Oz Devs

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Oz Devs Games Of The Year: Pick #2

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3:29PM December 17, 2008 | David Wildgoose

Our cunning plan to let developers be the judgers instead of the judged continues, this time thanks to Trent Kusters from Melbourne’s Torus Games.

Don’t forget, if you’re Australian and you work in game development, drop us a line and let us know which game (besides the one you worked on, obviously) tickled you the pinkest. More »


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Aussie-Made Stormrise Gets A Website

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12:02PM December 17, 2008 | David Wildgoose

SEGA dropped us a line just now to say the official Stormrise website has gone live. Why should you care? Well, not only is it a brave take on reinventing the RTS control scheme with dual-stick controllers in mind, but it’s being made at the Creative Assembly studio in Brisbane.

We thought it showed considerable promise in the quick look we had back at E3 (funny how we had to go all the way to Los Angeles to see it) and, of course, there are few studios anywhere in the world who know real-time strategy as well as the Creative Assembly does. More »


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Oz Devs Games Of The Year: Pick #1

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12:47PM December 16, 2008 | David Wildgoose

With all these game of the year awards being handed out and lists being drawn up, it must be hard for a developer. You’re being publicly judged. So why not turn it around and let the developers do the judging for once?

We recently asked a bunch of Australian game development people to pick their favourites for the year – and if we didn’t ask you, we love to hear from you. First up, it’s Jon Cartwright from THQ Studio Australia… More »