Jumping enthusiast Robert Souris recently broke the world record for distance flipping, hurling himself nearly 6m through the air while dressed as a superhero of his own creation, all in the name of showing children how much more fun real jumping around is than virtual jumping around.
We know why Mario has a mustache. We know why his uniform is blue and red. These were the most distinctive features Nintendo could render on the character sprite due to the limitations of the Z80 processor, the venerable workhorse of the arcade. And it’s the same reason Mario’s proportions are a little on the chubby side, too.
The United States has been growing increasingly more obese over the past few decades, and video games are often cited as one of the key factors behind this meteoric rise in pounds-per-person. Now researchers say that isn’t necessarily true.
The winner of best overall infographic for First Lady Michelle Obama’s Let’s Move! campaign includes the release and successes of the PlayStation in its timeline charting the growth of childhood obesity.
No, not the British rock legends, the World Health Organisation, which called out video games as a prime contributor to sedentary lifestyles obesifying the planet’s children.