Okami

In Real Life

Style Alert: Bayonetta’s Costume Designer Made These Soulcalibur V Looks

10:20AM November 23, 2011 | Evan Narcisse

For a bunch of itinerant warriors chasing after a sentient, demonic weapon all over the medieval world, the characters of Namco’s Soulcalibur franchise have always looked exceptionally striking. There’s been lots of layers and detailing to the outfits that Taki, Cervantes and Xianghua have rocked over the years. More »


In Real Life

This Aussie Art Isn’t Okami Papercraft. It’s Something Better.

9:40PM November 17, 2011 | Luke Plunkett

Paper sculpture? That’ll do. Built from paper and glue, Aussie artist Richi89′s take on Amaterasu, the star of Capcom’s Okami games is quite the sight. More »


Retro

Modern Classics Reborn On NES Cartridges

7:00PM October 4, 2011 | Brian Ashcraft

Cult classic PlayStation 2 game Okami got a Wii port. It never got a NES version, because that system was well before the game’s time. But what if it did? More »


In Real Life

Meet A Dog That’s Blissfully Unaware He’s Cosplaying Amaterasu

5:20AM August 10, 2011 | Mike Fahey

If only more cosplayers could be like Dante. Dante the Samoyed doesn’t care that he’s dressed up as one of Capcom’s most beloved characters. He’s just pleased to smell all the nice people at Otakon. and occasionally lick his own privates. More »


PC

Where Minecraft Meets Okami

5:30PM July 19, 2011 | Luke Plunkett

Ever since it popped up this morning, people have been quick to say that Aaron Bishop’s Lords Of Uberdark looks a lot like Minecraft. The fact Minecraft’s creator helped spread the word may have contributed to that.

While Lords Of Uberdark (which at the moment is little more than some alpha code and ideas) is in the same mine/craft guise as…Minecraft, there’s one key difference: it’s not based around blocks or tiles. It is instead free-form, your ability to edit the world being far more natural than something which ends up looking like a giant LEGO set.

I’m also digging the art style, the bright colours and stark lines invoking memories of Okami.


In Real Life

I’m So, So Sorry, Okami Fans

9:00PM June 27, 2011 | Luke Plunkett

I normally try and keep this cosplay roundup free of furries. Because, well, I’m slightly afraid of them. But there were two instances this week that were simply too good to pass up sharing. More »


In Real Life

Before They Were Famous: Video Game Characters

4:40AM June 24, 2011 | Jen Schiller

Video Game Characters weren’t always doing… whatever it is they do. They had to earn their rankings, work for minimum wage, and rise to their current super stardom. More »


In Real Life

When You Think Of Japan, Think Of This

4:00PM April 4, 2011 | Brian Ashcraft

More than schoolgirls, salarymen or neon lights, when video games want to evoke Japan, they pick one thing above the rest: cherry blossoms, or “sakura”, as they are called in Japanese. More »


In Real Life

When Your First Game Design Is Destroyed By Dad

1:00AM February 18, 2011 | Brian Ashcraft

Atsushi Inaba’s credits are impressive. He’s produced titles like Okami, Viewtiful Joe and, most recently, Vanquish. When he was young, he dreamed of becoming a game creator. Then his dad found out. More »


News

While You Were Sleeping

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9:00AM January 25, 2011 | Mark Serrels

While You Were Sleeping was a well-received romantic comedy starring the luminous Sandra Bullock and the irrepressible Bill Pullman.

It’s also the name of a regular section here at Kotaku, where we round up all the best news coming in overnight, to save you trawling down the page for an excuse to not start work. Don’t say we’re not good to you! More »