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	<title>Kotaku Australia &#187; okami</title>
	<atom:link href="http://www.kotaku.com.au/tags/okami/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
	<lastBuildDate>Mon, 23 Nov 2009 12:04:10 +0000</lastBuildDate>
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		<title>The First Test Run Of Okami Was &#8220;Incredibly Boring&#8221;</title>
		<link>http://www.kotaku.com.au/2009/11/the-first-test-run-of-okami-was-incredibly-boring/</link>
		<comments>http://www.kotaku.com.au/2009/11/the-first-test-run-of-okami-was-incredibly-boring/#comments</comments>
		<pubDate>Thu, 05 Nov 2009 06:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[clover]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[hideki kamiya]]></category>
		<category><![CDATA[okami]]></category>
		<category><![CDATA[platinum games]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=365039</guid>
		<description><![CDATA[ Hideki Kamiya, designer of Bayonetta, created Okami back when he worked at Capcom&#8217;s Clover. In the recent issue of Famitsu (translated by 1Up), Kamiya looks back at making Okami.
When I first started talking about it with [producer Atsushi] Inaba, the only starting point we had for Okami was a game that depicted a lot [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/11/thumb160x_Okami_boxart.jpg" alt="" class="left" /> Hideki Kamiya, designer of Bayonetta, created Okami back when he worked at Capcom&#8217;s Clover. In the recent issue of Famitsu (translated by 1Up), Kamiya looks back at making Okami.<span id="more-365039"></span></p>
<p>When I first started talking about it with [producer Atsushi] Inaba, the only starting point we had for Okami was a game that depicted a lot of nature,&#8221; he told Famitsu. &#8220;I couldn&#8217;t say &#8216;I don&#8217;t know if this&#8217;ll be fun or not&#8217; because than nobody on the dev team would be enthusiastic about it, so instead I was like &#8216;This is gonna be great! I know it will!&#8217; So eventually the discussion shifted to a wolf running around, and we made this minute-long video depicting a wolf running through a field and trees sprouting up behind him and I told the team &#8216;See, isn&#8217;t that neat?&#8217;&#8221;</p>
<p>There was no story at the time and no gameplay system. There was an original concept &mdash; depicting the splendour of nature.</p>
<p>&#8220;Our first test run was incredibly boring to play,&#8221; he continued. &#8220;I was grinding my teeth at night, I was so worried. At one point, we were so far off-track that it had turned into a simulation game &mdash; you had hexes and trees sprouted on them. It was total garbage. A couple of devs said to me afterwards &#8216;Something was definitely wrong with you around that time, Kamiya!&#8217;&#8221;</p>
<p>Read more in the link below.</p>
<p><a href="http://www.1up.com/do/newsStory?cId=3176767">Platinum Games&#8217; Kamiya Reflects on Bayonetta, Okami</a> [1Up]</p>
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		<item>
		<title>Okamiden Hands-On: The Celestial Stylus</title>
		<link>http://www.kotaku.com.au/2009/10/okamiden-hands-on-the-celestial-stylus/</link>
		<comments>http://www.kotaku.com.au/2009/10/okamiden-hands-on-the-celestial-stylus/#comments</comments>
		<pubDate>Wed, 30 Sep 2009 19:00:00 +0000</pubDate>
		<dc:creator>Brian Crecente</dc:creator>
				<category><![CDATA[Hands On]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[ds]]></category>
		<category><![CDATA[okami]]></category>
		<category><![CDATA[okamiden]]></category>
		<category><![CDATA[original]]></category>
		<category><![CDATA[tgs09]]></category>
		<category><![CDATA[tokyo game show]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=359743</guid>
		<description><![CDATA[ Planted in the middle of Capcom&#8217;s eclectic Tokyo Game Show booth, the demo of Omkamiden had attendees playing the DS sequel to Okami in the middle of a traditional Japanese garden while seated on stools which looked like cut lumber.
