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	<title>Kotaku Australia &#187; nintendo channel</title>
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	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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		<title>Nintendo Update&#8217;s Own Wii Channel</title>
		<link>http://www.kotaku.com.au/2009/09/nintendo-updates-own-wii-channel/</link>
		<comments>http://www.kotaku.com.au/2009/09/nintendo-updates-own-wii-channel/#comments</comments>
		<pubDate>Tue, 15 Sep 2009 11:00:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[nintendo channel]]></category>
		<category><![CDATA[updates]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=356954</guid>
		<description><![CDATA[
You may have noticed, you probably hadn&#8217;t, but the Nintendo Channel on your Wii has been updated, and it&#8217;s for the better.
Take a look at that new UI! It&#8217;s clean, it&#8217;s useful, it&#8217;s a sign of what should be going down on all the Wii&#8217;s channels. And, behind the scenes, probably is.
Updated Nintendo Channel &#8211; [...]]]></description>
			<content:encoded><![CDATA[<p><object width="500" height="308"><param name="movie" value="http://www.youtube.com/v/Nktlg6RfoYA&amp;hl=en&amp;fs=1&amp;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/Nktlg6RfoYA&amp;hl=en&amp;fs=1&amp;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="500" height="308"></object></p>
<p>You may have noticed, you probably hadn&#8217;t, but the Nintendo Channel on your Wii has been updated, and it&#8217;s for the better.<span id="more-356954"></span></p>
<p>Take a look at that new UI! It&#8217;s clean, it&#8217;s useful, it&#8217;s a sign of what should be going down on all the Wii&#8217;s channels. And, behind the scenes, probably is.</p>
<p><a href="http://gonintendo.com/viewstory.php?id=96645">Updated Nintendo Channel &#8211; first look</a> [Go Nintendo]</p>
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		<title>Nintendo Channel Reveals Hard Truths About Wii Play, Boom Blox, More</title>
		<link>http://www.kotaku.com.au/2008/06/nintendo_channel_reveals_hard_truths_about_wii_play_boom_blox_more-2/</link>
		<comments>http://www.kotaku.com.au/2008/06/nintendo_channel_reveals_hard_truths_about_wii_play_boom_blox_more-2/#comments</comments>
		<pubDate>Mon, 23 Jun 2008 20:00:00 +0000</pubDate>
		<dc:creator>Stephen Totilo</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[nintendo channel]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/06/nintendo_channel_reveals_hard_truths_about_wii_play_boom_blox_more-2.html</guid>
		<description><![CDATA[Anyone who obsesses over NPD numbers, Media Create data and other signifying-nothing sales info needs to get over themselves. There&#8217;s a new numbers obsession to be had: the Nintendo Channel.
As of last Monday the Wii&#8217;s Nintendo Channel in the U.S. started spitting out usage stats for most Wii games. Anyone who opted in and let [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://kotaku.com/assets/images/kotaku/2008/06/BoomBloxx.jpg" class= "postimg left"/>Anyone who obsesses over NPD numbers, Media Create data and other signifying-nothing sales info needs to get over themselves. There&#8217;s a new numbers obsession to be had: the Nintendo Channel.</p>
<p>As of last Monday the Wii&#8217;s Nintendo Channel in the U.S. started spitting out usage stats for most Wii games. Anyone who opted in and let Nintendo snoop into their play history has been contributing to a public trove of great game usage data. And we can now use these numbers for speculation at cocktail parties and on our favourite forums. Nintendo may have just unleashed the best new tool for message board argument since the animated GIF.</p>
<p><span id="more-294657"></span>
<p>To wit: did you think people only bought <em>Wii Play</em> for the remote? If so, you&#8217;re wrong. The Nintendo Channel reports that its data-sharing users have played this game for more then four million hours, averaging nine hours per person. They&#8217;re actually playing this game! The channel also indicates that people who own or rented <em>Wii Play</em> have played it an average of 9.75 times. So much for the remote theory. </p>
<p>I&#8217;ve got more numbers for you. I crunched WiiWare numbers <a href="http://multiplayerblog.mtv.com/2008/06/23/wiiware-usage-stats/">on my own blog</a> and a ton of Wii disc numbers below&#8230;</p>
