opinion

Violent Video Games Help Me Get Beyond My Violent Past

I like playing violent video games — the really violent ones, the ones that sometimes even disturb my fellow gamers. Why? It’s complicated, but they make me feel better.


Uncharted 2's Museum Level Sucked

Uncharted 2: Among Thieves was an immediate game-changer when Naughty Dog released it in 2009. As a high octane love letter to Indiana Jones and the 1950s adventure serials that inspired it, it set an ideal expectation for the adventure genre — never give the player an opportunity to breathe. Every objective must serve the plot, every visual must impress. Every gunfight must be organic and unique to its setting, and spring from the context of the narrative, rather than simply exist for its own sake.


9 Video Games That Left Us Defenseless And Scared

Video games often employ lots of cruel tricks in which gamers find themselves in precarious pickles — the gigantic and seemingly impossible bosses, timers, that last collectable that requires precision to attain. But the most cruel trick of all? Taking away our weapons.


15 Of The Strangest Dystopias In Gaming

The future is scary and, according to these 15 dystopias in video games, it’s going to get a lot stranger before things get better.


Nine Obscure Adventure Games We Wish Had Sequels

Every few years, someone will sound the death knell for adventure games and then some developer will come along and break up the eulogy.


The Opening Sequence To Super Metroid Is A Masterpiece

It’s been a little over two decades since Super Metroid debuted on the Super Nintendo, and it’s lost none of its power in the intervening years.


Father Makes Son Play Through Video Game History, Chronologically

For the last 10 years, Andy Baio has been performing an experiment on his son. It is equal parts cruel and fascinating. Rather than let him play whatever video game he wanted, Baio made his boy work his way to modernity by playing through the history of video games chronologically. Starting with 1979′s Galaxian.


I Miss Television Sets With Character

I can describe the television sets I gamed on as a child in intimate detail — the texture of the dials, the dusty ventilation holes, the faded wood paneling. The past three televisions I’ve had in my living room? A series of increasingly larger black rectangles.


'Blast Pit' Is The Best Level In Half-Life

I think Half-Life is one of the greatest video games of all time, which isn’t a controversial opinion. Valve’s 1998 debut rocked the gaming world. Many aspects of its design have yet to be topped. Nowhere is this more obvious than Half-Life’s sixth level, Blast Pit.


Assassin's Creed Unity Has Problems, But I Still Love It

Assassin’s Creed Unity is a game with a lot of problems, some hilarious, some of great concern. So, in a lot of ways, I agree with Stephen’s review of the game. I can understand why people are down on the game. But I also don’t care. In spite of everything, I just can’t stop loving it.