PC

FXAA Already Superseded, SMAA Is Much Better

Kotaku AU

Coding Horror‘s Jeff Atwood has previously talked at length on this site about the new anti-aliasing kid on the block, Fast Approximate Anti-Aliasing, a post-process shader developed by NVIDIA that trumps traditional forms of AA, but at a fraction of the required GPU power. What if I were to tell you there’s something faster and better still and you could be using it in all your DX9 games, right now?


December 15, 2011
PC

2019’s Consoles Will Be As Fast As Today’s Supercomputers, Says Nvidia

You’ve heard of flops, a.k.a floating point operations per second, before in video game circles. Who can forget the riveting moment in former Sony exec Ken Kutaragi’s 2005 E3 PS3 presentation when he talked about how many gigaflops the system’s processors would be capable of? Boring tech presentations aside, flops are great indicators of computing power. Today’s consoles sit in the gigaflop range but, according to Nvidia CEO Jen-Hsun Huang, they’ll get exponentially more powerful in less than a decade.


December 2, 2011
News

How Does The First Quad Core Tegra Tablet Handle Gaming?

Having spent an extensive amount of time playing games on a dual core Tegra 2 Android tablet, I can only imagine how much better gaming must be on the new quad core Tegra 3-powered Asus Eee Pad Transformer Prime. Why? Because I don’t have one. Joanna Stern at The Verge does, however, so we’ll let her tell us how it games.


October 26, 2011
In Real Life

NVIDIA Offers Guides To Building A PC Worthy Of Battlefield 3

One thing that’s becoming clear from the reviews coming in about Battlefield 3 is that a person’s satisfaction might vary greatly depending on whether you play it on console or PC. If you want to experience the make-your-eyes-tear-up peak experience supposedly offered by DICE’s Frostbite 2 engine but don’t know where to start, then Nvidia’s got a super-helpful breakdown on their GEForce website.


October 20, 2011
PC

NVIDIA Shows Off A PC Batman: Arkham City Worth Waiting For

While console players are busy exploring everything Batman: Arkham City has to offer, PC gamers have to wait until November 15 to don the cape and cowl. NVIDIA gives them something to look forward to with a video showing off how PhysX makes with the dust and clutter.


October 8, 2011
PC

Why Was The PC Launch Of Rage Such A Mess?

The idea from the start was a game that blurred the lines between how games looked on console and PC. id Software’s most famous games, actually all of its major games, were titles built on the computer first, then brought to consoles later.


October 7, 2011
PC

How To Get Rage To Run On Your PC, An id Software Guide

The computer version of Rage hasn’t exactly been trouble free for some folks trying to play id Software’s latest creation. I haven’t run into any over issues, but I’ve got a high-end tower that I just ran through a massive driver update. That’s not the norm.


October 6, 2011
PC

I’m Playing RAGE At 5760×1080 Pixel Resolution

When Nvidia was in the Kotaku offices the other day showing off, well, something we can’t quite talk about yet, they noticed we didn’t have a dedicated gaming PC. (All of Kotaku‘s gaming rigs are in the homes of our writers, including mine.) So they had Falcon Northwest cook up a nice little rig — Intel i7 2600K (overclocked), 4GB RAM and a couple of GTX580 cards with a 1.5GB of onboard RAM in SLI.


September 8, 2011
PC

Faux Futurists Want To Keep PC Gaming In The Past

Some day soon, Nvidia’s CEO Jen-Hsun Huang is going to walk on stage at some obscure electronics industry event and say these words: “We love PC gaming. Our heritage is in 3D gaming hardware. And that’s why we’re more excited than ever to announce we’re never making another gaming video card again.”


August 5, 2011
PC

Rise Of Immortals Will Have 3D Support And Give Away 3D Prizes

Rise of Immortals is a free-to-play Multiplayer Online Battle Arena game currently in open beta. The game’s full release will hit this Australian winter, and developers Petroglyph games announced today that when it does, it will have full NVIDIA 3D Vision support.