<p><strong>Ugly And Pretty Usage Numbers For Wii Games, Crunched From Wii Nintendo Channel</strong></p>
<p><em>(While we don&#8217;t know just how many people are sharing data with the Nintendo Channel, some of the numbers below indicate that it is at least several hundred thousand system owners.)</em></p>
<p><b><em>Boom Blox</em></b>: Nintendo Channel users have each logged an average of 8 hours and 25 minutes with this game, playing the game about 3.8 sessions per system it&#8217;s been in. Is this good? Bad? The game&#8217;s been out for a little more than a month and the people who&#8217;ve bought it have played it about four times. You tell me.</p>
<p><b><em>Wii Fit</em></b>: The same population of Nintendo Channel users gave this game an average of 9 hours 14 minutes played per person. Each person has played it an average of 5.7 times. So people are using this game more often than they&#8217;re using <em>Boom Blox.</em> A victory for <em>Wii Fit</em>? Maybe not, if the idea that the game should be played every day. Maybe newer users are skewing the numbers. Or maybe people aren&#8217;t sticking to their daily workouts.</p>
<p><b><em>Wii Sports</em></b>: Now this should put all the numbers here in perspective. This game is a beast, played by data-sharing Channel users for 24,740,000 hours over the course of 21,100,000 sessions. These people, per person, have spent a ludicrous 33 hours and six minutes with this game. That&#8217;s a lot of bowling and tennis. Each system that the game&#8217;s been played on has hosted an average 28.3 times. Using my master&#8217;s degree, I can deduce that this means that people buy a Wii, insert <em>Wii Sports</em> and then play it again and again and again.</p>
<p><b><em>Carnival Games</em></b>: Did you turn your nose up at this game? Did you assume people bought it by mistake, getting hoodwinked by cute boxart into thinking it was as good as <em>Wii Sports</em>? If so, you may have thought that, once people got it home, they&#8217;d decide it stinks and never play it again. Oh, no no no. The Nintendo Channel reports that people playing it have logged an average of 7 hours and 44 minutes total play time across 5.6 sessions since buying (or renting) the game. That&#8217;s not bad. But do compare it to the barely month-old <em>Boom Blox</em> numbers above. Which game would you say is proving more of a hit in households that bought it?</p>
<p><em><b>Metroid Prime 3: Corruption</b></em>: Here it is. <em>The</em> hardcore gamer&#8217;s game for the Wii. It&#8217;s logged 4,113,000 hours of total play time by Nintendo Channel users. The average total playtime for a gamer who owns <em>MP3</em> is 21 hours and 16 minutes, meaning people are playing this thing to the end. They do it across 9.9 sessions. And if you start doing some fancy math with the numbers in this entry and the ones above, you may notice that the casual games seem to get played an average of an hour per session. But this hardcore game ropes in its players for two hours at a time.</p>
<p><em><b>Okami</em></b>: On the other hand, there&#8217;s <em>Okami</em> for the Wii. It&#8217;s players have given it an average of 5.7 sessions since buying or renting it. But here&#8217;s the part that makes me feel good and bad at the same time. The people who own this game and report their stats to the Nintendo Channel have played the game an average total of 14 hours and 25 minutes. The problem is that the game takes more than 25 hours to finish. I beat it in over 30. What&#8217;s that tell you? Right. They&#8217;re not finishing it. It was me, my friends, <a href="http://multiplayerblog.mtv.com/2007/10/19/late-request-to-game-developers-please-cut-okami-wii/">who suggested</a> that maybe, possibly <em>Okami</em> on PS2 was a tad too long and could stand some trimming when released for the Wii. I was given a lot of grief. But look, compared to <em>Metroid</em>, people don&#8217;t seem to be finishing the game.</p>
