Number None

In Real Life

Braid’s Russian Box Art Is Glorious

10:30AM November 10, 2010 | Michael McWhertor

Indie hit puzzle-platformer Braid has come to retail in Russia, thanks to MumboJumbo and Russobit-M/GFI, giving us the box art giggles with its delightfully inappropriate and mischievous take on Tim and gang. Thanks Maritan!


News

Can You Get Some Concept Art For The Witness? Yes, You Can

11:40AM March 2, 2010 | Michael McWhertor

Last year, developer Number None of Braid fame announced its next game, The Witness. It was described as “philosophical and quiet” and feature “a heavy emphasis on the way things look”. Well, this is what things look like. More »


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Braid Dev Seeks “Full Body Motion Tracking” Programmer

9:20AM October 27, 2009 | Michael McWhertor

Number None, the developer behind swell time-manipulating platformer Braid, is getting into the motion control business, actively seeking a developer to do “very interesting work with full-body motion tracking,” according to a new job listing. More »


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Braid Creator Names, Details Next Game ‘The Witness’

5:40AM August 5, 2009 | Michael McWhertor

Independent developer Number None’s follow up to Braid, the time-shifting puzzle adventure game, will be The Witness, an exploration-puzzle game on an uninhabited island. Hold onto that knowledge, for it will be a long wait before you get The Witness. More »


Braid Coming To PlayStation 3, Says German Ratings Board

4:30AM August 1, 2009 | Michael McWhertor

A PlayStation 3 version of Xbox Live Arcade hit Braid appears to be in the works, with Germany’s Unterhaltungssoftware Selbstkontrolle (USK) rating the latest port as of yesterday. That’s excellent news for PS3 owners. More »


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Braid Developer Hiring For “Quiet, Philosophical Puzzle Exploration Game”

7:40AM July 18, 2009 | Michael McWhertor

The official Braid news blog offers some helpful hints about developer Number None’s follow-up to the time-bending puzzle-platformer. Just don’t expect that particular game any time soon. More »


News

Braid For PC Also Comes With A Level Editor

9:40AM April 15, 2009 | Michael McWhertor

The recently released PC version of Number None’s time-shifting platformer Braid comes with an unexpected surprise: a built-in level and graphics editor. Developer Jonathan Blow says documentation and a developers kit is due shortly.

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News

Braid Shifts To PCs Today

9:20AM April 11, 2009 | Michael McWhertor

The PC port of Number None’s excellent Braid, our choice for 2008′s Indie Game of the Year, is now available. No more bulky Xbox 360 required!

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