Groups of gamers were escorted into the area by booth companions and seated at small [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/2009/09/custom_1254336480165_socute.JPG"><img src="http://cache.gawker.com/assets/images/9/2009/09/500x_custom_1254336480165_socute.jpg" alt="" class="center" /></a> Planted in the middle of <a href="http://www.kotaku.com.au/2009/09/booth-check-capcom/">Capcom&#8217;s eclectic Tokyo Game Show booth</a>, the demo of Omkamiden had attendees playing the DS sequel to Okami in the middle of a traditional Japanese garden while seated on stools which looked like cut lumber.<span id="more-359743"></span></p>
<p>Groups of gamers were escorted into the area by <a href="http://www.kotaku.com.au/2009/09/your-tgs-booth-companions/">booth companions</a> and seated at small tables holding copies of the DS game. As a group made their way to a table, cherry blossoms fell from the ceiling onto and around a faux cherry blossom tree in a back corner. In another corner, over-sized, stuffed versions of the wolf-like Chibiterasu and the child Kuninushi, central characters in the game, overlooked the play sessions.</p>
<p><img src="http://cache.gawker.com/assets/images/9/2009/09/thumb160x_500x_105912.jpg" alt="" class="left" /> The demo session opened with a short introduction that explained the gameplay and controls and then moved Chibiterasu, with the child on his back, into an area made up of a chain of grass covered plateaus.</p>
<p>The top DS screen showed gameplay, while the bottom showed a map. I used the DS&#8217; direction pad to move around and the face buttons to interact with object and jump.</p>
<p>The biggest selling point of the game is the ability to use the DS stylus as the &#8220;celestial brush&#8221; found in both the Playstation 2 original and Wii port of Okami. In the DS game, players hold the left or right buttons on the portable to turn the bottom touchscreen into a canvas of sorts depicting where you are. You can then interact with some objects using the brush.</p>
<p>For instance, I was able to draw the missing pieces of a bridge using the stylus, slash rocks in half and, later, open a portal by restoring a portrait.</p>
<p>The game&#8217;s use of the stylus and touchscreen make the DS a perfect platform for the game&#8217;s drawing-heavy sequel. The graphics didn&#8217;t pop as much as I would have liked, but the hand-drawn look makes up for some of the lack of texture.</p>
<p>I would have loved to spend more time with the game, though it appears it&#8217;s headed down the right path so far.</p>
<p><a href="http://cache-03.gawkerassets.com/assets/images/9/2009/09/DSC00913.JPG"><img src="http://cache-03.gawkerassets.com/assets/images/9/2009/09/DSC00913.JPG" alt="" class="left" /></a><a href="http://cache-02.gawkerassets.com/assets/images/9/2009/09/DSC00917.JPG"><img src="http://cache-02.gawkerassets.com/assets/images/9/2009/09/DSC00917.JPG" alt="" class="left" /></a></p>
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		<title>New Okamiden Screens</title>
		<link>http://www.kotaku.com.au/2009/09/new-okamiden-screens/</link>
		<comments>http://www.kotaku.com.au/2009/09/new-okamiden-screens/#comments</comments>
		<pubDate>Mon, 14 Sep 2009 11:30:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[ds]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[okami]]></category>
		<category><![CDATA[okamiden]]></category>
		<category><![CDATA[screens]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=356683</guid>
		<description><![CDATA[Here are some new screens for Capcom&#8217;s Okamiden, on the Nintendo DS. They&#8217;re looking a little rough, but then, most screens on the DS look a little rough. It looks much better in motion.









]]></description>
			<content:encoded><![CDATA[<p>Here are some new screens for Capcom&#8217;s Okamiden, on the Nintendo DS. They&#8217;re looking a little rough, but then, most screens on the DS look a little rough. It looks <a href="http://www.kotaku.com.au/2009/09/hey-a-real-okamiden-trailer/">much better in motion</a>.<span id="more-356683"></span></p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/09/okamihed.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/09/500x_okamihed.jpg" alt="" class="left" /></a><img src="http://cache.gawker.com/assets/images/kotaku/2009/09/Untitled-4_02.jpg" alt="" class="left" /><br />
<img src="http://cache.gawker.com/assets/images/kotaku/2009/09/Untitled-8_01.jpg" alt="" class="left" /><br />
<img src="http://cache.gawker.com/assets/images/kotaku/2009/09/Untitled-1_02.jpg" alt="" class="left" /><br />
<img src="http://cache.gawker.com/assets/images/kotaku/2009/09/Untitled-7_01.jpg" alt="" class="left" /><br />
<img src="http://cache.gawker.com/assets/images/kotaku/2009/09/Untitled-3_02.jpg" alt="" class="left" /><br />
<img src="http://cache.gawker.com/assets/images/kotaku/2009/09/Untitled-5_03.jpg" alt="" class="left" /><br />
<img src="http://cache.gawker.com/assets/images/kotaku/2009/09/Untitled-2_02.jpg" alt="" class="left" /><br />
<img src="http://cache.gawker.com/assets/images/kotaku/2009/09/Untitled-6_01.jpg" alt="" class="left" /><br />
<img src="http://cache.gawker.com/assets/images/kotaku/2009/09/Untitled-9.jpg" alt="" class="left" /></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Hey, A Real Okamiden Trailer!</title>
		<link>http://www.kotaku.com.au/2009/09/hey-a-real-okamiden-trailer/</link>
		<comments>http://www.kotaku.com.au/2009/09/hey-a-real-okamiden-trailer/#comments</comments>
		<pubDate>Wed, 09 Sep 2009 07:00:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Media]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[clips]]></category>
		<category><![CDATA[ds]]></category>
		<category><![CDATA[okami]]></category>
		<category><![CDATA[okamiden]]></category>
		<category><![CDATA[trailers]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=355825</guid>
		<description><![CDATA[
That last Okamiden trailer wasn&#8217;t really a trailer. It was a short clip from Capcom&#8217;s TGS website. But this, this is a proper trailer.