<p><em><b>Guitar Hero III</b></em>: Remember the theory that third party games can&#8217;t cut it on the Wii? You&#8217;ve probably already seen this game&#8217;s high sales numbers. Here&#8217;s something even more incredible for you to comprehend. Ten million hours logged by Nintendo Channel data-sharing users. Six million sessions. An average of thirty play sessions per owner. And here it is, the big stat (so big I&#8217;m going to step away from my keyboard to double-check this &mdash; okay. I&#8217;m back)&#8230;. The average amount of total play time, per Wii owner, for <em>GH III</em> is 53 hours and 28 minutes! Yeah. That&#8217;s impressive. It obliterates <em>Metroid Prime</em> and <em>Wii Sports</em> combined. People put this disc in their Wii, and apparently they do not take it out. I do believe that people like playing <em>Guitar Hero</em>. It is proven.</p>
<p><b>In conclusion</b>: Do you remember the time when NPDs were the most fun gaming numbers to crunch? That day is past. So I call on you, the Kotaku readers, the NeoGAF hordes, the VGChartz mathematicians, and I call on all of the armchair Pachters out there. Embrace the Nintendo Channel. Drink the numbers down. And start doing the science. </p>
<p>All of the above numbers can be found in the Nintendo Channel on the respective page for each game (Just don&#8217;t look for <em>No More Heroes</em> stats. I tried. They&#8217;re not in there.) </p>
<p>Check out the MTV Multiplayer blog for <a href="http://multiplayerblog.mtv.com/2008/06/23/wiiware-usage-stats/">similar number crunching for Nintendo&#8217;s WiiWare games</a>.</p>
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		<title>See What Users Think About Your Favourite Nintendo Games</title>
		<link>http://www.kotaku.com.au/2008/06/_see_what_users_think_about_your_favourite_nintendo_games_-2/</link>
		<comments>http://www.kotaku.com.au/2008/06/_see_what_users_think_about_your_favourite_nintendo_games_-2/#comments</comments>
		<pubDate>Mon, 16 Jun 2008 23:20:00 +0000</pubDate>
		<dc:creator>Leigh Alexander</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[kinda cool]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[nintendo channel]]></category>
		<category><![CDATA[user-generated]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/06/_see_what_users_think_about_your_favourite_nintendo_games_-2.html</guid>
		<description><![CDATA[Digital distribution platforms seem to need some sort of user-aggregate ranking system to help sort the tide of downloadables that promises only to continue growing. I&#8217;ve hoped to see such a system implemented on Xbox Live, but it looks like Nintendo quietly sneaked in while my back was turned and implemented something that at least [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://kotaku.com/assets/images/kotaku/2008/06/nintendochannel.jpg" class="postimg center" style="display:block;"/>Digital distribution platforms seem to need some sort of user-aggregate ranking system to help sort the tide of downloadables that promises only to continue growing. I&#8217;ve hoped to see such a system implemented on Xbox Live, but it looks like Nintendo quietly sneaked in while my back was turned and implemented something that at least approaches it.</p>
<p>The new, free Nintendo Channel on Wii <a href="http://www.kotaku.com.au/games/2008/05/wii_nintendo_channel_arrives_in_australia_may_30.html">went live last month</a>. It primarily features DS and Wii interview and preview titles, and since we get plenty of those on the internet, it was easy to overlook. But it also apparently lets users rank the games they&#8217;ve played, creating user-generated usage statistics on the site.</p>
<p><span id="more-293722"></span>
<p>Downloading the Nintendo channel also lets you rank titles that you&#8217;ve played for more than an hour. Pick one, and the service will ask you the gender and age of the person in your house who enjoyed the game the most. It also asks you whether you think that it&#8217;s a title more for &#8220;gamers&#8221; or for &#8220;everyone&#8221;, whether it&#8217;s more fun alone or with friends, and whether you consider it more hardcore or more casual. Finally, a slider you can pull with the Wii Remote allows you to rank (to a pleasing drumroll sound) just how much you liked it.</p>
<p>It can be fun &#8211; and surprising &#8211; to see what the user base thinks of your favourite titles.</p>
<p>The ranking system lets you find titles you might like based on user recommendation s- if you&#8217;re searching for a casual title for everyone that you can play with friends, for example, the service will pick some for you based on how other users have evaluated them. Titles that have been ranked already show their user data under their listing &#8211; for example, 95 percent said that <i>My Life as a King</i> is more fun to play alone, while only 26 percent would call it a &#8220;hardcore&#8221; title.</p>
