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	<title>Kotaku Australia &#187; patent</title>
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	<link>http://www.kotaku.com.au</link>
	<description>the Gamer&#039;s Guide &#124; Computer and video game news and reviews</description>
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		<title>Can 2009 Innovate Itself Out of a Recession?</title>
		<link>http://www.kotaku.com.au/2009/01/can_2009_innovate_itself_out_of_a_recession-2/</link>
		<comments>http://www.kotaku.com.au/2009/01/can_2009_innovate_itself_out_of_a_recession-2/#comments</comments>
		<pubDate>Fri, 09 Jan 2009 21:30:00 +0000</pubDate>
		<dc:creator>Brian Crecente</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[beatles]]></category>
		<category><![CDATA[column]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[patent]]></category>
		<category><![CDATA[playstation 3]]></category>
		<category><![CDATA[rock band]]></category>
		<category><![CDATA[rock band 3]]></category>
		<category><![CDATA[shigeru miyamoto]]></category>
		<category><![CDATA[sony computer entertainment]]></category>
		<category><![CDATA[top]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2009/01/can_2009_innovate_itself_out_of_a_recession-2.html</guid>
		<description><![CDATA[
What does 2009 have in store for the video game industry? A potential sales plummet spurred by no new Rock Band, Sony&#8217;s struggle to reinvent itself and a dash of gaming-changing innovation from Nintendo.

]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/01/kindcode.png" /></p>
<p>What does 2009 have in store for the video game industry? A potential sales plummet spurred by no new Rock Band, Sony&#8217;s struggle to reinvent itself and a dash of gaming-changing innovation from Nintendo.</p>
<p><!-- Gawker Tags/Categories: well played, beatles, column, news, nintendo, patent, playstation 3, rock band, rock band 3, shigeru miyamoto, sony computer entertainment, top, wii --></p>
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		<title>Developers Respond To Nintendo&#8217;s &#8216;Kind Code&#8217; Patent</title>
		<link>http://www.kotaku.com.au/2009/01/developers_respond_to_nintendos_kind_code_patent/</link>
		<comments>http://www.kotaku.com.au/2009/01/developers_respond_to_nintendos_kind_code_patent/#comments</comments>
		<pubDate>Fri, 09 Jan 2009 20:20:00 +0000</pubDate>
		<dc:creator>Mike Fahey</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[ben mattes]]></category>
		<category><![CDATA[development]]></category>
		<category><![CDATA[jonathan blow]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[original]]></category>
		<category><![CDATA[patent]]></category>
		<category><![CDATA[shigeru miyamoto]]></category>
		<category><![CDATA[todd howard]]></category>
		<category><![CDATA[top]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2009/01/developers_respond_to_nintendos_kind_code_patent.html</guid>
		<description><![CDATA[
Today a Nintendo patent came to light for an idea called &#8220;Kind Code&#8221;, which would allow gamers to essentially let games play themselves. We reached out to game developers for their opinion on the patent.