I was initially sceptical of the game being on DS, but you know, that looks good.
]]></description>
			<content:encoded><![CDATA[<p><object width="570" height="370"><param name="movie" value="http://www.youtube.com/v/7tFlCWUlZMI&amp;hl=en&amp;fs=1&amp;fmt=22"><param name="allowFullScreen" value="true"><embed src="http://www.youtube.com/v/7tFlCWUlZMI&amp;hl=en&amp;fs=1&amp;fmt=22" type="application/x-shockwave-flash" allowfullscreen="true" width="570" height="370"></object></p>
<p>That <a href="http://www.kotaku.com.au/2009/09/first-okamiden-footage-small-cute/">last Okamiden trailer</a> wasn&#8217;t really a trailer. It was a short clip from Capcom&#8217;s TGS website. But this, this is a proper trailer.<span id="more-355825"></span></p>
<p>I was initially sceptical of the game being on DS, but you know, that looks <em>good</em>.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Okamiden Kicks Cuteness Up A Notch</title>
		<link>http://www.kotaku.com.au/2009/09/okamiden-kicks-cuteness-up-a-notch/</link>
		<comments>http://www.kotaku.com.au/2009/09/okamiden-kicks-cuteness-up-a-notch/#comments</comments>
		<pubDate>Thu, 03 Sep 2009 04:30:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[ds]]></category>
		<category><![CDATA[okami]]></category>
		<category><![CDATA[okamiden]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=354696</guid>
		<description><![CDATA[Got a reservation or two about Okamiden. Namely that it&#8217;s on the DS (was hoping for PS3), and that it&#8217;s not Clover (well, Platinum) making it. Got no reservations, however, about how damn cute the new hero, Chibiterasu, is.
Look at him! My heart melts just thinking about looking at him. Or her. Probably, her, actually, [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/09/chiberatsu.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/09/500x_chiberatsu.jpg" alt="" class="center" /></a>Got a reservation or two <a href="http://www.kotaku.com.au/2009/09/more-details-about-new-okami-game/">about Okamiden</a>. Namely that it&#8217;s on the DS (was hoping for PS3), and that it&#8217;s not Clover (well, Platinum) making it. Got no reservations, however, about how damn cute the new hero, Chibiterasu, is.<span id="more-354696"></span></p>
<p>Look at him! My heart melts just thinking about looking at him. Or her. Probably, her, actually, but until we get a good &#8220;rolling on its back&#8221; shot, the jury&#8217;s still out.</p>
<p>The above cuteness is courtesy of a new set of screenshots and artwork from the latest issue of Famitsu, which you can snuggle up to below.</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/09/okamiden2.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/09/500x_okamiden2.jpg" alt="" class="center" /></a></p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>New Okami Is Coming To The Nintendo DS</title>
		<link>http://www.kotaku.com.au/2009/09/new-okami-is-coming-to-the-nintendo-ds/</link>
		<comments>http://www.kotaku.com.au/2009/09/new-okami-is-coming-to-the-nintendo-ds/#comments</comments>
		<pubDate>Tue, 01 Sep 2009 06:15:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[ds]]></category>
		<category><![CDATA[game announce]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[okami]]></category>
		<category><![CDATA[okamiden]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=354087</guid>
		<description><![CDATA[ Those hoping for a hi-res, hi-def sequel of the PS2 classic Okami, keep hoping. Capcom is making a new Okami, but for the DS.
