ninja theory

News

Namco Bandai Wants You Enslaved

6:20AM Mike Fahey | Take a trip through post-apocalyptic America with Monkey and Trip in Enslaved, a new action-adventure game coming in 2010 from Namco Bandai and developer Ninja Theory. More »
News

First Brief Details On Heavenly Sword Dev’s Next Game

10:20AM Michael McWhertor | Ninja Theory, the team behind the PlayStation 3 exclusive Heavenly Sword, has made quite clear its intentions to go multi-platform with its next title, a game that will be published by Namco Bandai. That game is Enslaved. More »
News

Heavenly Sword Devs Ninja Theory Sign On With Namco Bandai

3:40AM Michael McWhertor | The developers of Heavenly Sword have a new Xbox 360 and PlayStation 3 game in the works, one that new publisher Namco Bandai wouldn’t name at today’s Gamescom press conference. But Ninja Theory and Namco Bandai have contractually “shaken hands.” More »
News

SCEE: We’re Dedicated To Our First Party Studios, No Problems Here

3:40AM Leigh Alexander | Following a rumour this morning that Heavenly Sword 2 had gotten the ax, possibly priming developer Ninja Theory for a break away from Sony Europe, Kotaku checked in with SCEE to see if the studio could be undergoing a change of strategy – or whether it might be facing some issues. After all, if what our inside source said about HS 2 is true, then it’d be the third project to get the kibosh recently, after Eight Days and Getaway 3. More »
News

Heavenly Sword 2 Axed, Ninja Theory Moving

12:02AM Brian Crecente | Chalk this up as pure rumour for now. An inside UK source tells us that Heavenly Sword 2 has been canned by Sony Computer Entertainment of Europe. The game was axed after months in development because it is no longer seen as commercially viable, our source tells us. The news came during an emergency meeting set up for the Sony Cambridge team which was working on the game. More »

Ninja Theory Thinks It Could Make Beowulf Cheaper, Way Cheaper

8:00PM Brian Ashcraft | Film Beowulf was sure expensive to make! The CG-laden flick was budgeted around $AU 158.08 million — not exactly chump change. Heavenly Sword developer Ninja Theory thinks it could have done the flick cheaper. Twenty percent of the cost, actually! Oh ho ho ho. Let’s hear what Ninja Theory’s Tameem Antoniades has to say: We see an entirely different area of progress: a form of independent production based on real-time game engine technology. We reckon you could do something like Beowulf for 15-20 per cent of the cost… If you are already creating hi-res assets for a game, then sharing these can bring that cost down even further… We have a lot of experience in performance capture, animation, rendering and so on. We can compete in the same way that indie films can live alongside blockbusters. 20 percent of the cost is dandy and all, Ninja Theory, but would your film have Angelina Jolie? Well. Make Beowulf [Games Industry] More »
News

Ninja Theory Working on Multi-Plat Game, Life’s Not Brutal

10:00PM Brian Ashcraft | Being an independent developer is brutal. Just ask independent developer and Heavenly Sword dev Ninja Theory, and it’ll tell you that being an independent developer is brutal. Says co-founder and chief developer Nina Kristensen. It’s a brutal environment out there for an independent, particularly considering the size of the games that we’re developing… But we’ve now signed up the new game and the future looks pretty rosy for us… our new game is going to be PS3 and Xbox 360. Lesson learned: Being an independent developer is brutal for every independent developer except for Ninja Theory. Ninja Theory Hard At Work [GamesIndustry] More »
News

Heavenly Sword Dev Goes Multi-platform, Plans For Movie Development

7:40AM Michael McWhertor | The creators of PlayStation 3 exclusive Heavenly Sword won’t be working on a sequel anytime soon, according to a report from GamesIndustry.biz. The UK dev has moved on, focusing on an original “triple-A blockbuster” concept that it plans to ship for both the PS3 and the Xbox 360. Since Sony owns the Heavenly Sword IP, they could hand it off to someone else, but Ninja Theory’s going platform agnostic. But that’s not all it’s working on. More »

Heavenly Swords Need No Metal

10:49AM Mark Wilson | While flipping through the internet this morning, we came across this pretty decent fan-made Heavenly Sword sword. We were a little surprised to find that it was made an a school’s shop class, though. Instead of making some stupid cabinet or a DVD shelf like the rest of the class, I decided to make something a little more original…Ironical, I was the first one to get cut by my sword. I let a kid hold it and he got a little power hungry, started swinging it around and cut my in the arm. For a wooden sword, it sure cuts well. Don’t tell his teacher. Here’s a bonus shot: More »

Rumblings About Heavenly Sword 2

7:00PM Brian Ashcraft | Yes, we’re sure there will be a Heavenly Sword 2. It’s already written! Heck, developer Ninja Theory would like to make it into a trilogy. But first, it needs the opinions of regular folks. According to one Kotaku tipster, that’s exactly what Ninja Theory is doing. Last night, a focus group was apparently held by these people in Chicago. Writes the tipster: They initially asked for video game background, then they had a follow-up phone call asking which games I had played or owned, focusing heavily on Heavenly Sword. There were 3 surveys done on Monday, groups of 6 for the first 2, 4 for the last group (my group). Predominantly males, asking about our impressions on Prince of Persia, God of War, Ninja Gaiden and, of course, Heavenly Sword. Some questions were asked about why Heavenly Sword didn’t sell so well, what our impressions were on the gameplay, how the cutscenes were done, combat mechanics. That’s sorta interesting. The really interesting part is what was hinted at regarding Heavenly Sword 2. That, after the jump: