_2-2.html</guid>
		<description><![CDATA[ Well TECMO and Microsoft did release their Ninja Gaiden II Mission Pack this past Friday as promised, which stealthily infiltrated players&#8217; games and killed them. Seems like a very ninja thing to do to me, but apparently users started getting a bit upset when their game started getting corruption errors after unlocking the first [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://kotaku.com/assets/images/kotaku/2008/07/ngIIdlcwhoops.jpg" class="center"  /> Well TECMO and Microsoft did release their Ninja Gaiden II Mission Pack this past Friday as promised, which stealthily infiltrated players&#8217; games and killed them. Seems like a very ninja thing to do to me, but apparently users started getting a bit upset when their game started getting corruption errors after unlocking the first new achievement. The pack was pulled, but on top of that the title update that preceded the release is <a href="http://forums.xbox.com/21706665/ShowPost.aspx">causing freezing</a> during cutscenes. Luckily the folks at the Gamerscore Blog have some good news&#8230;</p>
<p><span id="more-299353"></span><br />
<blockquote>The team believes they have isolated and fixed the Mission Pack problem that some of you reported earlier this morning. They will continue to test it over the weekend and are hoping to get it back onto Marketplace on Monday. If you already downloaded the pack, go ahead and sign into LIVE. Your achievement should update allowing you to continue playing. The freezing issue is still being investigated.</p></blockquote>
<p>&#8230;and some bad news. That&#8217;s what you get for paying $60 to invite deadly killing machines into your home.</p>
<p><a href="http://gamerscoreblog.com/team/archive/2008/07/24/559872.aspx">More Ninja Gaiden II Missions for Your Pleasure!</a> [Gamerscore Blog via <a href="http://www.eurogamer.net/article.php?article_id=202424">Eurogamer</a>]</p>
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		<title>First 4 Figures Does Ryu Hayabusa Right</title>
		<link>http://www.kotaku.com.au/2008/07/first_4_figures_does_ryu_hayabusa_right-2/</link>
		<comments>http://www.kotaku.com.au/2008/07/first_4_figures_does_ryu_hayabusa_right-2/#comments</comments>
		<pubDate>Fri, 25 Jul 2008 15:20:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
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