As predicted by 7-Eleven, your source for Japanese game news leaks, the new issue of Famitsu does feature an article on a new Okami game called Okamiden. That&#8217;s a snapshot of [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/09/-7.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/09/500x_-7.jpg" alt="" class="left" /></a> Those hoping for a hi-res, hi-def sequel of the PS2 classic <em>Okami</em>, keep hoping. Capcom is making a new <em>Okami</em>, but for the DS.<span id="more-354087"></span></p>
<p>As <a href="http://www.kotaku.com.au/2009/08/7-eleven-next-famitsu-will-contain-okamiden/">predicted</a> by 7-Eleven, your source for Japanese game news leaks, the new issue of <i>Famitsu</i> does feature an article on a new <i>Okami</i> game called <i>Okamiden</i>. That&#8217;s a snapshot of the article, right there.</p>
<p>Earlier this month, a mysterious (well, now less mysterious) <a href="http://www.kotaku.com.au/2009/08/is-capcom-working-on-a-new-okami/">Capcom trademark</a> for &#8220;Okamiden&#8221; surface.</p>
<p><i>Okami</i> was developed by Capcom subsidiary Clover Studios, which as since been dissolved. The lead designer and producer founded Platinum Games and are now putting the finishing touches on <i>Bayonetta</i>.</p>
<p>The one player adventure game is scheduled for 2010.</p>
<p>Thanks Amy for the tip!</p>
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		<slash:comments>5</slash:comments>
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		<item>
		<title>Okami As A Mobile Phone Strap</title>
		<link>http://www.kotaku.com.au/2009/08/okami-as-a-cell-phone-strap/</link>
		<comments>http://www.kotaku.com.au/2009/08/okami-as-a-cell-phone-strap/#comments</comments>
		<pubDate>Fri, 28 Aug 2009 09:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[Culture]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[merch]]></category>
		<category><![CDATA[okami]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=353360</guid>
		<description><![CDATA[ Okami on the Wii has not been released in Japan yet. It will be this October.
Those who order the game via Capcom&#8217;s online store will get this adorable, ceramic cell phone strap. First come, first served.
]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/08/okamistrap.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/08/500x_okamistrap.jpg" alt="" class="left" /></a> <i>Okami</i> on the Wii has not been released in Japan yet. It will be this October.<span id="more-353360"></span></p>
<p>Those who order the game via Capcom&#8217;s online store will get this adorable, ceramic cell phone strap. First come, first served.</p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>7-Eleven: Next Famitsu Will Contain &#8220;Okamiden&#8221;</title>
		<link>http://www.kotaku.com.au/2009/08/7-eleven-next-famitsu-will-contain-okamiden/</link>
		<comments>http://www.kotaku.com.au/2009/08/7-eleven-next-famitsu-will-contain-okamiden/#comments</comments>
		<pubDate>Fri, 28 Aug 2009 08:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[famitsu]]></category>
		<category><![CDATA[japan]]></category>
		<category><![CDATA[okami]]></category>
		<category><![CDATA[okamiden]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=353347</guid>
		<description><![CDATA[That mysterious Capcom &#8220;Okamiden&#8221; trademark is set to get a little less mysterious next week. According to 7-11, the next issue of game mag Famitsu will be covering Okamiden.
Okamiden is thought to be a sequel to PS2 game Okami.
As game site Siliconera points out, 7-Eleven previously pointed out that Hideo Kojima&#8217;s cloud teaser site was [...]]]></description>
			<content:encoded><![CDATA[<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/08/724614055_f068c4eb9f_b.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/08/500x_724614055_f068c4eb9f_b.jpg" alt="" class="left" /></a>That mysterious Capcom <a href="http://www.kotaku.com.au/2009/08/is-capcom-working-on-a-new-okami/">&#8220;Okamiden&#8221; trademark</a> is set to get a little less mysterious next week. According to 7-11, the next issue of game mag <i>Famitsu</i> will be covering <i>Okamiden</i>.<span id="more-353347"></span></p>
<p><i>Okamiden</i> is thought to be a sequel to PS2 game <i>Okami</i>.</p>
<p>As game site Siliconera points out, 7-Eleven previously pointed out that Hideo Kojima&#8217;s cloud teaser site was connected to <i>Metal Gear Solid</i> before the revealing issue of <i>Famitsu</i> went on sale.</p>
<p>The circled text is 大神伝　or &#8220;Okamiden&#8221;.</p>
<p><a rel="lytebox" href="http://cache.gawker.com/assets/images/kotaku/2009/08/okamiden.jpg"><img src="http://cache.gawker.com/assets/images/9/2009/08/500x_okamiden.jpg" alt="" class="left" /></a></p>
<p>In Japan, 7-Eleven may not have <a href="http://en.wikipedia.org/wiki/Slurpee">Slurpees</a>, but it does have game news leaks! Boy, would I ever like a Slurpee.</p>
<p><a href="http://www.7andy.jp/magazine/detail/-/accd/T0352140">セブンアンドワイ &#8211; 雑誌 &#8211; 週刊ファミ通　2009年9月17日号</a> [7-Eleven via <a href="http://www.siliconera.com/2009/08/27/okamiden-to-be-revealed-in-the-next-issue-of-famitsu/">Siliconera</a>] [<a href="http://farm2.static.flickr.com/1161/724614055_f068c4eb9f_b.jpg">Pic</a>]</p>
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		<slash:comments>6</slash:comments>
		</item>
		<item>
		<title>Is Capcom Working On A New Okami?</title>
		<link>http://www.kotaku.com.au/2009/08/is-capcom-working-on-a-new-okami/</link>
		<comments>http://www.kotaku.com.au/2009/08/is-capcom-working-on-a-new-okami/#comments</comments>
		<pubDate>Wed, 26 Aug 2009 10:00:00 +0000</pubDate>
		<dc:creator>Brian Ashcraft</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[okami]]></category>
		<category><![CDATA[ps2]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/?p=352817</guid>
		<description><![CDATA[In 2006, former Capcom subsidiary Clover Studios released the critically acclaimed PS2 title Okami, or 大神 in Japanese.