<p>57 percent of Wii users said that <i>Dragon Quest Swords</i> is a hardcore title, while more than half think it&#8217;s only for &#8220;gamers&#8221;. It even shows you how many total hours have been played of a given title &#8211; both in total and average per person, and what other titles users who enjoyed it also liked. <i>Dragon Quest Swords</i> players have only played eight hours and 56 minutes though, across 4.17 sessions. This kind of information about your fellow players can be a bit addictive.</p>
<p>What do you think, Kotaku readers? Would you check the Nintendo Channel for the opinions, recommendations and rankings of other Wii users for a Wii, Wii Ware or DS title you were considering purchasing? How important do you think it&#8217;ll be to the digital distribution platform in general to incorporate user rankings?</p>
<p>[Thanks to <a href="http://www.gamasutra.com/php-bin/news_index.php?story=19044">Gamasutra</a> for pointing out the service.]</p>
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		<title>Nintendo Channel Tells Nintendo About You While You Sleep</title>
		<link>http://www.kotaku.com.au/2008/05/nintendo_channel_tells_nintendo_about_you_while_you_sleep-2/</link>
		<comments>http://www.kotaku.com.au/2008/05/nintendo_channel_tells_nintendo_about_you_while_you_sleep-2/#comments</comments>
		<pubDate>Thu, 08 May 2008 03:20:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[nintendo channel]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/05/nintendo_channel_tells_nintendo_about_you_while_you_sleep-2.html</guid>
		<description><![CDATA[ What&#8217;s the new Nintendo Channel do? It lets you download DS demos. It lets you check out stuff like trailers. Oh, and, if you let it, it&#8217;ll quietly take stock of your Wii and your gaming setup, then report back to Nintendo HQ with its findings. Some of the information it will share includes [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://kotaku.com/assets/resources/2008/05/nintendochannel.jpg" class="postimg center" style="display:block;float:none"/> What&#8217;s the new Nintendo Channel do? It lets you download DS demos. It lets you check out stuff like trailers. Oh, and, if you let it, it&#8217;ll quietly take stock of your Wii and your gaming setup, then report back to Nintendo HQ with its findings. Some of the information it will share includes your net connection speed, WiiConnect24 settings, TV preferences, daily play habits and even how many Miis you&#8217;ve got saved on your system, all in the hopes of providing you, dear consumer, &#8220;with game recommendations and improved future services&#8221;. Any of you choosing to opt out of the service should be aware that if you do, you won&#8217;t be able to download those DS demos, which are being kept only for those customers participating in this grand &#8220;information exchange&#8221;.</p>
<p><a href="http://www.nintendo.com/consumer/systems/wii/en_na/channelsNintendoInfo.jsp">Nintendo Channel &#8211; Details of Information Sent to Nintendo</a> [Nintendo, via <a href="http://blog.wired.com/games/2008/05/nintendo-channe.html">Game|Life</a>]</p>
<p><span id="more-288456"></span></p>
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		<item>
		<title>Dr. Mario Online RX Joins Initial U.S. WiiWare Releases</title>
		<link>http://www.kotaku.com.au/2008/05/dr_mario_online_rx_joins_initial_us_wiiware_releases-2/</link>
		<comments>http://www.kotaku.com.au/2008/05/dr_mario_online_rx_joins_initial_us_wiiware_releases-2/#comments</comments>
		<pubDate>Thu, 08 May 2008 02:40:32 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[dr. mario online rx]]></category>
		<category><![CDATA[lostwinds]]></category>
		<category><![CDATA[nintendo channel]]></category>
		<category><![CDATA[wii]]></category>
		<category><![CDATA[wiiware]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/05/dr_mario_online_rx_joins_initial_us_wiiware_releases-2.html</guid>
		<description><![CDATA[The newly launched in North America Nintendo Channel shows off the first batch of WiiWare titles to hit Western shores, revealing potential pricing on at least one of the debut games. The initial quintet of potential WiiWare releases&#8212;revealed by way of the &#8220;What Is WiiWare?&#8221; video&#8212;includes the following.


