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Earlier this week, Luke Plunkett celebrated the work of Atlus art director Shigenori Soejima, the man behind eye-catching style of the Persona series. He recommended Soejima’s art book, available for shipping in 1-3 months from Amazon — just in time for the English release of Persona 4 Arena: Official Design Works from UDON. Let’s take a peek inside.
I’d imagine the Venn diagram comparing fighting game players to Japanese role-playing game fans doesn’t have much overlap. These are two wildly disparate genres. One caters to the competitive, requiring quick reflexes and the ability to perform lengthy, timing-intensive strings of input commands quickly and strategically. The other satiates the story-hungry gamer, asking only that they maintain a healthy working relationship with one or two important buttons and that they not doze off during lengthy cut scenes.
Many did a double-take when Atlus confirmed Persona 4 Arena is region-locked on the PlayStation 3 — that means, only Japanese consoles may play the Japanese version; US consoles can only play a US version. It’s the first time since the PS3′s release in 2006 a game has featured complete region-locking. (The Xbox 360 version also will be region-locked.)