It’s the final week of my coverage of En Masse Entertainment’s massively multiplayer fantasy role-playing game Tera. Normally at this point I would be sick to death of playing and eager to reclaim my free time. Instead, I find myself more invested in the game than ever before.
In this moving six-minute microtalk from GDC 2011, Independent Games Festival chairman Brandon Boyer champions the countless independent developers that still have something sincere to say through gaming.