patches

adventure

Rare About-Faces; Teeny-Tiny SDTV Text Will Be Fixed

Posted by Owen Good at 3:00 AM on November 9, 2008

Banjo Kazooie: Nuts & Bolts players gaming on antique standard-defiinition television sets have in some cases been unable to read dialogue text, which shows up fine on HDTV sets. This is kind of an issue as there's no voice acting in the game and the dialogue delivers clues for what you're supposed to do next. Originall, Rare's George Killion said SDTV was SOL and there would be no fix.


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playstation 3

Trophy Support Coming To Fallout 3 PS3

Posted by Mike Fahey at 2:20 AM on November 5, 2008

PlayStation 3-owning Fallout fans were a bit dismayed back in September when Bethesda's Pete Hines revealed that there were no plans to include trophy support for the game at launch, if at all. Between that and the PS3 version turning out to be the special screwed-up edition of the game, Sony owners were definitely not feeling the love, but relief is in sight! Speaking during one of Eurogamer's always informative Live Chat sessions, Hines confirmed that trophy support for the title was definitely on the way, although he didn't have an exact ETA. Considering the amount of choice available to Fallout 3 players, I wouldn't worry about having to go back through and play again..I've already completed two more games since my review last week.


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xbox 360

Yes, Alone in the Dark 360 is Being Patched

Posted by Owen Good at 6:00 AM on August 24, 2008

Pretty much anyone who reviewed Alone in the Dark on the Xbox 360 heaped hatred on the game's controls and camera system, and developer Eden Studios have learned their lesson. Not only is the forthcoming PS3 version going to have better movement and non-claustrophobic views, the 360 will get a patch that Eurogamer says "will implement most of the changes that have been made to the upcoming PS3 version".

Eden opened its AitD presentation at Leipzig by listing all of the flaws in the 360 game. "We have absorbed and taken every piece of criticism about the game that was constructive and would help", a rep said. Eden's spokesperson also explained why they thought the tight camera position was a good idea at the time. Writes Eurogamer:

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massively multiplayer

Square To Revise ''Lets Make FFXI Bosses Unkillable In Under 24 Hours With A Minimum Of Two Vomiting Players' Policy

Posted by Kotaku US Edition at 6:20 AM on August 23, 2008

After one of the world's best Final Fantasy XI guilds had to throw in the towel after a marathon 18 hour plus battle left them exhausted, physically ill and — most importantly — non-victorious, Questions Were Asked.

Clearly concerned that their customers might be in danger of A) doing themselves a mischief and B) not having fun anymore, Square Enix has responded with a series of changes to the MMO "to prevent such battles from exceeding a certain predetermined length of time"

In a post to the official site entitled "Regarding Specific Notorious Monsters" Square has announced that the major league bosses Pandemonium Warden, Absolute Virtue and Jailer of Love (all of whom would make excellent Emo album titles) and their associated pets will be modified in the game's September update.

Final Fantasy XI Online Official Site [Thanks to Jeff Amick for the tip]

xbox 360

Ninja Gaiden II Freezing Problems, Temporary Solutions

Posted by Mike Fahey at 7:40 AM on August 12, 2008

While the freezing issues with Ninja Gaiden II that arose with the title update and mission mode downloadable content pack towards the end of last month have yet to be fixed, Microsoft assures us that they are working closely with Tecmo and Team Ninja towards a solution.

Microsoft is aware of the issues that players are experiencing with the title update to "Ninja Gaiden II" and are currently working to resolve them with Tecmo/Team NINJA. Please stay tuned for a new update. We thank you for your patience!

There is currently no ETA for a new update. Their suggestion for the meantime? Clear your cache and play the game offline. Doing so will remove all game updates and disable the mission mode DLC, but you'll be able to complete the main game without locking up while we wait for further updates. Hit the jump for cache clearing instructions.

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sports

EA Finally Patches NCAA 09

Posted by Owen Good at 5:00 AM on August 10, 2008

The list of what was fixed is a doozy, but hopefully it puts an end to the shamefully embarrassing problems that plagued the release of NCAA Football 09 -- nearly a month after its release.

My favourite fix? "Ball carrier will no longer run out of bounds when changing hands and heading towards the sidelines". Also "WR screen routes improved". That's good, because your shithead coach in Campus Legend mode loves to call it on third-and-long. Xbox 360 Fanboy, among other sites, has the full list of what was fixed. This also means that roster files are working. I got mine last night via EA Locker.

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first person shooter

Battlefield 2 Patch with New Maps On the Way

Posted by Owen Good at 4:00 AM on June 23, 2008

netGameRadio's Inside Battlefield show spoke to
John Hargelid of Digital Illusions Creative Entertainment (the developer behind Battlefield 2), and he dropped word that a new Battlefield 2 patch is coming, and it will include a new map pack with the update. An official announcement is set for Monday.

It's a lengthy podcast. The comment It's at timestamp 37:22 if you want to hear it for yourself. netGameRadio is suspender-popping proud at all the attention this has earned, but all that attention has put a whammy on its servers.

The entire podcast can be retrieved from TotalGamingNetwork, too.
The Inside Battlefield Show [netGameRadio via TotalGamingNetwork

massively multiplayer

WoW Getting Level 30 Mounts

Posted by Mike Fahey at 2:20 AM on June 20, 2008

Remember getting your first mount in World of Warcraft? Getting to level 40 and then doing everything in your power to scrape up that 80-90 gold so you could be the guy proudly running past the walking folks in Stranglethorn? Well those days are coming to an end as Blizzard's latest patch notes reveal level 30 apprentice mounts. From the patch notes themselves:

Mounts at 30?! Yes, it's true: Apprentice Riding and mounts are now available at level 30. Training costs 35 gold.

Nice! That stretch between levels 30 and 40 always seemed to go so slow, but this should help alleviate things a bit. Now I've got to get onto the PTR and see what level 30 mounts look like. The 40 mounts already seem pretty sub-par to me, I can only imagine the level 30 ones are missing limbs.

Public Test Realm Patch Notes [World of Warcraft - Thanks Edward!]

xbox 360

Burnout Paradise 360 Bogart Resurfaces

Posted by Mike Fahey at 4:00 AM on May 13, 2008

Well that was certainly one hell of a long week. After Criterion recalled the Bogart patch for Burnout Paradise on the Xbox 360 due to the update causing frame rate issues with the game, the suggested somewhat wishfully that the fixed version would be available the following week. The process wound up taking a bit longer than expected after they submitted it to Microsoft on April 29th, but now it's finally online and working fine. Once again, Bogart is pretty much the patching and bug-fixing update that lays the foundation for the upcoming Cagney, Davis, and Eastwood content packs, which introduce new game modes, motorcycles, and a host of other nifty features to the game.

360 Bogart is online now! [Criterion]

playstation 3

Rockstar Patches GTA IV's PS3 Online Play

Posted by Brian Crecente at 3:36 AM on May 8, 2008

Rockstar Games just confirmed that they have released a patch for the Playstation 3 version of GTA IV which was causing issues with online play.

Rockstar Games has released a GTA IV patch for Playstation 3 today that prevents Gamespy's servers from being overloaded and therefore reduces the impact on those servers that were causing the game to stutter and lock up. We continue to monitor the performance of the game both on and offline and will provide further updates as necessary. We want to assure everyone that, together with our hardware partners, we continue to strive to give our fans the best possible interactive entertainment experiences possible. This update will ensure that everyone will experience Grand Theft Auto IV the way it was intended. We apologise for the inconvenience this has caused.

Looks like Microsoft's prep work for the game mostly paid off.