This video was made in 1991, but it feels like it comes from another dimension.
It's an instructional video, made by Nintendo, to help retail staff deal with customers when selling Nintendo consoles.
The words "alternate reality game" were the last thing some hardcore Pokémon fans wanted to hear last night. I understand why. It's a spin-off. It's on mobile. You can't play from the comfort of your own home. And yet! Pokémon Go could be the shot in the arm that the monster-collecting series needs.
Shovel Knight dev Yacht Club Games has announced the release date for their game's upcoming expansion. September 17. Plague of Shadows will feature a new character, the Plague Knight, and will be released for all versions of Shovel Knight in a free update. Trailer for it is above, in case you missed it last month.
With the Wii U getting the biggest releases this week (Armikrog and Super Mario Maker) it's time to look back at one of the biggest hits of all time for Nintendo. And no, I'm not paying tribute to Super Mario Bros.
It's time to look back at what was one of the best selling games in Australia for months on end. The game that everyone apparently bought but barely played.
Let's get fit. Wii Fit.
Praising Mario is Missing is no way to impress someone with your gaming acumen. But it's true; I thoroughly enjoyed Mario Is Missing as a young kid. My father didn't know much about video games, but he did know that 'Mario' was a signifier of quality (or, at least, it should have been). So he bought me Mario Is Missing for my birthday, and I popped it into my Super Nintendo, expecting to see the sequel to Super Mario World.
You can't sanction the mutilation of a perfectly good NES cartridge... unless the game is of questionable entertainment quality. Take 1989's Championship Bowling. Even with its tantalising promise of four player action, I think we can find a better use for it. How about the best hard drive enclosure ever? Yes please.
Video. Would you look at that. Turns out the uncanny valley works both ways. YouTube's Aryoksini, the guy behind the Blender version of Super Mario 64 from last year, demonstrates why we like our Mario games in colourful cartoon kingdoms and not realistic office buildings, kitchenettes and museums.