]]></description>
			<content:encoded><![CDATA[<p><img src="http://cache.gawker.com/assets/images/kotaku/2009/01/trainingwheels.jpg" /></p>
<p>Today a Nintendo patent came to light for an idea called &#8220;Kind Code&#8221;, which would allow gamers to essentially let games play themselves. We reached out to game developers for their opinion on the patent.</p>
<p><!-- Gawker Tags/Categories: training wheels, development, nintendo, original, patent, shigeru miyamoto, top, wii --></p>
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		<title>Zounds! A New Wii Controller Patent?! No.</title>
		<link>http://www.kotaku.com.au/2008/07/zounds_a_new_wii_controller_patent_no/</link>
		<comments>http://www.kotaku.com.au/2008/07/zounds_a_new_wii_controller_patent_no/#comments</comments>
		<pubDate>Thu, 10 Jul 2008 01:00:58 +0000</pubDate>
		<dc:creator>Michael McWhertor</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[controller]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[patent]]></category>
		<category><![CDATA[Rumours]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2008/07/zounds_a_new_wii_controller_patent_no.html</guid>
		<description><![CDATA[What the?! Another Nintendo controller peripheral? This recently published US Patent and Trademark Office filing would certainly convince one to believe so! That is, until one looked at the date of the patent application submission, which dates back to 2005. Sure, the patent was published on June 28 of this year, but it references foreign [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://kotaku.com/assets/images/kotaku/2008/07/classic_controller_patent.jpg" class="center"  />What the?! Another Nintendo controller peripheral? This recently published US Patent and Trademark Office filing would certainly convince one to believe so! That is, until one looked at the date of the patent application submission, which dates back to 2005. Sure, the patent was published on June 28 of this year, but it references foreign application data that predates the official unveiling of the Wii Remote prototype.</p>
<p><span id="more-296926"></span>
<p>While it may look like a snazzy Wavebird-style controller shell, what we think we&#8217;re seeing is merely the original patent for the Wii Classic Controller. That device thankfully dropped the need for multiple controller shells &mdash; others in the style of SNES and NES pads are also in the patent &mdash; and kept the Wii Remote tethered to the controller by a cord, not slotted in as seen above.</p>
<p>Feel free to poke around the patent, linked below, for drawings of Wii controller patents that you can colour and make your own!</p>
<p><a href="http://appft1.uspto.gov/netacgi/nph-Parser?Sect1=PTO2&#038;Sect2=HITOFF&#038;p=1&#038;u=%2Fnetahtml%2FPTO%2Fsearch-bool.html&#038;r=5&#038;f=G&#038;l=50&#038;co1=AND&#038;d=PG01&#038;s1=Nintendo&#038;s2=controller&#038;OS=Nintendo+AND+controller&#038;RS=Nintendo+AND+controller">Game Controller Device</a> [USPTO - thanks, Jim!]</p>
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		<title>Nintendo&#8217;s Wiggly Waggly Handheld Patent</title>
		<link>http://www.kotaku.com.au/2007/08/a_terrifying_future_nintendos_/</link>
		<comments>http://www.kotaku.com.au/2007/08/a_terrifying_future_nintendos_/#comments</comments>
		<pubDate>Tue, 07 Aug 2007 05:30:00 +0000</pubDate>
		<dc:creator>Luke Plunkett</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[legal]]></category>
		<category><![CDATA[nintendo]]></category>
		<category><![CDATA[nintendo ds]]></category>
		<category><![CDATA[patent]]></category>
		<category><![CDATA[wii]]></category>

		<guid isPermaLink="false">http://www.kotaku.com.au/games/2007/08/a_terrifying_future_nintendos_.html</guid>
		<description><![CDATA[The DS sells. The Wii, it sells too. Combine them and you&#8217;ve got some kind of world-devouring, money-printing contraption, whose coming would herald the very end of days. That seems to be the idea behind this patent application from Nintendo, which is for a handheld gaming device with Wii Remote-esque motion-sensing abilities. Sure, this probably [...]]]></description>
			<content:encoded><![CDATA[<p><img alt="wigglygamboy.jpg" src="http://kotaku.com/assets/resources/2007/08/wigglygamboy.jpg" width="200" height="369" class="postimg left" />The DS sells. The Wii, it sells too. Combine them and you&#8217;ve got some kind of world-devouring, money-printing contraption, whose coming would herald the very end of days. That seems to be the idea behind this patent application from Nintendo, which is for a handheld gaming device with Wii Remote-esque motion-sensing abilities. Sure, this probably won&#8217;t go anywhere, since it&#8217;s the legal equivalent of Nintendo doodling some ideas on the back of a dirty placemat after 17 beers down the karaoke bar on a Friday night, but it&#8217;s still nice to look. And imagine. Mainly how you&#8217;d actually play the thing without killing yourself and those dear to you, what with all the flapping and flailing that&#8217;d be going on.<br />
<a href="http://technabob.com/blog/2007/08/06/nintendo-working-on-a-motion-sensing-portable/">nintendo working on a motion sensing wii portable?</a> [technabob, via <a href="http://gizmodo.com/gadgets/nintendo/wii-portable-coming-seems-like-it-286606.php">Gizmodo</a>]<span id="more-262334"></span></p>
]]></content:encoded>
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