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BioShock Audio, Juxtaposing The Real And Surreal

Critics weren’t shy with praising Bioshock or putting it on countless top 10 lists. But if there was one element that enough could not be said about, it was the audio. The dark, eerie sound design pulled us into a game that could have been just another scary FPS.

At GDC, Patrick Balthrop, Senior Sound Designer at 2K, explains what they did to make BioShock’s sound just so haunting. So would you kindly hit the jump to read more?