In Real Life

Is ‘All This Violence’ Really What Video Games Are Made Of?

Last week, in the chaos around the total meltdown of Kingdoms of Amalur: Reckoning developer 38 Studios, one line stood out.


May 24, 2012
PC

How Diablo III’s Always-On Internet Requirement Makes It A Better Game

Last week’s rough launch of Diablo III neatly illustrated the biggest problem with the game’s ‘always-on’ internet requirement. It was a reminder that consumers have lost a portion of their ownership of the game, that we no longer have complete control even over whether or not our game will start.


May 18, 2012
In Real Life

Straight White Male: The Lowest Difficulty Setting There Is

I’ve been thinking of a way to explain to straight white men how life works for them, without invoking the dreaded word “privilege”, to which they react like vampires being fed a garlic tart at high noon. It’s not that the word “privilege” is incorrect, it’s that it’s not their word. When confronted with “privilege”, they fiddle with the word itself and haul out the dictionaries and find every possible way to talk about the word but not any of the things the word signifies.


Nintendo

The Avengers Deserves Earth’s Mightiest Video Game

If there’s one thing the video game industry is really bad at (other than not ripping off customers), it’s making movie tie-ins.


May 16, 2012
PC

Last Night’s Diablo III Debacle Demonstrates The Problem With ‘Always-Online’ Games

We were all excited last night. After a 12-year wait, Diablo III, Blizzard’s much-anticipated action-fantasy loot-fest, had finally arrived. It was sitting there installed on our hard drives, waiting for midnight to come, for Blizzard to unlock the game so we could play it.


May 10, 2012
Uncategorized

Stop Preordering Video Games. Please.

It’s not hard finding things that are wrong with the video game industry these days. From rip-off DLC to paid-for cheats to games that are sold essentially incomplete, consumers are increasingly getting short shrift.


May 9, 2012
PC

Can Diablo III Really Bring Back That Old Diablo Magic?

Everyone has a Diablo story.Mine is pretty straightforward. When Diablo II came out in June of 2000, I plopped down on a computer chair in the attic and camped up there for months, ganging up with internet friends to defeat Mephisto over and over again in hopes that he’d drop something gold and that I could click fast enough to get it.


May 8, 2012
PC

It’s Time To Take These Old MMO Games Out Back And Shoot Them

From the disappointment over The Elder Scrolls Online to the steep decline in subscriber numbers for Star Wars: Old Republic, one thing is becoming increasingly clear: the time of the traditional MMO is drawing to an end.


In Real Life

Three Cheers For Joss Whedon: King Of The Geeks, King Of The World

It is a truth universally acknowledged that Joss Whedon rules. This truth is celebrated in many disparate swaths of the internet, from Buffytown to Fireflyville to Dr Horribleopolis.


May 4, 2012
PC

5 Things I Want To See In The Elder Scrolls Online

The announcement I’ve been waiting for ever since ZeniMax Online Studios was founded has finally arrived: there’s a massively multiplayer online Elder Scrolls game on the way. Now I can deliver my list of demands suggestions for making The Elder Scrolls Online the best MMO it can possibly be.