Here’s a new developer diary-style clip from Operation Flashpoint 2: Dragon Rising developer Codemasters, prooving that their EGO game engine can handle more than racing games.
The original Operation Flashpoint came out in 2001 and met with a huge fan following. Now seven years later, Codemasters is hard at work on Operation Flashpoint 2: Dragon Rising, and while original developer Bohemia Interactive the huge fan following is still in place…only now they’re making the game. According to the gentlemen from Codemasters who were presenting OF2 on Thursday morning, the team is filled with fans of the original game, dedicated to doing the franchise justice with this ambitious sequel.
While the original Operation Flashpoint took place on a set of fictitious islands in 1985, the new game is firmly based in reality. The game takes place on Skira Island off the coast of Russia, which the Russians captured from the Chinese and never got around to returning. Now the Chinese want it back, and the Russians have turned to the Americans for help. The entire island is your stomping ground, but pack a lunch if you plan to walk. It’ll take 4 and a half hours to cross the terrain on foot, or 20 minutes using the fastest aircraft in the game.
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Now this is an excellent example of a teaser trailer. No distracting music, no big flashy logos at the beginning. Just a quiet setup, an explosive finish, and a stylistic logo treatment for Codemasters’ Operation Flashpoint 2: Dragon Rising. Nicely done, Codemasters. Almost makes up for the abysmal trailer for Clive Barker’s Jericho you released last week. Almost. More »