The official Braid news blog offers some helpful hints about developer Number None’s follow-up to the time-bending puzzle-platformer. Just don’t expect that particular game any time soon.
The recently released PC version of Number None’s time-shifting platformer Braid comes with an unexpected surprise: a built-in level and graphics editor. Developer Jonathan Blow says documentation and a developers kit is due shortly.
The PC port of Number None’s excellent Braid, our choice for 2008′s Indie Game of the Year, is now available. No more bulky Xbox 360 required!