Dr. Mario Online RX
LostWinds
Final Fantasy Crystal Chronicles: My [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://kotaku.com/assets/images/kotaku/2008/05/dr_mario_online_rx.jpg" class="postimg center"   style="display:block;float:none"/>The newly launched in North America Nintendo Channel shows off the first batch of WiiWare titles to hit Western shores, revealing potential pricing on at least one of the debut games. The initial quintet of potential WiiWare releases&mdash;revealed by way of the &#8220;What Is WiiWare?&#8221; video&mdash;includes the following.</p>
<p><span id="more-288452"></span>
<ul>
<li><em>Dr. Mario Online RX</em></li>
<li><em>LostWinds</em></li>
<li><em>Final Fantasy Crystal Chronicles: My Life As A King</em></li>
<li><em>Defend Your Castle</em></li>
<li><em>Critter Round Up</em></li>
</ul>
<p><em>Dr. Mario Online RX</em> is shown priced at 1000 Wii Points, more commonly referred to as $US 10. While we&#8217;re not taking this as 100% confirmed yet, we will continue to be able to sleep soundly tonight assuming that the five titles listed above are prime candidates for next Monday&#8217;s launch.</p>
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		<item>
		<title>Wii Nintendo Channel Video Walkthrough</title>
		<link>http://www.kotaku.com.au/2008/05/wii_nintendo_channel_video_walkthrough-2/</link>
		<comments>http://www.kotaku.com.au/2008/05/wii_nintendo_channel_video_walkthrough-2/#comments</comments>
		<pubDate>Wed, 07 May 2008 18:40:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[nintendo channel]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/05/wii_nintendo_channel_video_walkthrough-2.html</guid>
		<description><![CDATA[ newVideoPlayer("nintendochannel_kotaku.flv", 480, 380,"");  For those of you not able to poke about on your Wii during the day, I&#8217;ve gone ahead and created this little video walkthrough of what to expect once you get back to your boxy little console. The Nintendo Channel is a combination video delivery device and game information database [...]]]></description>
			<content:encoded><![CDATA[<p><center><script type="text/javascript"> newVideoPlayer("nintendochannel_kotaku.flv", 480, 380,""); </script><img src="http://cache.gawker.com/assets/stills/nintendochannel_kotaku.flv.jpg"     style="display:block;float:none;display: none;"/></center> <br/>For those of you not able to poke about on your Wii during the day, I&#8217;ve gone ahead and created this little video walkthrough of what to expect once you get back to your boxy little console. The Nintendo Channel is a combination video delivery device and game information database that allows you to view videos regarding Nintendo products, services, and games. It launches directly into digest video when you enter, this time featuring Miyamoto talking about Wii Fit, and then gives you a menu of videos to choose from. The channel also incorporates the DS download service allowing you to snag the latest demos and such for your Nintendo handheld. Please excuse the commentary, I&#8217;d been eating nothing but candy all morning.<span id="more-288378"></span></p>
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		<title>Everybody&#8217;s Nintendo Channel Broadcasting On U.S. Wiis Next Month</title>
		<link>http://www.kotaku.com.au/2008/04/everybodys_nintendo_channel_broadcasting_on_us_wiis_next_month-2/</link>
		<comments>http://www.kotaku.com.au/2008/04/everybodys_nintendo_channel_broadcasting_on_us_wiis_next_month-2/#comments</comments>
		<pubDate>Wed, 23 Apr 2008 23:40:09 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[nintendo channel]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/04/everybodys_nintendo_channel_broadcasting_on_us_wiis_next_month-2.html</guid>
		<description><![CDATA[In addition to bringing the WiiWare service Stateside in May, Nintendo will import the already released in Japan Nintendo Channel, a service which allows for downloadable Nintendo DS game demos, commercials, interviews and trailers for Wii software. In addition, Game&#124;Life reports, Wii owners will be able to add reviews of WiiWare releases and receive recommendations [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://kotaku.com/assets/resources/2008/04/nintendo_channel.jpg" class="center" />In addition to bringing the WiiWare service Stateside in May, Nintendo will import the already released in Japan Nintendo Channel, a service which allows for downloadable Nintendo DS game demos, commercials, interviews and trailers for Wii software. In addition, Game|Life reports, Wii owners will be able to add reviews of WiiWare releases and receive recommendations on software purchases. Before we run out of channel space, we hope that Nintendo will launch the Channel Channel. More details on the newest channel at Wired.</p>
<p><a href="http://blog.wired.com/games/2008/04/nintendo-channe.html">Nintendo Channel Coming to U.S. Alongside WiiWare</a> [Wired]</p>
<p><!-- Gawker Tags/Categories: nintendo, nintendo channel, wii, wiiware --><span id="more-286639"></span></p>
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