Top Stories nvidia
- Geforce GTX 960 Review:Â Sweet Spot' GPU Or Not?
- Then And Now: Five Generations Of GeForce Graphics Compared
- MSI GS60 Ghost Ultra-Thin Gaming Notebook: The Kotaku Review
- Direct3D 12 Vs Mantle: AMD Clarifies Benefits And Differences
- Why AMD And Nvidia Are Fighting
- Here's What You Need To Know About DirectX 12
What Are You Playing This Weekend?
What are you playing?
While You Were Sleeping
Stuff you might have missed.
Talk Amongst Yourselves
Blah blah blah...
Giant transport has junk in its trunk.
Time Surfer, Warhammer 40,000: Carnage, Real Racing 2 and more!
Guess the game!
Tell Us Dammit
Tell us stuff!
While You Were Sleeping
What did you miss?
The seedy side of the Star Wars universe.
Sleepy Time, Fur and Feathers, Drop Hunt and heaps more!
Last week, NVIDIA made it clear that it’s not interested in what AMD is doing with Mantle — the GPU maker is more than happy with the improvements the next version of Direct3D will bring, with the performance tweaks in particular similar to those Mantle offers. It’s only fair AMD has a chance to defend itself and its fledgling graphics API, which is precisely what it’s done in this 21-minute, talking head-heavy video.
Pre-2010, the antics of NVIDIA and AMD (or ATI back then) was one of PC gaming’s biggest topics, but in recent years the “rivalry”, as it were, largely went off the boil. And then AMD released Mantle, a lean 3D graphics API and competitor to Direct3D and OpenGL and suddenly, it was on again. Now the two companies exchange barbs on a regular basis, with NVIDIA providing the latest salvo.
What would a tablet have to do to be seriously considered as the best place for you to play games? Native Twitch streaming? Good-as-console versions of popular games? Play-from-your-couch capability? Nvidia’s new gaming tablet can do all of that. And some extra stuff besides. You can use a controller with it too.
“Enter 25 words or less about your favourite pizza topping for a chance to win!” We’ve seen these sorts of competitions before that supposedly reward your creativity when, in all likelihood, it’ll be randomly drawn anyway. Not so for NVIDIA, which has taken the concept of writing to win to another level, with the aid of interactive fiction writer Emily Short. Together they’ve produced “Ultimate Quest” a text adventure about a “journey to the far side of possible”.
AMD and Nvidia are at it again. The two reigning champs in the market for video game graphics have been fighting since late last month when some performance issues on the PC version of Watch Dogs kicked up a fresh controversy. And given that AMD is still talking about the issue publicly, it doesn’t look like things are going to settle down anytime soon.
Despite lingering tensions between AMD and Nvidia over the latter’s close relationship with major game developers, Ubisoft is extending its partnership with Nvidia to cover its biggest upcoming PC titles. Ubisoft announced the partnership in a press release today, saying that it is working closely with Nvidia’s GameWorks program to develop four of its most highly anticipated games: Assassin’s Creed: Unity, The Crew, Far Cry 4 and The Division.
If you wanted NVIDIA’s G-Sync smoothing tech in your monitor when it was announced, you had about nil and buckleys chance of getting what you were after. Now that Computex 2014 is in full-swing, however, we’re finally getting some results with Asus bringing a compatible gaming monitor to the market.
AMD and Nvidia have for years been locked in a struggle for dominance in the graphics card market, but this week that competition spilled over into something a lot nastier. Instead of competing over specs and release dates, AMD’s Robert Hallock has told Forbes that Nvidia’s Gameworks program — which lets developers implement a range of “exclusive” graphical features in games — is “a clear and present threat to gamers”.
Set in an alternate reality techno-dystopian Chicago, Watch Dogs hit every gamer’s Christmas wishlist after appearing at E3 2012. The open world hackfest wowed onlookers with its urban stealth action and its seemingly ‘next-gen’ graphics. Unfortunately, a month before its November 2013 release the game was delayed for another six months — the short-term blowout of which caused Ubisoft’s stock to drop some 40 per cent.