A Capcom trademark has popped up online for &#8220;Okamiden&#8221; (大神伝) or &#8220;The Legend of Okami&#8221;. With Capcom have Western developer porting Okami over to the Wii back in 2008 and given the company&#8217;s pencant for sequels, this could [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/9/2009/08/thumb160x_okami.jpg" alt="" class="left" />In 2006, former Capcom subsidiary Clover Studios released the critically acclaimed PS2 title <i>Okami</i>, or 大神 in Japanese.<span id="more-352817"></span></p>
<p>A Capcom trademark has popped up online for &#8220;<a href="http://www.siliconera.com/wordpress/wp-content/uploads/2009/08/image351.png">Okamiden</a>&#8221; (大神伝) or &#8220;The Legend of Okami&#8221;. With Capcom have Western developer porting <i>Okami</i> over to the Wii back in 2008 and given the company&#8217;s pencant for sequels, this could very well be another <i>Okami</i> &mdash; one that won&#8217;t likely be designed by <i>Okami</i> creator Hideaki Kamiya, who has since left Capcom and now heads up Platinum Games. </p>
<p>Then again, it could be something else entirely. </p>
<p><a href="http://www.siliconera.com/2009/08/21/is-okamiden-a-new-okami-game/">Siliconera » Is Okamiden A New Okami Game?</a></p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<item>
		<title>You Just Ran Out Of Excuses Not To Buy Okami</title>
		<link>http://www.kotaku.com.au/2009/03/you_just_ran_out_of_excuses_not_to_buy_okami-2/</link>
		<comments>http://www.kotaku.com.au/2009/03/you_just_ran_out_of_excuses_not_to_buy_okami-2/#comments</comments>
		<pubDate>Tue, 31 Mar 2009 06:30:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[bargains]]></category>
		<category><![CDATA[capcom]]></category>
		<category><![CDATA[okami]]></category>
		<category><![CDATA[ps2]]></category>
		<category><![CDATA[retail]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2009/03/you_just_ran_out_of_excuses_not_to_buy_okami-2.html</guid>
		<description><![CDATA[
Poor Okami. So loved! So under-bought. Today&#8217;s your chance to turn a little bit of love into a little bit of impulse buying, then, with Capcom having an Okami firesale in the company store.


The Wii version? US$20. The PS2 version? US$20. At that price, if you haven&#8217;t played it, you probably should, because $20 is [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/03/okamiart.jpg" alt="" /></p>
<p>Poor Okami. So loved! So under-bought. Today&#8217;s your chance to turn a little bit of love into a little bit of impulse buying, then, with Capcom having an Okami firesale in the company store.</p>
<p><!-- Gawker Tags/Categories: retail, capcom, news, okami, ps2, wii --><br />
<span id="more-332647"></span>
<p>The Wii version? US$20. The PS2 version? US$20. At that price, if you haven&#8217;t played it, you probably should, because $20 is in the &#8220;oh, I&#8217;ll at least give it a try&#8221; range.</p>
<p>Yes, it&#8217;s a lot like Zelda, and yes, it does like to prattle on (and on and on and on&#8230;), but hey, its gorgeous. And unique. And $20.</p>
<p>We&#8217;d probably recommend the PS2 version, which although lacking in widescreen, is a bit easier to control (that and if you&#8217;ve got a backwards compatible PS3 it looks <em>scrumptious</em>).</p>
<p><a href="http://www.capcom-unity.com/cferris/blog/2009/03/30/okami_for_the_wii_and_ps2_now_20_at_capcom_store">Okami for the Wii and PS2 now $20 at Capcom Store</a> [Capcom]</p>
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		<slash:comments>3</slash:comments>
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