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Pop, Now Available In Australia, New Zealand & Europe

Australian Post Posted by Logan Booker at 12:00 PM on July 4, 2008

pop_new.jpgStart your Wii, check out Wiiware, and you'll find Pop waiting for you. The title, developed by Aussie studio Nnooo, was delayed slightly while localisation issues were sorted out.

Well, the wait is over! If you'd like to grab the bubble-bursting game, it will set you back 700 Wii points ($10.50).

Press release after the jump.

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industry news

Pop Developer Has Sights Set On iPhone

Australian Post Posted by Logan Booker at 2:00 PM on June 6, 2008

iphone_small.jpgAlong with the info that Nnooo is looking for fresh blood, creative director Nic Watt mentioned that it may give Apple's sleek mobile a go:

As well as working on our next WiiWare title there is a strong possibility we will start working on Pop for other platforms and in particular the iPhone.
Many companies, including EA, Sega and even the Melbourne-based Infinite Interactive, are seriously considering the iPhone as a potential gaming platform. Makes sense that a developer with its eye on the casual market would be interested too.

industry news

Jobs On Offer At Nnooo, Developer Of Pop

Australian Post Posted by Logan Booker at 1:00 PM on June 6, 2008

pop_small.jpgAccording to Nnooo creative director Nic Watt, Pop has gone gangbusters in the States. I don't know about you, but hearing that an Aussie developer is doing well overseas makes me all warm and hairy inside. I mean fuzzy. Warm and fuzzy. The game's been so successful that the company is looking to take on more people. Specifically, it could do with a senior engineer and a concept artist/animator.

Currently the developer is working on its next WiiWare title, but hasn't ruled out the possibility of expanding to new platforms.

Nnooo is based in Sydney, so keep this in mind when you drop in your CV.

Jobs [Nnooo]

UPDATE: Oz Wii Ware Game Pops Up, Now With Screenshots

Australian Post Posted by Logan Booker at 11:28 AM on October 17, 2007

new_pop1.jpgShortly after posting the original Pop story, we got in touch with Nnooo for more details and screenshots. Nic Watt, creative director on the game, replied with some happy snaps and the following info:

There is a sophisticated scoring system which includes not only chains, multipliers and power-ups [but] also a series of bonus rounds which are unlocked and played between stages.
Thanks Nic for the clarification. Nic also let me know that the game won't launch until Wii Ware hits, which makes perfect sense. Unlike the "next week" from my original post. My bad.

UPDATE: Luke over at the mothership has his story up. He's also fired off a Q&A to Nnooo, which we should hopefully see the answers to in short order.

Hit the jump for the images.

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Oz Wii Ware Game Pops Up

Australian Post Posted by Logan Booker at 10:57 AM on October 17, 2007

popshot.jpgMore PALGN scoops today, this time for a new Wii Ware title called Pop. According to PALGN, it's being developed in Australia by newcomer Nnooo.

The description, from the official site (itself still under development):

Pop is designed to be enjoyed by all ages, either in single player or with up to three friends and allows people to steal points from opponents and use the controller to pump up the bubbles for bigger explosions. It is based around a simple concept which anyone can pick and play with layers of skill involved. Core gamers and those new to the Wiiâ„¢, or games in general, will all find it enjoyable.
Up to four players can compete in this bubble-exploding madness, and the controls are as simple as aiming at said suspicious-looking bubbles and pressing "A". Repeatedly.

The site only has a release date of "soon", which could mean next week or three months from now. Take your pick.

Pop for Wii Ware announced [PALGN]
What is Pop? [Official site]