pandemic

adventure

Lord of the Rings Conquest Trailer

Posted by Stuart Houghton at 5:20 AM on November 1, 2008

third person shooter

New Mercenaries 2 Video Shows Insane Sandbox Stunts

Posted by Adam Barenblat at 2:00 AM on September 17, 2008


Yes, yes I know - the game is already out, but that doesn't mean we can't sit back, relax, and enjoy all of the adrenaline packed mayhem this video provides. You want gravity defying vehicles with tons of explosions? you got it! I haven't gotten a chance to pick up the game myself, but there's something tearing deep in my soul demanding that I give it a try. How's everyone enjoying Mercenaries 2 so far?

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pc

PC Port Of Mercenaries 2, Bad Graphics & Buggy As Heck?

Australian Post Posted by Logan Booker at 2:00 PM on September 12, 2008

merc_2.jpgI haven't received a copy of Mercenaries 2 yet on any platform, so I can't really comment, but reader Desi is less than pleased with his purchase for the PC version. He makes it sound like an abortion on DVD (urgh):

I cannot help but be wroth beyond measure. The PC version is a port of the PS2 version (couldn't even give us 360-level graphics) so it has awful graphics; you can't turn autoaim off, so you can never hit moving enemies; and there's a catastrophic bug that makes the game freeze when it tries to play a movie -- which is literally within the first second of starting up, when it tries to play the EA logo movie.

The only way to get it to play is to rename the movies folder, so that you play with no cutscenes and therefore zero exposition.

IGN didn't think it was too bad, but I'm reluctant to use a single review as a yardstick. Maybe Desi's PC just doesn't like him, or the frustration's making his eyes bleed. Regardless, let us know if you're having similar issues.

industry news

Where Peter Stormare Sings The Praises Of Mercenaries 2

Posted by Luke Plunkett at 11:20 PM on September 8, 2008


The video gaming content of this clip gives me an excuse to throw this up. It's an EA game, it's a current game, it's a reasonably high-profile game. But really, I'm just enjoying the fact it gives me a chance to post a clip of Peter Stormare busting out a rousing rendition of "Oh No You Didn't".

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industry news

Frankenreview: Mercenaries 2: World In Flames

Posted by Mike Fahey at 4:30 AM on September 5, 2008

Pandemic Studio's 2005 Mercenaries: Playground of Destruction, took the sandbox genre and placed it in a military setting with rather impressive results. Three years, various delays, and a purchase by Electronic Arts later, Pandemic gives us Mercenaries 2: World in Flames. Swapping the previous game's Korean setting for Venezuela, Mercenaries 2 ups the ante with improved graphics, an enhanced arsenal, new fire physics, and am all-new multiplayer co-op mode, Has the leap to new and improved consoles produced a new and improved game? See what happens when game critics team up to take on Mercenaries 2: World in Flames.

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industry news

Pandemic Batman Game Cancelled?

Australian Post Posted by Logan Booker at 8:30 PM on August 27, 2008

pandemic.jpgAustralian Gamer is reporting that Pandemic's sandbox Batman game (sssh, it's a secret) may have been given the flick. Never a good thing, especially for a title that hasn't been announced yet... and by the looks of things, never will.

From the AG post:

The word is that their game has been cancelled by the higher ups due to it running behind schedule, which means there's going to be a whole bunch of people either moving to the Pandemic LA offices, or looking for work elsewhere later this week.
Rumour and speculation it is for now, but it certainly adds weight to the discouraging info we heard earlier.

As soon as we know more, you will too.

Why so serious Pandemic? [Australian Gamer]

industry news

Get Some More! New Mercenaries 2: World in Flames Video

Posted by Adam Barenblat at 12:00 PM on August 26, 2008


We have been posting quite a few videos on Mercenaries 2, but this one is without a doubt my favourite. Can anyone say airstrikes? Well, this video has tons of em' and the best part is the song they blow up to! Tchaikovsky's 1812 overture! The game comes out next week.

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industry news

Mercenaries 2 Co-Op Is Drop-In, Drop-Out

Posted by Luke Plunkett at 3:30 PM on August 13, 2008

It's not like Mercenaries 2 wasn't looking good enough on its own. But hey, co-op never hurts, it only helps, especially when it's instituted in the way Pandemic have it running for Mercenaries 2. After you start, there's no game-interrupting menu screens, no lobbies, nothing. It's drop-in, drop-out combat, and while the guest's progress through the campaign won't be saved when they quit, they will get to keep any cash and weapons they pick up. As for the host, there's no adjustments made to the game when playing co-op, which means no extra enemies. So if you're stuck on a spot, no problems, just get a friend playing and you can hide your singleplayer shame amidst the high-fives and hollering.

Mercenaries 2 Co-Op Hands-On [IGN]

industry news

First Details On The New Batman Game

Posted by Luke Plunkett at 4:00 PM on August 12, 2008

As it stands, nobody has commented officially on the specifics of the next Batman game. Hell, nobody has officially acknowledged that the game even exists. That doesn't mean we can't hear about it unofficially, however. So, courtesy of someone who's already played the game, let's look over the first details on what you can expect from it, and how it's shaping up.

Firstly, our source confirms Pandemic as the developers behind the title, though we pretty much knew that already. Secondly, a good portion of the game is set in a GTA-style rendition of Gotham City, which plays a lot like Spiderman 2 as Batman zips around (he even gets a grappling hook for swingy-swingy when not using the Batmobile) attending to crimes. And thirdly? As was first raised last week, it's not in the best shape, perhaps explaining why the project has been kept in the *ahem* dark for so long.

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industry news

Batman Game Exists, But Is In Limbo, Says EA 'Insider'

Posted by Luke Plunkett at 8:30 PM on August 8, 2008

We already know a new Batman game is in development. IGN accidentally spilled the beans, Gary Oldman accidentally spilled the beans, that's too many spilled beans. But...if it's been in development for so long, where, uh, is it? There's been no official announcement from the rumoured publishers, EA or the rumoured developer, Pandemic. No screens, no vids, no press releases, nothing. Speaking under the condition of anonymity with the Associated Press, an "EA Manager" may have revealed why. Not only has this insider given further confirmation that the game's currently in development, but has seemingly given AP a laundry list of potential reasons for the delay, which they say range from Heath Ledger's death to "missed deadlines" to "questionable quality", amongst others. None of which sound particularly promising.

'Dark Knight' reigns not in video game [AP, via MCV]